Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8036906032584171529 44 Gabide the Conjurer (level 3, -2/20 HPs) Began as a Kobold Conjurer on Apr 10, 2024. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1730 turns). Gabide the Conjurer (Kobold Conjurer) Turns: 1730, Time: 00:02:51 Health: -2/20 AC: 2 Str: 4 XL: 3 Next: 85% Magic: 3/7 EV: 15 Int: 21 God: Gold: 55 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . a - +0 dagger (chaos) rCold . . . (no shield) rNeg . . . i - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, brilliant, very slightly contaminated A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 dagger of chaos (weapon) Missiles j - 3 poisoned darts Armour i - a +0 robe (worn) k - a +3 ring mail Wands d - a wand of paralysis (6) Scrolls e - a scroll of brand weapon Potions c - a potion of brilliance g - a potion of lignification {unknown} Skills: + Level 1.4 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 84% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence closely misses you. Magic courses through your body. Terence barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 84% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence looks scornfully at you. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Okay, then. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence closely misses you. It was a potion of brilliance. You feel clever all of a sudden. Terence closely misses you. It was a potion of might. You feel very mighty all of a sudden. Terence hits you with a +0 flail! You die... Terence says, "That felt goooood." ..### #.#.. ..# #.#.# #.# #@#.# #.# #@#.###.########## #..>.............. ###...#.########## .....#...... ## ###.#........ .. #.......... ## ....†....... ###......... #........ You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 ball pythons 4 endoplasms (D:1) 3 giant cockroaches 2 goblins (D:2) 4 hobgoblins 3 quokkas 3 bats A frilled lizard (D:1) 2 kobolds 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gabide the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 847 | D:1 | Reached skill level 1 in Fighting 1041 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/6 1467 | D:2 | Learned a level 2 spell: Searing Ray 1717 | D:2 | Noticed Terence 1730 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.4 Dodging | 3 | 3.0 Spellcasting | | 2.7 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 6 Cast: Magic Dart || 71 Searing Ray || 2 Evoke: Wand || 3 Use: Scroll || 4 Potion || 3 Stab: Paralysed || 2 Armour: Robe || 10 Dodge: Dodged || 18