Galdon Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (-24, 6, D:1) 6 arrows (-30, 10, D:1) a +0 dagger (-24, 19, D:1) a +0 club (-20, 22, D:1) 8 poisoned needles (-2, 26, D:1) a +0 spear (-44, 27, D:1) a cursed +0 short sword (-14, 27, D:1) a +0 dagger (-30, 42, D:1) a +0 dagger (-40, 48, D:1) a +0 short sword (-11, 51, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (14, 7, D:2) a cursed +0 robe (20, 10, D:2) a +0 hand axe (39, 10, D:2) a potion of degeneration a +0 leather armour (31, 14, D:2) a +0 short sword (19, 17, D:2) a +0 pair of boots (47, 17, D:2) a +0 club (18, 26, D:2) a +0 short sword (34, 36, D:2) a +2 helmet (-5, 37, D:2) 11 silver bolts (8, 38, D:2) 3 tomahawks (-5, 41, D:2) a +0 club (25, 44, D:2) a +0 club (34, 44, D:2) a +0 dagger (-3, 53, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (16, 24, D:3) a +0 ring mail (16, 30, D:3) a +0 short sword of holy wrath (-17, 36, D:3) a +0 short sword a +0 blowgun 14 poisoned needles (-13, 36, D:3) a poisoned needle (-9, 37, D:3) a +0 leather armour (0, 43, D:3) a +0 short sword (-5, 49, D:3) a +0 leather armour (-4, 49, D:3) a tomahawk (-6, 50, D:3) a +0 flail a +0 flail a tomahawk (-6, 51, D:3) a tomahawk (-6, 52, D:3) a +0 flail a +0 leather armour (8, 60, D:3) a scroll of noise (2, 61, D:3) an uncursed ring of loudness a +0 ring mail a scroll of amnesia a scroll of noise a +0 mace Level 4 of the Dungeon [Shop] Xooriw's Magic Scroll Shop a scroll of magic mapping (49 gold) a scroll of recharging (133 gold) a scroll of noise (14 gold) a scroll of brand weapon (280 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of recharging (133 gold) a scroll of immolation (49 gold) a scroll of brand weapon (280 gold) a scroll of blinking (105 gold) a scroll of enchant armour (105 gold) a scroll of fog (28 gold) (0, 0, D:4) a +0 dagger a +0 robe (-1, 2, D:4) a +0 hand axe a +0 ring mail (0, 2, D:4) a +0 club (22, 2, D:4) a cursed -2 club (-1, 3, D:4) a +0 hand axe a +0 leather armour (-2, 6, D:4) a +2 dagger of flaming (-1, 7, D:4) a +0 hand axe (-1, 8, D:4) a +0 dagger a +0 robe (26, 8, D:4) a +0 club (20, 30, D:4) a +0 club (28, 30, D:4) a +0 war axe (6, 39, D:4) a +2 robe of positive energy (65, 52, D:4) a +0 trident (54, 54, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) 2 arrows (0, 1, D:5) 2 arrows (2, 1, D:5) 5 steel javelins (0, 2, D:5) 2 arrows (-1, 3, D:5) an arrow (-3, 5, D:5) an arrow a +0 mace (0, 5, D:5) a +0 hand axe (-2, 6, D:5) 2 arrows (-28, 7, D:5) a +0 giant club (-27, 8, D:5) a +0 shortbow 17 arrows (-11, 16, D:5) a +0 scale mail (-29, 18, D:5) an arrow (-42, 26, D:5) a +0 leather armour (-27, 27, D:5) a +0 dagger a +0 robe (-24, 28, D:5) a +0 dagger a +0 shortbow a +0 dagger a +0 robe a cursed +0 giant club a +0 shortbow 64 arrows (-23, 29, D:5) a +0 flail a +0 mace a +0 leather armour (-37, 32, D:5) 18 bolts (-24, 37, D:5) a +0 flail a +0 scale mail (-25, 38, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 hammer (-1, 9, D:6) a +2 quarterstaff of chaos (-2, 12, D:6) a +0 hammer (-11, 17, D:6) a +0 shortbow 22 arrows (-4, 17, D:6) 2 arrows (19, 17, D:6) a +0 club (-12, 20, D:6) a +0 chain mail (-16, 23, D:6) a +0 falchion (-12, 37, D:6) a +0 scythe a +0 robe (18, 38, D:6) a +0 ring mail (-10, 39, D:6) a +0 robe a +0 animal skin (-9, 39, D:6) a +0 giant club (-3, 41, D:6) a +0 cloak (4, 42, D:6) a +0 giant club (-11, 44, D:6) a +1 antimagic short sword (9, 48, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 8 tomahawks (16, 12, D:7) a -3 ring of dexterity a wand of frost (48) (19, 13, D:7) a +0 quarterstaff (44, 15, D:7) a cursed -1 club (27, 18, D:7) a +0 flail (30, 22, D:7) a +0 robe a +0 dagger (29, 23, D:7) a +0 robe (10, 24, D:7) 4 bolts of frost (26, 24, D:7) a +0 robe a +0 dagger (42, 24, D:7) a +0 club (43, 24, D:7) a +0 dagger a +0 ring mail a cursed +0 hand axe a +0 leather armour (21, 25, D:7) a +0 robe a +2 long sword (23, 25, D:7) a +0 giant club a +0 robe a cursed +2 dagger of freezing (31, 29, D:7) 13 arrows of flame (56, 31, D:7) a +0 war axe (32, 38, D:7) a +0 falchion (32, 39, D:7) 18 arrows (24, 45, D:7) a +0 giant club 2 throwing nets (25, 45, D:7) a potion of resistance Level 8 of the Dungeon [Shop] Tyuranaf's Gadget Shop a wand of paralysis (12) (210 gold) a fan of gales (600 gold) a phial of floods (600 gold) a wand of cold (2) (180 gold) a wand of disintegration (6) (150 gold) a wand of teleportation (2) (270 gold) a plain deck of summoning (210 gold) a plain deck of defence (210 gold) a wand of draining (3) (105 gold) a wand of digging (16) (600 gold) (0, 0, D:8) 18 bolts (-17, 9, D:8) a cursed +0 giant club a +0 robe (-34, 10, D:8) a +0 shortbow 18 arrows (19, 12, D:8) a +0 trident (-25, 17, D:8) a +0 glaive (11, 19, D:8) a +0 giant club a +0 giant club (-32, 23, D:8) a cursed +0 club (11, 23, D:8) a +0 quarterstaff (-16, 25, D:8) a +0 shortbow 21 arrows (-17, 26, D:8) an uncursed ring of wizardry (-30, 32, D:8) a cursed +0 short sword a +0 blowgun 18 poisoned needles (-16, 33, D:8) a +0 scale mail the +6 rapier of Galdon's Certain Death {elec, Noisy Int+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It may make noises in combat. (-13, 37, D:8) 7 javelins of returning Level 9 of the Dungeon (0, 0, D:9) a cursed +0 halberd (24, 2, D:9) a +0 battleaxe a +0 plate armour (25, 2, D:9) a +0 hand axe (26, 2, D:9) a +0 dagger (27, 2, D:9) a +0 leather armour (-5, 6, D:9) a +0 dagger a +0 ring mail (-5, 7, D:9) a +0 dagger a +0 robe (-7, 8, D:9) a +0 ring mail (-19, 10, D:9) a +0 leather armour (-12, 11, D:9) an uncursed ring of magical power (-19, 17, D:9) a +3 long sword (-12, 24, D:9) a cursed +0 flail (-11, 24, D:9) a +0 club (-15, 28, D:9) 22 bolts (-6, 32, D:9) a +0 centaur barding (4, 36, D:9) a +0 hat (4, 40, D:9) a tomahawk (9, 40, D:9) a +0 short sword a +0 plate armour a +0 flail (10, 40, D:9) a +0 whip (11, 40, D:9) a +0 dagger of distortion (12, 40, D:9) 2 tomahawks a +0 chain mail (6, 45, D:9) a +0 chain mail (11, 47, D:9) a +0 robe Level 10 of the Dungeon [Shop] Xuytsuw's Magic Scroll Emporium a scroll of recharging (152 gold) a scroll of identify (32 gold) 2 scrolls of fear (112 gold) a scroll of identify (32 gold) a scroll of teleportation (48 gold) a scroll of recharging (152 gold) a scroll of identify (32 gold) a scroll of magic mapping (56 gold) a scroll of remove curse (48 gold) a scroll of noise (16 gold) a scroll of brand weapon (320 gold) a scroll of noise (16 gold) a scroll of immolation (56 gold) a scroll of remove curse (48 gold) [Shop] Kliuxoj's Armour Shop a +4 scale mail of magic resistance (341 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +4 chain mail of fire resistance (346 gold) a +0 plate armour (253 gold) a +0 cloak (49 gold) a +0 chain mail (49 gold) (0, 0, D:10) 11 arrows (-6, 6, D:10) a +0 morningstar (-5, 12, D:10) a silver tomahawk (-1, 13, D:10) a +0 hand axe (0, 13, D:10) a +0 whip (0, 14, D:10) a +0 robe a +0 dagger of venom a cursed -2 short sword (1, 