Gabide Level 1 of the Dungeon (0, 0, D:1) 7 stones (4, -3, D:1) a book of the Tundra (6, -10, D:1) a +0 club (6, 4, D:1) a +0 dagger 2 stones (20, -27, D:1) a +0 short sword 4 stones (21, -27, D:1) a +0 whip (25, -4, D:1) a +0 dagger (32, -13, D:1) a +0 club (32, -4, D:1) a +0 long sword (34, -40, D:1) a +0 animal skin (36, -13, D:1) a +0 dagger (37, -24, D:1) a +0 robe (38, -7, D:1) a +0 ring mail (39, -15, D:1) a +0 dagger 4 stones Level 2 of the Dungeon [Shop] Jiaddul's Antique Weapon Emporium the +10 hand axe of Disaster {vorpal, rN+ Dex-3 SInv} (1144 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-3). rN: It protects you from negative energy. SInv: It lets you see invisible. the +6 shortbow "Ditehuc" {vorpal, Fly Str+4 Stlth+} (986 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+4). Fly: It grants you flight. Stlth: It makes you more stealthy. a +0 quarterstaff (72 gold) a +2 sling of flaming (264 gold) a +0 mace (54 gold) the +8 quarterstaff of Abomination {protect, *Noise rCorr Int+4 SInv} (1197 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). SInv: It lets you see invisible. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. a +0 sling (27 gold) a +0 spear (54 gold) a +0 falchion (54 gold) the +11 flail "Jodyas" {flame, rElec Dex+2} (1431 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. (12, 9, D:2) a +0 mace (13, 7, D:2) 7 stones (21, -18, D:2) a +0 ring mail (21, 10, D:2) a +0 dagger (27, -22, D:2) a +0 robe (37, -10, D:2) a +0 short sword 5 stones (46, -27, D:2) a +0 buckler (57, -4, D:2) a +0 dagger (59, -3, D:2) a book of Dangerous Friends Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (14, 8, D:3) a +0 mace a +0 scale mail (14, 19, D:3) a +0 club a +0 ring mail (26, -18, D:3) 4 stones (26, -8, D:3) a wand of flame (22) (36, -26, D:3) a +0 club (39, 9, D:3) a +0 dagger a +0 sling (45, -23, D:3) a +0 quarterstaff (50, -9, D:3) 2 poisoned darts (63, -13, D:3) a +0 club Level 4 of the Dungeon [Shop] Tophiq's General Store a +0 hand axe (33 gold) a +0 scale mail (44 gold) (0, 0, D:4) 2 stones (4, -20, D:4) a stone (4, -17, D:4) a stone (5, -20, D:4) a stone (6, -18, D:4) 3 large rocks (7, -35, D:4) a +0 dagger a +1 robe of resistance (7, -34, D:4) a +0 flail (7, -21, D:4) a stone (8, -35, D:4) a +0 dagger a +1 robe of fire resistance (8, -27, D:4) a +0 falchion (9, -21, D:4) 3 large rocks (9, -17, D:4) a stone (10, -54, D:4) 2 potions of degeneration (14, -32, D:4) a +0 mace (15, -17, D:4) a +0 dagger a +0 ring mail a +0 hand axe 5 boomerangs a +0 dagger (36, -22, D:4) a +0 short sword (38, -22, D:4) a +0 ring mail (39, -50, D:4) a +2 quarterstaff of chaos (39, 0, D:4) a +2 whip of flaming a +0 robe (42, -51, D:4) a +0 hammer (42, -21, D:4) 6 stones (46, -57, D:4) a +0 dagger (54, -49, D:4) the +0 sling of Gabide's Peril {freeze, rCorr Stlth+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (55, -23, D:4) a +1 shortbow of flaming Level 5 of the Dungeon (8, -11, D:5) a +0 giant club (8, 4, D:5) 6 stones (14, 22, D:5) a staff of conjuration (31, -7, D:5) a +0 scale mail (33, 34, D:5) a +0 dagger (34, 34, D:5) a +0 club (35, 32, D:5) a +0 dagger (36, 0, D:5) a staff of air (43, -15, D:5) 7 stones (45, -2, D:5) a potion of degeneration (52, 12, D:5) a staff of fire Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (0, 8, D:6) a +0 giant club (7, -13, D:6) a +0 spear a +0 robe (7, -12, D:6) a +0 trident (7, -11, D:6) a +0 dagger a +0 robe a +0 club (7, -10, D:6) a +0 whip (8, -13, D:6) a +0 spear a +0 robe (8, -12, D:6) a +0 halberd (20, -16, D:6) a +0 club a +0 trident a +0 leather armour (20, -15, D:6) a +0 dagger a +0 robe (27, -8, D:6) a +0 club (38, 20, D:6) a +0 robe (42, -5, D:6) a +2 leather armour of positive energy (44, 9, D:6) a +0 hand