Dungeon Sprint DCSS version 0.27-a0-416-gca2cecf3c0 (webtiles) character file. Game seed: 14077020097329640346 25 Gaff the Vexing (level 2, -13/11 HPs) Began as a Felid Enchanter on Feb 25, 2021. Mangled by an ogre ... wielding a +0 giant spiked club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:41 (70 turns). Gaff the Vexing (Felid Enchanter) Turns: 70, Time: 00:00:42 Health: -13/11 AC: 1 Str: 4 XL: 2 Next: 82% Magic: 5/6 EV: 19 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 5/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 3.6 Dodging + Level 5.9 Stealth + Level 1.3 Unarmed Combat + Level 2.8 Spellcasting + Level 6.8 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 26% 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 24% 3% 3 Tukima's Dance Hex 24% 3% 3 Ensorcelled Hibernation Hex/Ice 26% 7% 2 Dazzling Flash Conj/Hex 26% 14% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History Ijyb is moderately wounded. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb barely misses you. You claw Ijyb! You kill Ijyb! Your Dodging skill increases to level 3! Your Stealth skill increases to level 5! Your Hexes skill gained 2 levels and is now at level 6! You have reached level 2! There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. Magic restored. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (asleep, chance to affect: 64%) The ogre shouts! The ogre is outlined in light. An ogre is nearby! You scratch the ogre but do no damage. The ogre completely misses you. You scratch the ogre but do no damage. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..)@O#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (corona). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Gaff the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 14 | D | Reached skill level 5 in Stealth 14 | D | Reached skill level 6 in Hexes 14 | D | Reached XP level 2. HP: 11/11 MP: 3/6 65 | D | Noticed an ogre 70 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.6 Stealth | 5 | 5.9 Hexes | 6 | 6.8 Unarmed Combat | | 1.3 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Corona || 2 Use: Potion || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 60 | 0 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 60 | 0 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 76 daAuts