14, D:10) 2 silver tomahawks a +0 mace (21, 20, D:10) an uncursed staff of poison (1, 26, D:10) a +2 dire flail of freezing a +2 ring mail of poison resistance (-7, 31, D:10) 2 tomahawks a +0 flail a +0 ring mail (-8, 32, D:10) a +0 leather armour a +0 trident (-7, 32, D:10) a +0 flail (-6, 32, D:10) a +0 robe a +0 dagger (-2, 32, D:10) a +0 flail (-1, 34, D:10) a cursed -3 club (0, 35, D:10) a +0 trident a +0 scale mail (-10, 36, D:10) a potion of poison Level 11 of the Dungeon [Shop] Jeol's Elemental Accessories a lamp of fire (640 gold) an uncursed staff of air (400 gold) Ozocubu's Disquisition on Damaging Cold (840 gold) Spells Type Level a - Freeze Ice 1 b - Throw Icicle Conjuration/Ice 4 c - Summon Ice Beast Ice/Summoning 4 d - Ice Form Ice/Transmutation 4 e - Metabolic Englaciation Hexes/Ice 5 f - Freezing Cloud Conjuration/Ice/Air 6 g - Bolt of Cold Conjuration/Ice 6 h - Ozocubu's Refrigeration Ice 6 Trog disapproves of the use of such an item. a wand of digging (12) (512 gold) (0, 0, D:11) a +0 dagger a +0 robe (2, 0, D:11) a +1 whip of flaming a cursed -2 ring of intelligence a manual of Long Blades (2, 6, D:11) a +0 chain mail (42, 9, D:11) a +0 mace (50, 10, D:11) a +0 club (39, 14, D:11) a +0 leather armour (9, 15, D:11) a cursed +0 short sword a +0 robe (10, 15, D:11) a cursed -2 short sword a +0 robe a +2 great sword a +0 robe (19, 18, D:11) a +0 plate armour (10, 19, D:11) a +0 robe (19, 19, D:11) a +0 short sword (21, 21, D:11) the +6 glaive of Disorder {vamp, +Fly rF- MR+ Str+6 Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+6). It affects your dexterity (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you fly. (4, 25, D:11) 9 poisoned needles (13, 25, D:11) the +2 robe of the Shoals {rF+ Str-5 Int+3 Dex+4} It affects your strength (-5). It affects your intelligence (+3). It affects your dexterity (+4). It protects you from fire. (1, 29, D:11) 7 tomahawks of dispersal (19, 29, D:11) a +0 giant spiked club a +0 giant club (21, 35, D:11) a +0 ring mail (22, 37, D:11) 19 bolts (19, 38, D:11) a +3 antimagic quarterstaff a +0 cloak (-1, 39, D:11) a +0 dagger (20, 39, D:11) a +0 dagger a +0 robe (-1, 40, D:11) a +2 mace a +1 mace of freezing a +1 morningstar a -2 whip a +0 dagger (0, 40, D:11) a +0 club (40, 42, D:11) 4 tomahawks a +0 flail (39, 43, D:11) a +0 leather armour a +0 flail a +0 robe (40, 43, D:11) a +0 scale mail a +0 mace (40, 44, D:11) a cursed +0 trident (39, 45, D:11) a +0 robe (34, 47, D:11) a +0 robe a +0 robe Level 12 of the Dungeon (0, 0, D:12) 18 arrows (18, 6, D:12) a +2 dagger of freezing (3, 7, D:12) a +0 giant club (41, 7, D:12) a mottled dragon hide (17, 9, D:12) a +0 whip a +0 blowgun 9 poisoned needles a +0 dagger (18, 9, D:12) a +0 blowgun 4 poisoned needles a +0 giant club a +0 giant club a +0 club (16, 12, D:12) 9 poisoned needles a +0 blowgun a cursed -2 dagger a +1 short sword of venom (17, 16, D:12) a +2 robe of cold resistance a +0 quarterstaff of freezing a potion of poison (59, 16, D:12) a wand of cold (4) an uncursed amulet of the gourmand a plain deck of changes {drawn: 2} 2 potions of invisibility (13, 17, D:12) a +0 hunting sling (39, 32, D:12) a +0 hand axe (40, 32, D:12) a +0 short sword a +0 ring mail (40, 33, D:12) a +0 hand axe a +0 dagger a +0 robe (30, 34, D:12) a +0 dagger of venom a +7 blowgun 5 curare-tipped needles a potion of degeneration (2, 40, D:12) a +0 buckler (34, 42, D:12) a +2 shortbow of freezing 20 arrows a +0 shortbow 11 arrows of