Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 10478113786765586088 49 Gabide the Gusty (level 3, 0/26 HPs) Began as a Demigod Air Elementalist on Sept 6, 2023. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (2369 turns). Gabide the Gusty (Demigod Air Elementalist) Turns: 2369, Time: 00:03:11 Health: 0/26 AC: 3 Str: 9 XL: 3 Next: 33% Magic: 8/9 EV: 12 Int: 21 God: Gold: 59 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . a - +2 dagger (speed) rCold . . . (no shield) rNeg . . . d - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +2 dagger of speed (weapon) Armour d - a +1 robe (worn) Magical Staves i - the staff of death "Yvedgh" {rElec rF+ rN+ Stlth-} (You found it on level 2 of the Dungeon) [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery g - a ring of willpower (left hand) j - a ring of ice p - a ring of ice Scrolls l - a scroll of enchant weapon {unknown} m - a scroll of teleportation {unknown} o - a scroll of identify q - a scroll of vulnerability {unknown} Potions c - a potion of lignification e - 2 potions of heal wounds f - a potion of might h - a potion of berserk rage {unknown} k - 2 potions of curing {unknown} n - a potion of ambrosia {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations - Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 2-3/arc 10% 2 Swiftness Air 15% N/A 13% 3 Airstrike Air 7% 2d(2-18) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The zap hits Terence. Terence is moderately wounded. The zap hits Terence. Terence is moderately wounded. The zap hits Terence but does no damage. Terence is moderately wounded. The zap hits Terence. Terence is heavily wounded. The zap hits Terence. Terence is heavily wounded. The zap misses Terence. Terence closely misses you. The zap hits Terence. Terence is severely wounded. Terence barely misses you. The zap hits Terence. Terence is severely wounded. Terence barely misses you. You are out of magic! You are out of magic! You hit Terence. Terence is severely wounded. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail! You barely miss Terence. Terence is severely wounded. Terence says, "You're history." Terence barely misses you. The zap misses Terence. Terence closely misses you. Terence attacks as you move away! Terence barely misses you. There is an open door here. Terence attacks as you move away! Terence barely misses you. Magic courses through your body. Terence hits you with a +0 flail! Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 72% to hit) The zap hits Terence. Terence is almost dead. Terence hits you with a +0 flail! You die... ...# ### ##.# #.. #.# #.# #.# #.# #+## #.# #.# #...## ##.## #.### ##.....## ##..# #####.#.## ##.......# .##.###........####.....(... ................@@'......... .#...##.###....####......... #..#..#.# #.#..# ##.......# ..###.#.# #....# ##.....## #..#..#.# ###..# #...## ##...##.. ...# #+## ######### ##.## #.# # #. #.# # ####.#########.## You could see Terence. Vanquished Creatures An adder (D:2) 2 worms (D:2) A dart slug (D:1) 4 ball pythons 2 bats (D:2) An endoplasm (D:2) 3 giant cockroaches (D:1) A goblin (D:1) 6 hobgoblins 2 quokkas 2 frilled lizards (D:1) A kobold (D:1) 6 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gabide the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 140 | D:1 | Reached skill level 1 in Conjurations 411 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 859 | D:1 | Reached skill level 3 in Air Magic 1464 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/8 1558 | D:2 | Identified the staff of death "Yvedgh" {rElec rF+ rN+ | Stlth-} 2161 | D:2 | Identified the +6 sling of the Evil Eye {freeze, Will+ | Str+2 Dex+3} 2350 | D:2 | Noticed Terence 2369 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic D:2: layout_loops_corners, chequers_ecumenical_altar_lobes, chequers_serial_rivers_large_a, nrook_loot_triangle, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Stealth | 2 | 2.4 Dodging | 2 | 2.4 Spellcasting | 2 | 2.3 Air Magic | 3 | 3.0 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Shock || 97 Use: Scroll || 6 Potion || 1 Armour: Robe || 4 Dodge: Dodged || 17