Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (console) character file. Game seed: 5687242681275542068 113 Gandelf the Conjurer (level 4, -1/21 HPs) Began as a Spriggan Conjurer on Apr 11, 2024. Slain by a centaur (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:03 (2325 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 2325, Time: 00:04:03 Health: -1/21 AC: 2 Str: 5 XL: 4 Next: 65% Magic: 6/10 EV: 16 Int: 19 God: Gold: 76 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of regeneration k - a ring of poison resistance Scrolls f - a scroll of enchant armour {unknown} g - a scroll of amnesia {unknown} l - a scroll of identify Potions b - a potion of magic d - a potion of invisibility {unknown} e - a potion of might {unknown} i - a potion of lignification {unknown} j - 4 potions of enlightenment m - a potion of haste {unknown} Skills: + Level 3.4 Dodging + Level 3.3 Stealth + Level 3.6 Spellcasting + Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 long sword. You open the door. A rat comes into view. The rat squeaks loudly. There is an open door here. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. A centaur comes into view. The magic dart hits the centaur but does no damage. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses you. The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! As you read the scroll labelled DAEJUYH POT, it crumbles to dust. It is a scroll of identify. j - 4 potions of enlightenment As you read the scroll labelled WALEDW TI AMUE, it crumbles to dust. It is a scroll of brand weapon. You aren't carrying any weapons that can be branded. A centaur is nearby! Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, 87% to hit) The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is heavily wounded. The centaur unwields a +0 orcbow. The centaur hits you. You die... ##.#####........... ...<...#........... #.#.....###....... ..####..# ######## ###.####..########## #.........#......... #.#.####.#.......... ..###.#.####.###.#####.† .c...............# #.# ...##.#c####.###.# #.# # #@# #.# #.# #.. #.# #.# #.# #.# #.# #.# #.# #.. ..# #.# #.# #.# #.# #.# #.# .#.. #.# #.# .. .... #.# .# ... # ..### ....† #.### You could see a centaur. Vanquished Creatures A bombardier beetle (D:3) Robin (D:2) An adder (D:3) 4 ball pythons 4 endoplasms 13 goblins 7 hobgoblins 3 jackals (D:2) 5 kobolds A quokka (D:1) 6 bats 5 frilled lizards 3 rats A spectral kobold (D:1) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 50 | D:1 | Found a faded altar of an unknown god. 54 | D:1 | Reached skill level 3 in Conjurations 223 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 996 | D:1 | Reached XP level 3. HP: 16/16 MP: 2/8 1140 | D:2 | Noticed Robin 1494 | D:2 | Found Hysuhul's Vocational Training. 1748 | D:2 | Killed Robin 1931 | D:2 | Learned a level 2 spell: Searing Ray 2064 | D:3 | Reached XP level 4. HP: 21/21 MP: 5/9 2119 | D:3 | Reached skill level 4 in Conjurations 2316 | D:3 | Noticed a centaur 2325 | D:3 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple D:2: layout_rooms, nicolae_shop_vocational, uniq_robin D:3: layout_basic, tgw_kikubaaqudgha, gammafunk_ghost_necromancy Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 4 | 4.0 Dodging | 3 | 3.4 Spellcasting | 3 | 3.6 Stealth | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 102 | 12 || 114 Searing Ray | | 2 || 2 Use: Scroll | | 2 || 2 Armour: Robe | 4 | 4 || 8 Dodge: Dodged | 14 | 2 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1846 | 1788 | 58 | 0 | 1526 | 3 | 615.3 | Dungeon | 1846 | 1788 | 58 | 0 | 1526 | 3 | 615.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1025 daAuts D:2: 552 daAuts D:3: 269 daAuts