frost (35, 42, D:12) an arrow of frost (36, 42, D:12) a +0 shortbow 15 arrows of frost a +0 shortbow 20 arrows (34, 43, D:12) 3 arrows (33, 44, D:12) the cursed +1 dagger of Biel {pierce, +Blink rF+ MR+} It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (45, 46, D:12) a potion of ambrosia Level 13 of the Dungeon (0, 0, D:13) 2 scrolls of noise (6, 2, D:13) a +0 leather armour (-26, 9, D:13) a +0 giant club (-2, 11, D:13) a +2 dagger of chaos a +0 robe (-27, 12, D:13) a +0 short sword (-24, 12, D:13) 12 arrows of dispersal (-25, 17, D:13) a +0 hunting sling (0, 22, D:13) a +0 short sword (8, 22, D:13) a potion of invisibility a potion of brilliance a +4 antimagic dagger (-10, 23, D:13) a +0 mace (0, 25, D:13) a +0 ring mail a +0 flail (30, 25, D:13) 15 arrows (2, 26, D:13) a +2 robe of magic resistance a +0 dagger (11, 26, D:13) a wand of random effects (26) (13, 26, D:13) a +0 short sword a +0 robe a +0 hand axe a +0 robe (30, 26, D:13) a poisoned arrow a +0 hand axe a +0 ring mail (30, 27, D:13) a poisoned arrow (29, 28, D:13) a +3 longbow of flaming 8 poisoned arrows a +0 centaur barding (2, 30, D:13) a +0 robe a cursed +0 dagger (14, 31, D:13) a +1 war axe a +0 robe (1, 38, D:13) a +0 chain mail a +2 battleaxe of chopping a +0 chain mail a +0 great sword a +0 chain mail a +0 great sword a +0 plate armour a +0 long sword a +0 plate armour a +0 war axe a +0 chain mail a +0 battleaxe a +0 chain mail a +0 dire flail a +0 plate armour a +0 battleaxe Level 14 of the Dungeon (0, 0, D:14) a +2 flail a +2 mace a +0 robe a +0 robe a +2 long sword a +0 robe (2, 1, D:14) a cursed +0 dagger a +0 robe (-23, 8, D:14) a cursed +0 pair of gloves (2, 13, D:14) 14 arrows (8, 16, D:14) a +3 morningstar (-32, 18, D:14) a +0 war axe (15, 21, D:14) a +0 long sword a +0 leather armour (-17, 32, D:14) a +0 leather armour (4, 35, D:14) a potion of might (17, 37, D:14) a +0 club (-3, 40, D:14) a +0 chain mail (-15, 41, D:14) a +0 dagger a +0 robe (26, 43, D:14) 5 large rocks (-17, 44, D:14) a +0 dagger (-14, 44, D:14) a +0 short sword a cursed -2 dagger a +0 robe (-16, 45, D:14) a +0 whip (-14, 45, D:14) a +0 whip a +0 dagger a +0 robe (-14, 46, D:14) a +0 dagger a +0 robe (-31, 49, D:14) a scroll of amnesia (-7, 54, D:14) a +0 giant club (-31, 58, D:14) a scroll of amnesia (18, 60, D:14) a +0 giant club Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (20, 0, D:15) 16 poisoned needles (7, 6, D:15) a large rock (9, 6, D:15) a +0 robe (-19, 8, D:15) a +0 giant club (8, 8, D:15) 3 large rocks (10, 13, D:15) a scroll of amnesia (25, 13, D:15) 6 large rocks (-18, 14, D:15) 2 large rocks (11, 16, D:15) 11 bolts of penetration (34, 17, D:15) a +0 war axe a +1 arbalest of flaming (20, 18, D:15) a +0 dagger (36, 24, D:15) a +0 plate armour (-3, 25, D:15) a +0 bardiche a +0 leather armour (3, 26, D:15) a +0 dagger a +0 robe (0, 27, D:15) a +0 robe a +2 dagger of holy wrath (1, 27, D:15) a +0 leather armour a +0 short sword (3, 27, D:15) a +0 dagger a +0 robe (9, 27, D:15) a +1 mace of crushing (10, 27, D:15) a +0 dagger a +0 robe (0, 29, D:15) the amulet of Axenwufi {Faith rF+ rC- Str+3 Int+2 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (-5, 34, D:15) 21 arrows (-2, 34, D:15) 15 arrows (-1, 35, D:15) 3 large rocks (36, 35, D:15) 6 large rocks (-4, 36, D:15) a large rock (0, 37, D:15) 17 arrows (11, 39, D:15) a +0 giant club (14, 39, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 spear a +0 robe (12, 45, D:15) a +0 helmet (7, 