Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8628924310167427134 1121 Gabide the Conjurer (level 7, 0/57 HPs) Began as a Demigod Conjurer on May 8, 2024. Slain by an unseen horror (8 damage) ... on level 6 of the Dungeon. The game lasted 00:08:35 (5633 turns). Gabide the Conjurer (Demigod Conjurer) Turns: 5633, Time: 00:08:36 Health: 0/57 AC: 5 Str: 8 XL: 7 Next: 88% Magic: 13/27 EV: 12 Int: 28 God: Gold: 262 SH: 0 Dex: 12 Spells: 13/16 levels left rFire . . . a - +0 dagger (protect) rCold . . . (no shield) rNeg . . . l - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . d - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of magical power HPRegen 0.29/turn (no ring) MPRegen 0.20/turn %: no passive effects @: attractive A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 262 gold pieces. Inventory: Hand Weapons a - a +0 dagger of protection (weapon) Armour d - a +1 pair of gloves (worn) l - a +0 leather armour (worn) o - the +0 ring mail "Trusted Companion" {-Tele rC+ Str+4 Int+2} (You found it on level 3 of the Dungeon) Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). rC+: It protects you from cold. -Tele: It prevents most forms of teleportation. Jewellery c - a ring of magical power (left hand) Wands p - a wand of polymorph (3) Scrolls e - a scroll of identify k - a scroll of teleportation q - 2 scrolls of vulnerability r - a scroll of poison Potions b - a potion of magic f - 2 potions of enlightenment g - a potion of attraction h - a potion of resistance {unknown} i - a potion of might {unknown} j - a potion of curing {unknown} m - a potion of mutation {unknown} n - 2 potions of haste {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth * Level 5.4 Spellcasting - Level 6.0 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 96% 1d9 2% 1 Dazzling Flash Conj/Hex 48% N/A 9% 3 Blink Tloc 14% N/A 14% 2 Call Imp Summ 14% N/A 14% 2 Fulminant Prism Conj/Alch 12% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 26% 4 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Swiftness Air 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Airstrike Air 3% 2d(1-17) 67% 4 Summon Mana Viper Hex/Summ 7% N/A 95% 5 Starburst Conj/Fire 12% 6d5 99% 6 Monstrous Menagerie Summ 3% N/A 100% 7 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History (Press . to maintain the ray.) You finish channelling your searing ray. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) The kobold shouts! The searing ray hits the kobold! You kill the kobold! You finish channelling your searing ray. Something hits you! Deactivating autopickup; reactivate with Ctrl-A. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. Something hits you. The searing ray hits something. Something hits you. You finish channelling your searing ray. Something hits you! Something hits you. Something hits you but does no damage. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something hits you. The searing ray hits something. Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. You finish channelling your searing ray. Something hits you but does no damage. It was a potion of attraction. You feel attractive to monsters. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you! You die... #...#.# #.......# ##.##.# #.#.###.# .....# #.#.# #.# ##+#### #.#.###.# ## ... #.#..##.# .# ...K #.##.##.## .# ..... ##........# .#### ......####...#.##..# ....+ .....)))@.<........# .#### K.....####...#.###.# .# >.... ##....# #.# .# .... #..### #.# .# ... #..# #.# .. .# #.># #.# ... #... ..# .### There were no monsters in sight! Vanquished Creatures 2 water moccasins A phantom (D:5) A kobold brigand (D:6) A scorpion (D:6) 2 howler monkeys 3 bombardier beetles 3 jellies A hound (D:5) An orc priest (D:5) Jessica (D:3) 3 iguanas An orc wizard (D:5) 10 gnolls 6 adders A white imp (D:6) 2 ufetubi (D:5) 3 dart slugs 4 ribbon worms 8 orcs 6 endoplasms A giant cockroach (D:3) 7 goblins 2 hobgoblins 8 jackals 14 kobolds 5 quokkas 2 ball pythons 4 bats 2 frilled lizards (D:2) 6 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gabide the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 190 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/7 1006 | D:1 | Learned a level 2 spell: Searing Ray 1253 | D:2 | Reached XP level 3. HP: 22/27 MP: 0/8 1363 | D:2 | Reached skill level 4 in Conjurations 1375 | D:2 | Reached skill level 1 in Fighting 2007 | D:3 | Reached XP level 4. HP: 35/35 MP: 5/10 2524 | D:3 | Noticed Jessica 2526 | D:3 | Killed Jessica 2603 | D:3 | Identified the +0 ring mail "Trusted Companion" {-Tele rC+ | Str+4 Int+2} 2705 | D:3 | Reached XP level 5. HP: 40/40 MP: 10/12 3268 | D:4 | Found a staircase to the Ecumenical Temple. 3296 | Temple | Entered the Ecumenical Temple 3757 | D:4 | Reached XP level 6. HP: 48/48 MP: 13/13 3921 | D:5 | Entered Level 5 of the Dungeon 4154 | D:5 | Reached skill level 5 in Conjurations 4259 | D:5 | Noticed a water moccasin 4281 | D:5 | Killed a water moccasin 4282 | D:5 | Reached XP level 7. HP: 28/56 MP: 16/16 4914 | D:6 | Noticed Edmund 4927 | D:5 | Edmund changed into Edmund the ribbon worm 4927 | D:5 | Noticed Edmund 4928 | D:5 | Killed Edmund the ribbon worm 5275 | D:6 | Noticed an angel 5301 | D:6 | Reached skill level 6 in Conjurations 5469 | D:6 | Reached skill level 5 in Spellcasting 5633 | D:6 | Slain by an unseen horror Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic D:2: layout_loops_ring D:3: layout_basic, lemuel_doored_altar, serial_bayou_lagoon_b, uniq_jessica D:4: layout_basic, minmay_temple_entry_junction, nicolae_elevator_lobby_asterisk D:5: layout_rooms, chequers_decorated_corner D:6: layout_loops_corners, grunt_temple_overflow_order_and_chaos_1, kb_rosetta, uniq_edmund Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 5 | 5.4 Dodging | 2 3 | 3.0 Stealth | 2 3 | 3.0 Conjurations | 4 5 6 | 6.0 Fighting | 1 2 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Dagger | 6 | 2 | || 8 Cast: Magic Dart | 89 | 87 | || 176 Searing Ray | 4 | 17 | 27 || 48 Evoke: Wand | | | 2 || 2 Use: Potion | 3 | 3 | 2 || 8 Scroll | 5 | 4 | || 9 Armour: Robe | 28 | | || 28 Leather armour | | 28 | 42 || 70 Dodge: Dodged | 27 | 38 | 11 || 76