Gabide Level 1 of the Dungeon (3, -54, D:1) a +0 dagger 5 stones (5, -46, D:1) 8 stones (23, -17, D:1) a +0 leather armour (32, -14, D:1) a +0 club (33, -41, D:1) a +0 short sword (35, -39, D:1) a potion of degeneration (44, -8, D:1) a +0 dagger (58, 6, D:1) 3 stones Level 2 of the Dungeon (3, -2, D:2) a +0 leather armour (23, 25, D:2) a +0 robe (31, -10, D:2) a +0 flail (43, -2, D:2) a +0 short sword (46, 7, D:2) a potion of degeneration (51, 10, D:2) a +0 whip (60, 33, D:2) a +0 robe (62, -12, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 10, D:3) a +0 mace (8, 6, D:3) a +0 club (12, 24, D:3) a +0 dagger (14, -2, D:3) a +0 club 2 boomerangs (17, -10, D:3) 4 boomerangs (18, -5, D:3) a +0 long sword (19, 9, D:3) a +0 robe (21, 24, D:3) a staff of conjuration (22, 23, D:3) a +0 dagger (24, 28, D:3) a staff of earth (26, -13, D:3) a +0 sling (27, 7, D:3) a +0 club (35, 21, D:3) a +0 club (40, 3, D:3) 3 stones (41, 18, D:3) a +0 mace a +0 ring mail (44, 20, D:3) a +0 trident (45, 20, D:3) a +0 flail (46, 20, D:3) a +0 robe (48, 2, D:3) a +0 ring mail (48, 15, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Pyifaug's Jewellery Emporium a ring of poison resistance (200 gold) the ring of Rationality {Drain rElec rPois rC+ Will+} (432 gold) [ring of protection from cold] rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. a ring of resist corrosion (200 gold) the ring of Oenomania {rElec Str+4 Int-2 Dex+6} (542 gold) [ring of dexterity] Str: It affects your strength (+4). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. a +4 ring of protection (360 gold) the ring of Along {rN+ Will- rCorr AC+4 Stlth+} (514 gold) [ring of protection] AC: It affects your AC (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Stlth: It makes you more stealthy. a ring of wizardry (300 gold) a ring of fire (250 gold) a +6 ring of strength (360 gold) a +6 ring of intelligence (360 gold) (0, 0, D:4) a +0 dagger (0, 20, D:4) a +0 dagger (2, 4, D:4) a +0 club a +0 club (2, 5, D:4) a +0 hand axe a +0 leather armour (2, 16, D:4) a +0 spear (3, 5, D:4) 8 stones (3, 16, D:4) a +2 dagger of venom (4, -3, D:4) 4 stones (4, 3, D:4) a +0 dagger a +0 sling (4, 4, D:4) a +0 flail a +0 morningstar (4, 5, D:4) a +0 dagger 2 stones (5, 4, D:4) a +0 whip (5, 5, D:4) a +0 dagger (6, 4, D:4) a +0 dagger (7, 11, D:4) 5 large rocks (7, 23, D:4) a +0 spear (8, 4, D:4) a +0 club (8, 6, D:4) a +0 club a +0 whip (8, 23, D:4) a +0 quarterstaff a +0 sling 7 stones a +0 ring mail (9, 23, D:4) a +0 hand axe 3 boomerangs a +0 dagger a +0 scale mail a +0 dagger (10, 4, D:4) a +0 cloak (10, 16, D:4) a +0 war axe 6 stones a +0 leather armour (11, -2, D:4) a +0 scale mail (11, 15, D:4) a +0 dagger (11, 16, D:4) a +0 dagger (11, 18, D:4) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. (12, 23, D:4) a +0 hand axe a +0 leather armour (12, 24, D:4) a +0 dagger a +0 sling (13, 15, D:4) a +0 whip (13, 16, D:4) a +0 long sword (14, 14, D:4) a +0 sling a +0 dagger a +0 club (19, 28, D:4) a +0 flail a +0 chain mail (24, -19, D:4) a +0 mace a +0 chain mail a +0 short sword a +0 ring mail (24, -18, D:4) a +0 dagger a +0 robe a +0 dagger (25, -18, D:4) a +0 hand axe a +2 chain mail of cold resistance (25, 15, D:4) a +0 leather armour a +0 dagger (26, 10, D:4) a +0 scythe a +0 robe (27, 9, D:4) a +0 scythe a +0 robe (33, 5, D:4) a scroll of noise (39, 1, D:4) a +0 scythe a +0 robe (40, 1, D:4) a +0 scythe a +0 robe (47, -14, D:4) a +0 club 3 stones (50, 2, D:4) a +0 spear (53, 9, D:4) a +0 short sword (54, 2, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 2, D:5) a +0 flail an adder corpse (1, 11, D:5) 3 boomerangs of dispersal (2, 7, D:5) an adder corpse (6, -4, D:5) a quokka corpse (skeletalised by now) (6, 6, D:5) a +0 trident (8, -3, D:5) 6 stones (13, 6, D:5) a +0 dagger a +0 robe (14, 6, D:5) a +0 hand axe a +0 leather armour (14, 7, D:5) a +0 flail (15, 4, D:5) a +0 club (15, 6, D:5) a +0 hand axe (17, -4, D:5) a scarf of invisibility (25, -5, D:5) a +0 shortbow