53, D:15) a cursed -1 scimitar the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 3 tomahawks (-2, 1, Orc:1) a +0 leather armour (-1, 1, Orc:1) a +0 mace (0, 1, Orc:1) a +0 leather armour a +0 hand axe (43, 21, Orc:1) a +0 short sword a +0 club a +0 leather armour (43, 22, Orc:1) a +0 mace a +0 dagger a +0 robe (21, 27, Orc:1) a +0 dagger of pain a +0 morningstar a +0 ring mail a +0 short sword (18, 28, Orc:1) a +0 leather armour (21, 28, Orc:1) a +2 dagger of venom a +0 hand axe (22, 28, Orc:1) a +2 mace of crushing (19, 29, Orc:1) a +0 dagger a +0 robe a +0 giant club (20, 29, Orc:1) a +0 halberd a +0 chain mail (21, 29, Orc:1) a +0 hand axe a +0 leather armour a +0 dagger a +0 hand axe (22, 29, Orc:1) a +0 chain mail (29, 29, Orc:1) a +0 giant club (22, 34, Orc:1) a +0 leather armour (12, 35, Orc:1) a +0 cloak a wand of frost (25) a wand of cold (10) (9, 36, Orc:1) a +0 trident a +0 leather armour (27, 41, Orc:1) a +0 scale mail a +0 flail a +0 dagger a +0 ring mail a +0 halberd a +0 plate armour a +0 hand axe a +0 leather armour a +0 dagger a +0 hand axe a +0 club a +0 short sword a +0 whip (28, 41, Orc:1) a +0 dagger (34, 41, Orc:1) a +0 whip (33, 42, Orc:1) a +0 hand axe 4 tomahawks a +0 chain mail (34, 42, Orc:1) a +0 trident (15, 46, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Tehyazx Usap's Assorted Antiques a cursed staff of earth (372 gold) the cursed +1 spear of Tubrur Ybb {pain, -Tele Dex+6} (248 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). It prevents most forms of teleportation. It has a curse placed upon it. a +1 shortbow of freezing (93 gold) an uncursed amulet of regeneration (155 gold) a phial of floods (1240 gold) a scroll of fear (108 gold) a wand of draining (2) (124 gold) a wand of frost (25) (31 gold) a potion of agility (124 gold) a +0 short sword (93 gold) a scroll of remove curse (93 gold) a wand of lightning (7) (124 gold) a potion of might (124 gold) (0, 0, Orc:2) a +0 dagger a +0 falchion (-12, 1, Orc:2) a +0 mace a +0 leather armour (-11, 1, Orc:2) a +0 chain mail a +0 mace (1, 1, Orc:2) a +0 trident (-11, 2, Orc:2) a +0 hand axe a +0 whip (-27, 4, Orc:2) a cursed -3 short sword a +0 scale mail (-17, 4, Orc:2) a +0 flail (-25, 5, Orc:2) 3 tomahawks (-15, 5, Orc:2) a +0 club (-35, 6, Orc:2) a +3 flail a +0 leather armour (-27, 6, Orc:2) a +0 war axe (-24, 6, Orc:2) a tomahawk (-28, 7, Orc:2) a +0 short sword 2 tomahawks (-27, 7, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (-23, 7, Orc:2) a tomahawk (-28, 8, Orc:2) a +0 trident a +0 plate armour (-27, 8, Orc:2) a +2 short sword of electrocution a +0 ring mail (-24, 8, Orc:2) a +0 club (-31, 10, Orc:2) a +0 war axe a +0 plate armour (-21, 11, Orc:2) a +0 club a +0 leather armour a +0 short sword (-17, 12, Orc:2) a +0 great sword a +0 plate armour a +0 mace a cursed -2 leather armour a +0 whip (-16, 12, Orc:2) a +0 short sword a +0 dagger a +0 short sword a +0 chain mail (-17, 13, Orc:2) a +0 dagger a +0 robe a +0 morningstar a +0 chain mail (-15, 13, Orc:2) a +0 short sword (-17, 16, Orc:2) a +0 dagger a +0 robe (-16, 16, Orc:2) a cursed -2 mace a +0 chain mail a +0 mace (-20, 26, Orc:2) a +7 dire flail of venom a +0 club a +0 chain mail (-17, 35, Orc:2) a +2 flail of protection a +0 hand axe of venom (-9, 38, Orc:2) a +0 giant club a +0 giant club Level 3 of the Orcish Mines [Shop] Shrisowa's Armour Shoppe a +0 robe (9 gold) the +1 shield of Amelioration {Regen+ MP-9 Str+2 Stlth+} (305 gold) It affects your