Dungeon Sprint DCSS version bcrawl-1.42.1 (webtiles) character file. Game seed: 9079206624531234522 82634 GalacticEarthMage the Ogre Mage (level 2, -1/29 HPs) Began as an Ogre Transmuter on Mar 21, 2025. Was an Initiate of Qazlal. Slain by a scorpion (4 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:10:29 (284 turns). GalacticEarthMage the Ogre Mage (Ogre Transmuter) Turns: 284, Time: 00:10:29 Health: -1/29 AC: 17.5 Str: 13 XL: 2 Next: 0% Magic: 6/6 EV: -4.7 Int: 14 God: Qazlal [......] Gold: 0 SH: 0.0 Dex: 9 Spells: 6/7 levels left rFire . . . GDR: 22% F - +7 Singing Sword {slice} rCold . . . SeeInvis . N - +3 large shield rNeg . . . Gourm . O - +5 shadow dragon scales rPois . Faith . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Reflect . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, singing, very slightly contaminated, invisible (expiring) A: large, unfitting armour, tough skin 1 a: Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You were full. You visited 1 branch Inventory: Hand Weapons l - a +5 triple sword r - the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. s - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. t - the +10 dark maul {crush} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. v - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. x - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. y - the +2 shillelagh "Devastator" {shatter, Stlth+} (You found it in the Dungeon) It makes you more stealthy. z - the +8 plutonium sword {irradiate, +Channel *Contam MR+ Stlth-} (You found it in the Dungeon) It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you less stealthy. A - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+} (You found it in the Dungeon) It protects you from fire. It protects you from cold. It protects you from poison. B - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. C - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. D - the +0 sword of Power (You found it in the Dungeon) E - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. F - the +7 Singing Sword (weapon) {slice} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. G - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). Missiles a - 1120 arrows Armour b - a +0 robe u - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. w - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. N - a +3 large shield (worn) O - +5 shadow dragon scales (worn) Magical Staves c - an uncursed staff of power Jewellery R - an uncursed ring of flight S - a +6 ring of dexterity T - a +6 ring of dexterity U - a +6 ring of intelligence V - a +6 ring of intelligence W - a +6 ring of strength X - a +6 ring of strength Wands K - a wand of disintegration (7) P - a wand of iceblast (7) Q - a wand of acid (7) Scrolls i - 5 scrolls of identify k - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog p - 5 scrolls of remove curse q - 2 scrolls of fear Potions d - a potion of lignification f - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste j - 3 potions of berserk rage o - 7 potions of magic H - 2 potions of brilliance I - 2 potions of invisibility J - 4 potions of resistance L - 5 potions of agility M - 5 potions of might Miscellaneous Y - a lightning rod (4/4) Comestibles e - 6 rations {!d} Skills: + Level 2.3 Fighting + Level 1.1 Long Blades + Level 1.6(2.3) Axes + Level 1.5(2.3) Maces & Flails + Level 1.9(2.4) Polearms + Level 1.2(2.0) Staves + Level 0.8 Bows + Level 0.8 Crossbows + Level 1.2 Throwing + Level 1.0 Armour + Level 2.5 Dodging + Level 1.4 Stealth + Level 1.1 Shields + Level 3.0 Unarmed Combat + Level 3.3 Spellcasting + Level 2.2 Transmutations + Level 1.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 100% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth #....... 100% 2 None Sticks to Snakes Tmut #....... 100% 2 None Spider Form Tmut/Pois #.. 100% 3 ####... Ice Form Ice/Tmut #....... 100% 4 #####.. Blade Hands Tmut #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You closely miss the tarantella. The tarantella is severely wounded. You block the tarantella's attack. The scorpion stings you but does no damage. You block the tarantella's attack. You block the scorpion's attack. You miss the tarantella. The tarantella is severely wounded. The tarantella bites you but does no damage. You block the tarantella's attack. The scorpion stings you but does no damage. The tarantella bites you but does no damage. You closely miss the tarantella. The tarantella is severely wounded. The tarantella bites you! You are confused. The scorpion stings you but does no damage. The tarantella bites you! * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).=.▓ ▓.....▓ ▓..ss.▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a tarantella and a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | GalacticEarthMage the Ogre Transmuter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 4 | D | Found a sparkling altar of Nemelex Xobeh. 5 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 5 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 5 | D | Found the +10 dark maul {crush} 5 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 5 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 5 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 5 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 5 | D | Found the +0 shillelagh "Devastator" {shatter, Stlth+} 5 | D | Found the +8 plutonium sword {irradiate, +Channel *Contam | MR+ Stlth-} 5 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+} 5 | D | Found the +9 sword of Zonguldrok {reap} 5 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 5 | D | Found the +0 sword of Power 5 | D | Found the +7 mace of Variability {chain chaos} 5 | D | Found the +7 Singing Sword {slice} 5 | D | Found the +7 longbow "Piercer" {penet, EV-2} 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a transporter. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 11 | D | Found an opulent altar of Gozag. 13 | D | Found a blossoming altar of Fedhas. 145 | D | Reached skill level 1 in Long Blades 145 | D | Reached skill level 1 in Axes 145 | D | Reached skill level 1 in Maces & Flails 145 | D | Reached skill level 1 in Polearms 145 | D | Reached skill level 1 in Staves 145 | D | Reached skill level 1 in Throwing 145 | D | Reached skill level 1 in Armour 145 | D | Reached skill level 1 in Stealth 145 | D | Reached skill level 1 in Shields 145 | D | Reached skill level 1 in Evocations 145 | D | Reached XP level 2. HP: 29/29 MP: 4/6 267 | D | Became a worshipper of Qazlal Stormbringer 280 | D | Entered arena 2. 280 | D | Noticed a tarantella 280 | D | Noticed a scorpion 280 | D | Found a transporter. 284 | D | Slain by a scorpion Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.3 Long Blades | 1 | 1.1 Axes | 1 | 1.6 Maces & Flails | 1 | 1.5 Polearms | 1 | 1.9 Staves | 1 | 1.2 Throwing | 1 | 1.2 Armour | 1 | 1.0 Dodging | 2 | 2.5 Stealth | 1 | 1.4 Shields | 1 | 1.1 Unarmed Combat | 3 | 3.0 Spellcasting | 3 | 3.3 Transmutations | 2 | 2.2 Evocations | 1 | 1.0 Bows | | 0.8 Crossbows | | 0.8 Action || total -------------------------++------- Melee: Double sword || 4 Use: Potion || 1 Eat: Ration || 1 Armor: Shadow dragon sca || 5 Block: Large shield || 5