Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 17069482380624259179, levelgen mode: deterministic 9 Gall2222 the Grave Robber (level 2, 20/24 HPs) Began as a Deep Dwarf Necromancer on Sept 1, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (179 turns). Gall2222 the Grave Robber (Deep Dwarf Necromancer) Turns: 179, Time: 00:01:06 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 3/4 EV: 12 Int: 15 God: Gold: 12 SH: 0 Dex: 13 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of magic mapping {unknown} f - a scroll of blinking {unknown} Potions b - a potion of lignification {unknown} Comestibles c - a ration d - 6 chunks of flesh Skills: + Level 0.5 Fighting + Level 0.8 Armour - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting * Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 ##..... b - Animate Skeleton Necr N/A 3% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 10% 3 ####... Animate Dead Necr N/A 32% 4 #####.. Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History No target in view! No target in view! You butcher the bat corpse. d - 3 chunks of flesh (gained 1) You see here a bat skeleton. x2 f - a scroll labeled SACOOSKALI You butcher the goblin corpse. d - 6 chunks of flesh (gained 3) You see here a goblin skeleton. x2 A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Search for what [? for help]? yes Can't find anything matching that. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * #................#..... #######..........8....#.#... ................♣.....#..... ............................ .......÷.÷.................. * ........................##.. ##....#.........##.........# *##.#............#......#### #..##....@............# ##.....................# ##...........##.....#.# ...#........###.......# ,............## #...>...., ..###.....### #....!... , ....s## #####.... , #..... .#. You could see a giant cockroach. Vanquished Creatures 2 goblins (D:1) 4 bats (D:1) A frilled lizard (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A leopard gecko (D:1) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gall2222 the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 31 | D:1 | Learned a level 1 spell: Animate Skeleton 159 | D:1 | Reached XP level 2. HP: 22/24 MP: 1/4 179 | D:1 | Quit the game Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 19 Cast: Pain || 10 Animate Skeleton || 2 Armor: Robe || 6 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------