strength (+2). It affects your magic capacity (-9). It increases your rate of regeneration. It makes you more stealthy. a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 storm dragon armour (1040 gold) a +0 scale mail (52 gold) the +3 leather armour of Patience {-Tele rC+ Dex+3 Stlth+} (448 gold) It affects your dexterity (+3). It protects you from cold. It prevents most forms of teleportation. It makes you more stealthy. a +0 robe (9 gold) (0, 0, Orc:3) a +0 robe a +2 dagger of venom (-3, 1, Orc:3) a +0 club (4, 13, Orc:3) a +0 scale mail a cursed -3 flail (4, 14, Orc:3) a +0 whip a +0 leather armour a +0 dagger a +0 robe (6, 17, Orc:3) a +0 dagger (7, 17, Orc:3) a +0 short sword a +0 leather armour a +2 dagger of speed a +0 ring mail (8, 17, Orc:3) a +4 demon trident of electrocution (10, 17, Orc:3) a +0 flail a +0 scale mail (12, 17, Orc:3) a +0 hand axe a +0 chain mail (6, 18, Orc:3) a tomahawk (12, 18, Orc:3) a +0 dagger a +0 robe a +0 club a +0 scale mail (5, 19, Orc:3) a cursed -3 hand axe a cursed +0 dagger a +0 leather armour (11, 19, Orc:3) a +0 club (12, 19, Orc:3) a +0 dagger a +0 hand axe (5, 21, Orc:3) a tomahawk (-9, 29, Orc:3) a +0 dagger (-15, 38, Orc:3) a +0 giant club (11, 40, Orc:3) a +0 falchion (15, 41, Orc:3) a +0 leather armour a +0 trident (16, 41, Orc:3) 3 tomahawks a +0 club (15, 42, Orc:3) a tomahawk (16, 42, Orc:3) a +0 plate armour a +1 scimitar of flaming (-23, 44, Orc:3) a +0 hand axe a +0 leather armour (1, 44, Orc:3) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed -1 flail a +0 chain mail a +0 flail (-23, 45, Orc:3) a +0 dagger a +0 robe of cold resistance (0, 45, Orc:3) a +0 giant club (14, 45, Orc:3) a wand of frost (10) a wand of cold (3) a wand of digging (16) a +4 ring of protection (-23, 46, Orc:3) a +0 falchion (-22, 46, Orc:3) a +0 dagger a +0 ring mail (13, 46, Orc:3) a +0 whip a +0 leather armour (11, 54, Orc:3) a +0 hand axe a +0 scale mail (12, 54, Orc:3) a +0 hand axe (14, 54, Orc:3) a +0 hand axe Level 4 of the Orcish Mines [Shop] Nocioq's Book Boutique a Grand Grimoire (1435 gold) a manual of Necromancy (1435 gold) a book of Party Tricks (650 gold) a book of Unlife (845 gold) the Reference Book on Noxious Moulding (689 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 c - Passwall Transmutation/Earth 3 d - Poisonous Cloud Conjuration/Poison/Air 6 e - Dragon Form Transmutation 7 Trog disapproves of the use of such an item. a book of the Earth (845 gold) a book of Debilitation (520 gold) a book of the Warp (1170 gold) a book of Beasts (715 gold) a book of Hinderance (260 gold) the Compendium of Hexes and Clay (871 gold) Spells Type Level a - Sandblast Earth 1 b - Confusing Touch Hexes 2 c - Fulminant Prism Conjuration/Hexes 4 d - Statue Form Transmutation/Earth 6 e - Darkness Hexes 7 Trog disapproves of the use of such an item. a book of Spatial Translocations (845 gold) [Shop] Maolem's Jewellery Shoppe an uncursed amulet of clarity (280 gold) an uncursed ring of ice (350 gold) an uncursed ring of magical power (280 gold) an uncursed ring of protection from fire (350 gold) an uncursed amulet of resist mutation (560 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of stealth (245 gold) [Shop] Craasaf's General Store a slice of pizza (21 gold) 21 stones (29 gold) a scroll of identify (28 gold) a bread ration (70 gold) a +0 club (14 gold) a scroll of summoning (133 gold) the +2 shortbow of Lamier {flame, rPois rC+ MP-9 Stlth+} (509 