GameOver Level 1 of the Dungeon [Shop] Ucyov's Armour Boutique a +0 ring mail (48 gold) a +0 scale mail (48 gold) the +0 robe of Eternal Vigilance {Harm rElec} (178 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. a +0 ring mail (48 gold) the +1 helmet "Xohi" {Harm Int+4 Stlth+} (332 gold) Harm: It increases damage dealt and taken. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 cloak (54 gold) [Shop] Ypoilun's Weapon Emporium 4 stones (4 gold) a +0 spear (30 gold) a +0 flail (35 gold) 8 stones (8 gold) a +3 battleaxe of flaming (350 gold) a +2 orcbow of flaming (192 gold) [Shop] Kylih's General Store a lightning rod (4/4) (400 gold) a scroll of enchant weapon (75 gold) a Young Poisoner's Handbook (200 gold) 2 stones (2 gold) a condenser vane (400 gold) 3 stones (3 gold) a scroll of enchant weapon (75 gold) a +0 scale mail (40 gold) the +2 scimitar "Disker" {holy, rN++ MP-6 Str-5 Int+3} (215 gold) rN++: It greatly protects you from negative energy. MP-6: It affects your magic capacity (-6). Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). [Shop] Miwkoplae's Assorted Antiques a +0 club (8 gold) a scroll of noise (16 gold) a scarab talisman (400 gold) a phantom mirror (640 gold) 2 potions of heal wounds (256 gold) a staff of alchemy (400 gold) the +5 moon troll leather armour {Spirit, Regen++ MP+5} (952 gold) Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). a +0 whip (40 gold) a potion of heal wounds (128 gold) a +1 cloak of stealth (264 gold) a staff of death (400 gold) [Shop] Qemiw's Weapon Boutique a +0 dagger (24 gold) a +0 dagger (24 gold) a +3 long sword of protection (254 gold) a +0 sling (18 gold) 7 stones (8 gold) 6 stones (7 gold) 6 stones (7 gold) a stone (1 gold) (0, 0, D:1) a quill talisman (3, 11, D:1) a hobgoblin corpse (skeletalised by now) (7, 14, D:1) 4 stones (9, -24, D:1) a bat corpse (skeletalised by now) (16, -23, D:1) a ball python corpse (skeletalised by now) (20, -3, D:1) a hobgoblin skeleton (21, 14, D:1) a hobgoblin skeleton (29, -3, D:1) a +0 whip (33, -2, D:1) a ball python skeleton (35, 11, D:1) a ball python skeleton (36, -5, D:1) a jackal skeleton (37, -3, D:1) 4 stones a hobgoblin corpse (skeletalised by now) (41, -10, D:1) a +0 club a goblin skeleton (43, -10, D:1) a frilled lizard skeleton (43, -5, D:1) a +0 ring mail (44, 6, D:1) a ring of poison resistance Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 3, D:2) a quill talisman (4, 3, D:2) a +0 plate armour (12, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (23, 2, D:2) a ball python corpse (skeletalised by now) (29, 28, D:2) a ring of see invisible (32, 3, D:2) a +0 short sword (34, 25, D:2) a ball python skeleton (42, -7, D:2) a +0 dagger (42, 31, D:2) a +0 leather armour (48, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 27, D:2) a +0 plate armour (66, 31, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant armour (2, -4, D:3) 6 gold pieces (2, -1, D:3) 10 gold pieces (5, 2, D:3) a river rat corpse (6, -8, D:3) 9 gold pieces (11, -6, D:3) a +0 club (12, -6, D:3) a +0 short sword a +0 scale mail (12, -5, D:3) a +0 flail an orc corpse (13, -7, D:3) 2 flux baubles a bat corpse (13, -5, D:3) a +0 club (14, -5, D:3) a +0 club a goblin corpse (15, -11, D:3) a scroll of blinking