Dungeon Crawl Stone Soup version 0.23-a0-619-g281719c6f9 (webtiles) character file. 20 Gall2222 the Gusty (level 2, 10/20 HPs) Began as a Demonspawn Air Elementalist on Dec 22, 2018. Quit the game on level 1 of the Dungeon on Feb 16, 2019. The game lasted 00:01:42 (793 turns). Gall2222 the Gusty (Demonspawn Air Elementalist) Turns: 793, Time: 00:01:42 Health: 10/20 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 5/5 EV: 12 Int: 16 God: Gold: 32 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of teleportation {unknown} Comestibles c - a ration Skills: + Level 0.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 1.6 Conjurations * Level 3.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 8% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 17% 2 ###.... Static Discharge Conj/Air #....... 24% 3 ###.... Airstrike Air ##........ 50% 4 #####.. Lightning Bolt Conj/Air #......... 91% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the hobgoblin. The zap hits the hobgoblin. You kill the hobgoblin! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm #.[# #... ...# ## ###..( #. #[....##. ##....... ## ......).####...$ .......@.....# (.....##.##### # ..... #.# ## .... #.# ##. ... #.# #####.. .. #.# ##...... . #.## ##....... # #..# #........ #.##.# #........ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A ball python (D:1) A bat (D:1) 2 kobolds (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gall2222 the Demonspawn Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 180 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 391 | D:1 | Reached skill level 3 in Air Magic 793 | D:1 | Quit the game Vault maps used: D:1: psy_arrival_spokes, wad_floor_pattern_untrapped, minmay_crystal_room, minmay_heptomino_l4 Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 3 | 3.0 Fighting | | 0.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.2 Conjurations | | 1.6 Action || total -------------------------++------- Melee: Unarmed || 2 Whip || 7 Cast: Shock || 22 Armor: Robe || 3 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 26 | 3 | 10.3 | 14 | 2 | 12.5 +---------+---------+-------+---------+---------+------- D:1 | 26 | 3 | 10.3 | 14 | 2 | 12.5 +---------+---------+-------+---------+---------+-------