Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Galaxy2150 the Destroyer (Demonspawn Conjurer) Turns: 11214, Time: 00:13:19 Health: 63/63 AC: 3 Str: 8 XL: 10 Next: 22% Magic: 23/23 EV: 17 Int: 22 God: Vehumet [*.....] Gold: 831 SH: 0 Dex: 12 Spells: 21/28 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv + h - +0 pair of boots Will ..... (no amulet) Stlth ++ t - +5 ring of evasion HPRegen 0.30/turn k - ring of see invisible MPRegen 0.18/turn %: no passive effects @: no status effects A: horns 1, powered by death 3, sanguine armour 1 a: Renounce Religion You are on level 8 of the Dungeon. You worship Vehumet. Vehumet is aware of your devotion. You have visited 2 branches of the dungeon, and seen 9 of its levels. You have also visited: Sewer. You have collected 831 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) D - the +7 lajatang of Kismet {pain, rF- Will++ Int+2} (You found it on level 5 of the Dungeon) Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) Jewellery f - a +4 ring of slaying k - a ring of see invisible (right hand) t - a +5 ring of evasion (left hand) y - a ring of willpower Talismans z - a serpent talisman Wands i - a wand of charming (27) m - a wand of acid (14) p - a wand of roots (4) u - a wand of digging (15) Scrolls d - 2 scrolls of enchant weapon j - 3 scrolls labelled HIESIU RONY l - 3 scrolls labelled RYASHR QOSUY r - a scroll labelled HUXOEM NOYME x - a scroll labelled IBE FOTOCUO B - a scroll labelled UTIN ULERECOM E - a scroll labelled IRCHUHOYCKO F - a scroll labelled GEPPIBL CIGH I - a scroll labelled HOMUS OLEMOQ J - a scroll labelled HED KINUEN Potions b - a potion of resistance c - 4 potions of attraction g - 3 potions of might n - 3 potions of curing o - a potion of berserk rage q - 5 potions of heal wounds s - a gluggy clear potion v - 2 potions of degeneration w - 2 potions of lignification A - 2 potions of enlightenment C - 2 potions of haste G - 2 cyan potions H - a lumpy sapphire potion Skills: - Level 1.9 Dodging - Level 1.9 Stealth + Level 9.5 Spellcasting + Level 10.9 Conjurations - Level 4.0 Translocations You have 21 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 43% 2d10 3% 4 Your spell library contains the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Apportation Tloc 56% N/A 1% 1 Summon Small Mammal Summ 40% N/A 6% 1 Fulminant Prism Conj/Alch 17% 3d11 7% 4 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Jinxbite Hex 20% N/A 10% 2 Call Canine Familiar Summ 10% N/A 19% 3 Fugue of the Fallen Necr 10% N/A 19% 3 Anguish Hex/Necr 5% N/A 54% 4 Summon Blazeheart Golem Fire/Summ 10% N/A 54% 4 Alistair's Intoxication Alch 6% N/A 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:4 =[ Annotations: D:8 exclusion: boulder beetle Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate a lot of health from kills. When seriously injured, your blood forms armour. (AC +0) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 83% to hit) The searing ray hits the ice beast! The ice beast is almost dead. (Press . to maintain the ray.) The ice beast completely misses you. Unknown command. The searing ray hits the ice beast. You kill the ice beast! Vehumet accepts your kill. There is an open door here. There is an open door here. There is an open door, spattered with blood here. Items here: ))) [[. There is a stone staircase leading down here. There is an open door here. There is an open door here. A bullfrog comes into view. The bullfrog gives a loud, deep croak! The bullfrog closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (79% to hit) The searing ray hits the bullfrog! The bullfrog is severely wounded. (Press . to maintain the ray.) The bullfrog closely misses you. The searing ray hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. You open the door. There is an open door here. There is an open door here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Saving game... please wait. ............######......# .................#......# .................#'###### .................#......######### ..............>..'......#.......# .....#######.....#..............# .....'.....#.....#.....#........# .....#.....#.....#.....#........# .....#.....#....@#.....##.......# .....#.....#.....####'###.......# .....#.....#.....#.....##.......# .....#.....#.....#..............# .....#.....#.....