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from poison. It affects your magic capacity (-9). It makes you more stealthy. a beef jerky (21 gold) a potion of restore abilities (70 gold) a bread ration (70 gold) a +0 club (14 gold) 5 needles of paralysis (42 gold) [Shop] Woetuer's Distillery a potion of restore abilities (75 gold) 2 potions of ambrosia (240 gold) a potion of agility (60 gold) a potion of might (60 gold) a potion of mutation (37 gold) a potion of might (60 gold) a potion of ambrosia (120 gold) a potion of flight (45 gold) a potion of agility (60 gold) (0, 0, Orc:4) a +0 falchion a +0 ring mail (2, 1, Orc:4) a +0 ring mail (-24, 2, Orc:4) a +0 chain mail of cold resistance a +1 hand crossbow of velocity 2 potions of ambrosia (13, 3, Orc:4) a +0 club a +0 leather armour (6, 4, Orc:4) a cursed +0 club (12, 4, Orc:4) a +0 hand axe a +0 ring mail (13, 4, Orc:4) a +0 dagger a +0 robe (14, 4, Orc:4) a +0 flail of crushing a +0 club a +0 scale mail (-24, 5, Orc:4) a +0 trident of venom (-23, 5, Orc:4) a cursed +0 chain mail a +0 short sword (-25, 6, Orc:4) a +0 plate armour a cursed -1 dire flail (-22, 7, Orc:4) a +3 antimagic great mace a +0 club (6, 9, Orc:4) a +0 leather armour (8, 9, Orc:4) a +0 dagger (-13, 11, Orc:4) a +0 dagger a +0 robe (8, 11, Orc:4) a +0 dagger a +0 robe a +0 hand axe (-18, 13, Orc:4) 4 tomahawks (16, 13, Orc:4) a +0 dire flail a +0 plate armour (-17, 14, Orc:4) a +0 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour (16, 14, Orc:4) a +0 long sword a +0 chain mail (18, 14, Orc:4) a +0 mace a +0 chain mail a +0 halberd a cursed +0 plate armour (19, 14, Orc:4) a +0 club (17, 15, Orc:4) a +0 ring mail (19, 15, Orc:4) a +0 trident a +0 plate armour a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger (-17, 16, Orc:4) a +0 scimitar a +0 chain mail (8, 17, Orc:4) a +0 club a cursed +0 ring mail (18, 17, Orc:4) a +0 hand axe a +0 leather armour (19, 17, Orc:4) a +0 dagger a +0 ring mail (-14, 19, Orc:4) a +0 short sword a +0 plate armour (-15, 20, Orc:4) a +0 dagger a +0 robe a +2 mace of protection a +0 battleaxe a +0 plate armour a +0 hand axe a +0 leather armour (-14, 20, Orc:4) a cursed -3 dagger a +1 robe of positive energy a +0 trident of venom a +0 ring mail a +0 long sword a +0 chain mail (-15, 21, Orc:4) a cursed -2 flail a +0 dagger a +0 robe (7, 22, Orc:4) a +0 dagger a +0 robe (-11, 23, Orc:4) a +0 great mace a cursed +0 chain mail (7, 23, Orc:4) a +0 club (-9, 24, Orc:4) a +0 mace (8, 26, Orc:4) a +0 ring mail (-6, 27, Orc:4) a +0 mace a +1 dagger of flaming a +0 leather armour (-11, 28, Orc:4) a +0 dire flail a +0 plate armour (-6, 28, Orc:4) a +0 glaive a +0 great sword a +0 chain mail a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +2 robe of magic resistance (7, 35, Orc:4) a +0 dagger (16, 45, Orc:4) a +0 mace a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (15, 24, Lair:1) a +0 quarterstaff (-26, 27, Lair:1) a scroll of immolation (-4, 30, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (42, 1, Lair:2) a +0 quarterstaff (40, 5, Lair:2) a scroll of amnesia (47, 17, Lair:2) a +0 dire flail of crushing Level 3 of the Lair of Beasts (0, 0, Lair:3) a throwing net (-49, 3, Lair:3) a +0 dagger (-20, 3, Lair:3) a +0 helmet (1, 9, Lair:3) 13 bolts (-1, 12, Lair:3) 7 needles of sleeping (-25, 21, Lair:3) a +0 centaur barding (-53, 24, Lair:3) a +0 pair of boots (-17, 25, Lair:3) an uncursed staff of earth (-45, 31, Lair:3) a +0 scale mail (-6, 41, Lair:3) an uncursed