Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8437043046640062983 31 Gabide the Conjurer (level 2, -1/19 HPs) Began as a Demigod Conjurer on June 16, 2024. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1213 turns). Gabide the Conjurer (Demigod Conjurer) Turns: 1213, Time: 00:01:52 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 90% Magic: 0/7 EV: 12 Int: 20 God: Gold: 84 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, lethally poisoned (-1 -> -5), enlightened, flying A: high MP 1, forlorn, divine attributes, clumsy 1, frail 1, strong-willed 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of protection from fire Scrolls d - a scroll of noise {unknown} h - a scroll of blinking {unknown} Skills: * Level 0.4 Fighting - Level 2.0 Dodging + Level 1.8 Stealth + Level 0.3 Unarmed Combat * Level 2.2 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 54% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:2 ? Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are clumsy. (Dex -2) You are frail. (-10% HP) You are strong-willed. (Will+) Message History Aim: a kobold, wielding a +0 dagger and wearing a +0 plate armour (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The adder closely misses you. The kobold closely misses you. The adder bites you. You are poisoned. The adder poisons you! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel sick. The adder barely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You feel sick. The adder bites you. The kobold completely misses you. It was a potion of mutation. You feel extremely strange. You feel strong-willed. You feel frail. You feel clumsy. You feel sick. The adder bites you but does no damage. The kobold hits you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The kobold hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any potions. Okay, then. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder, p - kobold Aim: an adder (66% to hit) You feel a surge of power! The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The kobold hits you with a +0 dagger. You die... ### #..# #.# ...### ... #..# #.# ...$.^ ####.# #..# ##.#### ....### #.# #..# #..... ..[ #.# #..# #...##...# #.# #..# #.†....# #.# #..# #.#.##...# #.# ##..###K#)# ## ####.### #.....@S#.# .......####.............# ####..............#.##### #.....##..######.# #.....##..# #.# #.....##.## ..........# ######.###.# #.# #.# You could see an adder and a kobold. Vanquished Creatures An adder (D:2) 3 ball pythons (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) A goblin (D:2) 3 jackals (D:1) 2 quokkas A bat (D:2) 3 frilled lizards A kobold (D:2) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gabide the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 401 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 587 | D:1 | Reached skill level 4 in Conjurations 679 | D:1 | You fall into a shaft and drop 1 floor! 938 | D:2 | Found Luoliup's Magic Scroll Emporium. 1197 | D:2 | Learned a level 2 spell: Searing Ray 1211 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1211 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1211 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1213 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, grunt_decor_one_mirror, serial_park_tiny_pond D:2: layout_loops_ring, serial_shops, nicolae_square_shop, hellmonk_ecumenical_altar_crossroads, st_stairs_9 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.0 Spellcasting | 2 | 2.2 Dodging | 2 | 2.0 Fighting | | 0.4 Stealth | | 1.8 Unarmed Combat | | 0.3 Action || total ---------------------------++------- Melee: Unarmed || 19 Short sword || 2 Cast: Magic Dart || 46 Searing Ray || 2 Use: Potion || 4 Armour: Robe || 26 Dodge: Dodged || 32