axe (44, 10, D:6) a +2 vorpal hand axe 2 boomerangs a +0 leather armour (44, 11, D:6) a +0 dagger a +0 robe (52, -19, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 cloak (14, 3, D:7) 8 stones (14, 16, D:7) a +0 ring mail (15, -12, D:7) a +0 ring mail (22, 8, D:7) a +0 club (23, 8, D:7) a +0 robe a +0 whip (24, 8, D:7) a +0 whip (24, 9, D:7) a +0 whip (25, 10, D:7) a +0 club (27, -5, D:7) a +0 robe (27, 19, D:7) a +0 trident (31, 13, D:7) a +0 giant spiked club (40, 11, D:7) 2 scrolls of blinking (41, -4, D:7) a +0 hand axe (42, -11, D:7) a +0 shortbow (42, -4, D:7) a staff of air (46, 1, D:7) a +0 shortbow Level 8 of the Dungeon (1, -9, D:8) the Volume of Interference Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Fulminant Prism Conjuration/Hexes 4 d - Discord Hexes 8 Trog disapproves of the use of such an item. (6, -16, D:8) a +0 dagger of flaming a +0 leather armour (7, -17, D:8) a +0 flail (7, -16, D:8) a +0 short sword a +0 falchion (8, -18, D:8) a +0 mace a +0 leather armour a +0 hand axe (9, -13, D:8) a +0 sling a +0 shortbow (13, -20, D:8) a +0 dagger a +0 ring mail (25, -20, D:8) a +0 robe a +0 dagger (26, -20, D:8) a +0 plate armour a +0 mace a +0 plate armour a +0 dire flail (27, 9, D:8) a +0 arbalest (31, -3, D:8) a +0 spear (31, -2, D:8) a +0 short sword 6 poisoned darts (32, -5, D:8) a +0 halberd (32, 9, D:8) a +0 dagger a +0 robe (33, 8, D:8) a scroll of teleportation (34, -3, D:8) a +0 whip a +0 leather armour (34, -2, D:8) a +0 whip (34, 9, D:8) a +0 great sword a +0 robe (35, 5, D:8) a +0 dagger a +0 robe (41, -13, D:8) a book of Spatial Translocations (49, -19, D:8) a book of Frost (52, -24, D:8) a ring of flight Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar a +0 robe (2, -21, D:9) a +0 quarterstaff a +0 sling a +0 leather armour (2, 0, D:9) a +0 flail a +0 halberd a +0 plate armour (3, 0, D:9) a +0 club a +0 club (10, 29, D:9) a +0 short sword a +0 cloak (13, -21, D:9) a +0 club (13, -8, D:9) a +0 shortbow (33, 18, D:9) a +0 giant spiked club a +0 giant club (37, 5, D:9) 2 poisoned darts (41, 2, D:9) 7 stones (44, -9, D:9) a +0 quarterstaff (45, -2, D:9) a +0 club 2 poisoned darts a +0 short sword (45, -1, D:9) a +0 dagger a +0 whip a +0 short sword a +0 whip (45, 0, D:9) a +0 whip a +0 club (49, -19, D:9) a +0 flail a +0 robe (51, 32, D:9) a +0 spear (53, -19, D:9) a +3 battleaxe a +0 robe (53, 31, D:9) a +0 spear (53, 36, D:9) a +0 scale mail (54, -19, D:9) a +0 short sword a +0 robe (54, 31, D:9) a +0 spear (55, -7, D:9) a +1 dagger a +0 robe (55, 31, D:9) a +0 spear (58, -7, D:9) a +0 scimitar a +0 robe Level 10 of the Dungeon (2, 27, D:10) a +0 morningstar a +0 scale mail (5, -2, D:10) a +4 mace of freezing a +0 robe a +1 flail a +0 robe a +0 flail a +0 robe (7, -4, D:10) a +4 falchion a +0 robe (8, -2, D:10) a +4 battleaxe a +0 robe (9, 1, D:10) a +0 ring mail (12, -8, D:10) a scroll of blinking (21, -8, D:10) a +0 robe (23, 28, D:10) a +0 short sword a +0 hand axe a +0 leather armour (24, 28, D:10) a +0 dagger a +0 robe (25, -9, D:10) a +0 leather armour (29, 25, D:10) a +0 club a +0 leather armour (37, -11, D:10) a +0 hand axe a +0 leather armour (38, -11, D:10) a +0 dagger a +0 robe (38, -9, D:10) a +0 club a +0 ring mail (43, -11, D:10) a +0 mace a +0 robe (44, -12, D:10) a +0 flail a +0 dagger a +0 club a +0 dagger a +0 robe Level 12 of the Dungeon (11, -6, D:12) a yak corpse (12, -7, D:12) a +0 short sword a +0 buckler a +0 flail a +0 leather armour an orc corpse Level 13 of the Dungeon (0, 0, D:13) a +0 dagger of distortion (14, 4, D:13) a +0 ring mail (30, -4, D:13) a +0 shortbow (35, 7, D:13) a +0 halberd (36, 6, D:13) a +0 spear (36, 7, D:13) a +1 spear of freezing a +0 scale mail (37, 6, D:13) a +0 flail a +0 club a +2 antimagic halberd