staff of earth (-52, 44, Lair:3) a +0 robe (-54, 50, Lair:3) a +0 halberd (-6, 51, Lair:3) a +0 broad axe Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 potions of brilliance a +4 great mace of holy wrath 2 scrolls of immolation (-15, 16, Lair:4) a cursed -3 trident (12, 18, Lair:4) a +0 rapier (18, 23, Lair:4) 8 javelins (7, 34, Lair:4) 15 arrows (-4, 49, Lair:4) a +0 robe of fire resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 bolts (17, 7, Lair:5) a scroll of amnesia (2, 9, Lair:5) 4 scrolls of magic mapping a potion of might (-42, 14, Lair:5) 13 poisoned needles (-41, 14, Lair:5) 16 bolts (-20, 21, Lair:5) a +0 robe (-48, 26, Lair:5) a +0 chain mail (-27, 26, Lair:5) a +4 antimagic mace (-46, 28, Lair:5) a wand of polymorph (0) 2 potions of magic a plain deck of changes {drawn: 2} (-19, 28, Lair:5) a potion of degeneration (-6, 29, Lair:5) a potion of flight (-21, 33, Lair:5) a throwing net (-18, 36, Lair:5) a +1 mace of protection 4 throwing nets a +0 ring mail (-7, 41, Lair:5) a potion of flight (-21, 47, Lair:5) 16 arrows (-18, 52, Lair:5) a +0 short sword (-5, 58, Lair:5) a +0 chain mail (-33, 59, Lair:5) an uncursed ring of stealth Level 6 of the Lair of Beasts (0, 0, Lair:6) 11 bolts (39, 2, Lair:6) a +0 arbalest (7, 3, Lair:6) 19 arrows (13, 10, Lair:6) 14 arrows (30, 13, Lair:6) a potion of might (8, 16, Lair:6) a +0 robe (43, 22, Lair:6) 23 arrows (43, 30, Lair:6) a +0 helmet Level 7 of the Lair of Beasts (0, 0, Lair:7) 12 arrows (29, 17, Lair:7) a +0 quarterstaff (3, 19, Lair:7) a +0 leather armour (19, 26, Lair:7) an uncursed ring of protection from fire 4 potions of agility a scroll of magic mapping (15, 44, Lair:7) a +0 short sword Level 8 of the Lair of Beasts (0, 0, Lair:8) the -1 scale mail of the Hidden Vale {+Fly rCorr Str+4 Dex-2 Slay-3} It affects your strength (+4). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It lets you fly. It protects you from acid and corrosion. (5, 4, Lair:8) a +0 quarterstaff (5, 5, Lair:8) a +0 hand axe of flaming (23, 7, Lair:8) a +3 antimagic bardiche (-3, 10, Lair:8) 5 curare-tipped needles (41, 16, Lair:8) a scroll of random uselessness the -4 chain mail "Shroqo" {rPois rC- MR+ rCorr Stlth+} It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It makes you more stealthy. (58, 17, Lair:8) a +0 club (27, 27, Lair:8) a +0 robe (4, 33, Lair:8) 14 poisoned needles (21, 38, Lair:8) an uncursed ring of fire Level 1 of the Spider Nest (0, 0, Spider:1) a +2 great sword of slicing (13, 7, Spider:1) a +0 dagger of venom (-31, 11, Spider:1) a +0 robe (-28, 22, Spider:1) a +1 hunting sling of flaming (-52, 25, Spider:1) a cursed -3 ring of dexterity 841 stones Level 2 of the Spider Nest (0, 0, Spider:2) 16 silver bolts (-13, 5, Spider:2) 16 arrows (-14, 6, Spider:2) a +0 longbow (-17, 7, Spider:2) a potion of poison (-17, 11, Spider:2) 10 bolts (-19, 19, Spider:2) 2 scrolls of immolation (-27, 20, Spider:2) the +8 great mace of Disaster {crush, +Rage rN+ MR-} It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (9, 23, Spider:2) 13 arrows of flame (3, 24, Spider:2) a +0 rapier (-7, 26, Spider:2) a +0 quarterstaff (-5, 27, Spider:2) a +0 club (-3, 28, Spider:2) a wand of polymorph (14) 31 stones a scroll of holy word Level 3 of the Spider Nest (0, 0, Spider:3) a potion of poison (-9, 12, Spider:3) a +4 scimitar of flaming (-14, 13, Spider:3) a +2 robe of cold resistance an uncursed staff of earth a wand of polymorph (1) (-17, 19, Spider:3) 10 gold pieces