#..............# .....#.....#.....#...^..........# .....#######.....################ ###### ####### There are no monsters in sight! Vanquished Creatures A hornet (D:8) Prince Ribbit (D:5) 2 wyverns 2 vampire mosquitoes (D:8) A water moccasin (D:7) 4 black bears A sky beast (D:7) 2 orc warriors 2 ice beasts 2 centaurs 3 phantoms A kobold brigand (Sewer) 5 bullfrogs 3 scorpions 8 wights A jelly (D:6) 3 killer bees (D:7) 2 bombardier beetles (D:5) 7 crimson imps (D:6) 7 hounds 3 orc priests A sleepcap (D:6) Jessica (D:2) 5 iguanas 8 orc wizards 4 gnolls (D:6) 9 adders 2 river rats (Sewer) A shadow imp (D:6) 3 white imps 3 ribbon worms (D:2) 3 dart slugs 25 orcs 10 ball pythons 2 bats 7 endoplasms 3 giant cockroaches 13 goblins 7 hobgoblins 14 jackals 13 kobolds 7 quokkas 4 frilled lizards 9 rats 215 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galaxy2150 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a ghoul 2 | D:1 | Noticed a merfolk 4 | D:1 | Noticed a minotaur 4 | D:1 | Noticed a gargoyle 6 | D:1 | Noticed a naga 6 | D:1 | Noticed a troll 8 | D:1 | Noticed a draconian 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed a demonspawn 12 | D:1 | Noticed a formicid 14 | D:1 | Noticed a vine stalker 14 | D:1 | Noticed an oni 16 | D:1 | Noticed a felid 16 | D:1 | Noticed an octopode 18 | D:1 | Noticed an armataur 18 | D:1 | Noticed a barachi 20 | D:1 | Noticed a human 20 | D:1 | Noticed a spriggan 22 | D:1 | Noticed an elf 22 | D:1 | Noticed a vampire 25 | D:1 | Noticed a tengu 27 | D:1 | Noticed a djinni 345 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 345 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 524 | D:1 | Found a faded altar of an unknown god. 922 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 922 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1628 | D:1 | Learned a level 2 spell: Searing Ray 1686 | D:2 | Noticed Jessica 1692 | D:2 | Killed Jessica 1693 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/8 2410 | D:2 | Reached skill level 5 in Conjurations 3191 | D:3 | Reached XP level 5. HP: 35/35 MP: 2/10 3864 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 4135 | D:4 | Reached XP level 6. HP: 27/41 MP: 3/12 4146 | D:4 | Reached skill level 6 in Conjurations 4296 | D:4 | Reached skill level 5 in Spellcasting 4395 | D:4 | Found Lostrosy's Jewellery Shop. 4404 | D:4 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 4404 | D:4 | Reached XP level 7. HP: 24/46 MP: 8/14 4676 | D:4 | Found a shadowy altar of Dithmenos. 4991 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5153 | D:4 | Found Qitemedu's Armour Emporium. 5243 | D:5 | Entered Level 5 of the Dungeon 5287 | D:5 | Reached skill level 1 in Translocations 5463 | D:5 | Found a glowing drain. 5481 | Sewer | Entered a sewer 6020 | D:5 | Gained mutation: You regenerate a lot of health from kills. | [demonic ancestry] 6020 | D:5 | Reached XP level 8. HP: 33/52 MP: 7/16 6142 | D:5 | Reached skill level 7 in Conjurations 6857 | D:5 | Identified the +7 lajatang of Kismet {pain, rF- Will++ | Int+2} 6919 | D:5 | Noticed Prince Ribbit 6928 | D:5 | Killed Prince Ribbit 6929 | D:5 | Reached skill level 8 in Conjurations 7978 | D:6 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 7978 | D:6 | Reached XP level 9. HP: 57/57 MP: 12/19 8032 | D:6 | Found a staircase to the Ecumenical Temple. 8042 | Temple | Entered the Ecumenical Temple 8064 | Temple | Became a worshipper of Vehumet 8248 | D:6 | You fall into a shaft and drop 1 floor! 8377 | D:7 | Reached skill level 9 in Conjurations 9173 | D:6 | Reached * piety under Vehumet 9173 | D:6 | Offered knowledge of Foxfire by Vehumet. 9280 | D:6 | Found a burning altar of Makhleb. 9400 | D:6 | Reached skill level 10 in Conjurations 10331 | D:8 | Reached XP level 10. HP: 63/63 MP: 17/23 10945 | D:8 | Noticed a boulder beetle Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 4 5 7 9 | 9.5 Conjurations | 5 6 8 10 | 10.9 Translocations | 4 | 4.0 Dodging | | 1.9 Stealth | | 1.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 7 | 1 | 1 | || 9 Headbutt | | | 1 | || 1 Cast: Magic Dart | 63 | 96 | 157 | 6 || 322 Searing Ray | 2 | 15 | 71 | 10 || 98 Iskenderun's Myst | | | 6 | 6 || 12 Use: Potion | | 2 | | || 2 Scroll | | | 7 | || 7 Armour: Robe | 6 | 19 | 73 | 11 || 109 Dodge: Dodged | 14 | 23 | 54 | 21 || 112