Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (console) character file. Game seed: 8042733033322601696 1479 Gandelf the Thaumaturge (level 8, -3/37 HPs) Began as a Spriggan Conjurer on Apr 26, 2024. Shot with an arrow by a centaur (11 damage) ... on level 6 of the Dungeon. The game lasted 00:13:45 (7302 turns). Gandelf the Thaumaturge (Spriggan Conjurer) Turns: 7302, Time: 00:13:45 Health: -3/37 AC: 2 Str: 5 XL: 8 Next: 50% Magic: 9/21 EV: 18 Int: 19 God: Gold: 178 SH: 0 Dex: 14 Spells: 17/24 levels left rFire . . . y - +2 whip (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.17/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons g - a +2 dagger of venom o - a +0 sling y - a +2 whip of freezing (weapon) Armour a - a +0 robe (worn) Jewellery x - a ring of flight Wands h - a wand of digging (5) Scrolls c - 3 scrolls of noise {unknown} d - 7 scrolls of identify {unknown} e - 3 scrolls of amnesia {unknown} f - 4 scrolls of teleportation {unknown} n - 2 scrolls of enchant weapon {unknown} p - 2 scrolls of blinking {unknown} s - a scroll of torment {unknown} v - a scroll of immolation {unknown} Potions b - 2 potions of magic i - a potion of berserk rage {unknown} j - 2 potions of heal wounds {unknown} k - a potion of degeneration {unknown} l - 3 potions of haste {unknown} m - 2 potions of lignification {unknown} q - a potion of might {unknown} r - a potion of mutation {unknown} t - 2 potions of curing {unknown} u - a potion of brilliance {unknown} w - a potion of resistance {unknown} Skills: + Level 0.8 Fighting + Level 5.3 Dodging + Level 4.5 Stealth + Level 8.6 Spellcasting + Level 6.0 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 16% N/A 13% 2 Maxwell's Portable Pile Tloc 8% 2d(6-16) 26% 3 Teleport Other Tloc 8% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Summon Blazeheart Golem Fire/Summ 8% N/A 65% 4 Orb of Destruction Conj 15% 9d7 99% 7 Sculpt Simulacrum Ice/Alch 4% N/A 100% 6 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Spellforged Servitor Conj/Summ 9% N/A 100% 7 Polar Vortex Ice 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:1 = Annotations: D:3 Pargi Temple 2 transporters Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The searing ray hits the centaur. The centaur is lightly wounded. You finish channelling your searing ray. The scorpion closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) The scorpion misses you. The scorpion closely misses you. The searing ray hits the scorpion but does no damage. The scorpion is almost dead. The scorpion misses you. The searing ray hits the scorpion but does no damage. The scorpion is almost dead. The scorpion stings you. The searing ray hits the scorpion. The scorpion is almost dead. You finish channelling your searing ray. The scorpion completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur, p - scorpion Aim: a centaur, wielding a +0 shortbow (87% to hit) The searing ray hits the scorpion! You kill the scorpion! The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 6! The searing ray hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! You die... .<................ ###..<..######... #(.....## #### #.....## #...### ##### ##.## ..... #.# ##### #.# ##.## ###...##### #.@......... #.#...###### #c##.## #.##.# #.##.# #....# ##...# #..## #... ##.## .# You could see a centaur. Vanquished Creatures Pikel (D:6) A wyvern (D:5) An ogre (D:5) 2 phantoms A lemure (D:6) 2 scorpions A howler monkey (D:5) 3 bombardier beetles 5 hounds A jelly (D:4) 2 iguanas 6 adders A white imp (D:5) 2 dart slugs 4 orcs 4 ball pythons 7 endoplasms 5 giant cockroaches 3 goblins 3 hobgoblins 2 jackals (D:2) 2 quokkas 10 bats 3 frilled lizards 5 kobolds 10 rats (D:2) 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 194 | D:1 | Found Toil's Jewellery Shoppe. 292 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 547 | D:1 | Reached skill level 3 in Spellcasting 1152 | D:2 | Learned a level 2 spell: Searing Ray 1162 | D:2 | Reached XP level 3. HP: 16/16 MP: 4/8 1967 | D:2 | Reached XP level 4. HP: 11/21 MP: 7/10 2482 | D:3 | Noticed Pargi 2564 | D:3 | Learned a level 4 spell: Fulminant Prism 3515 | D:4 | Noticed a phantom 3718 | D:4 | Reached skill level 4 in Spellcasting 3840 | D:4 | Reached XP level 5. HP: 21/24 MP: 1/12 3939 | D:4 | Found an opulent altar of Gozag. 4335 | D:4 | Reached skill level 5 in Spellcasting 4599 | D:4 | Found a radiant altar of Vehumet. 4601 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 4602 | D:4 | Found a shimmering blue altar of Sif Muna. 4617 | D:4 | Killed a phantom 4618 | D:4 | Reached XP level 6. HP: 18/28 MP: 1/15 4849 | D:5 | Entered Level 5 of the Dungeon 4890 | D:4 | Got Vehumet's Vademecum on Combat Magic 5353 | D:5 | Found a basalt altar of Yredelemnul. 5412 | D:5 | Reached skill level 6 in Spellcasting 5435 | D:5 | Reached XP level 7. HP: 32/32 MP: 3/17 5643 | D:5 | Reached skill level 5 in Conjurations 5689 | D:5 | Found a shadowy altar of Dithmenos. 5689 | D:5 | Found a sacrificial altar of Ru. 5690 | D:5 | Found a snail-covered altar of Cheibriados. 5710 | D:5 | Noticed a wyvern 5871 | D:5 | Killed a wyvern 5872 | D:5 | Reached skill level 7 in Spellcasting 5986 | D:5 | Found an iron altar of Okawaru. 6365 | D:6 | Noticed Pikel 6690 | D:6 | Found a staircase to the Ecumenical Temple. 6763 | Temple | Found a transporter. 6763 | Temple | Found a transporter. 6763 | Temple | Found a transporter. 6763 | Temple | Found a transporter. 6763 | Temple | Entered the Ecumenical Temple 6998 | D:6 | Killed Pikel 6999 | D:6 | Reached skill level 5 in Dodging 6999 | D:6 | Reached skill level 8 in Spellcasting 6999 | D:6 | Reached XP level 8. HP: 34/37 MP: 14/21 7302 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, serial_shops, nicolae_shop_gaudy_bauble, hangedman_abyss_or_decor_stabs D:2: layout_basic, minmay_rat_gold_closets D:3: layout_basic, uniq_pargi D:4: layout_loops_ring, grunt_temple_overflow_magic_moments, mainiacjoe_overflow_alcove_1 D:5: layout_basic, lemuel_doored_altar, okawaru_trees_1, gammafunk_temple_overflow_forgotten, minmay_splitting_lines D:6: layout_loops_ring, temple_green, uniq_pikel Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 3 4 5 6 | 6.0 Spellcasting | 3 4 5 6 8 | 8.6 Dodging | 3 5 | 5.3 Stealth | 4 | 4.5 Fighting | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 4 | 6 | 1 || 11 Whip | | | 9 || 9 Cast: Magic Dart | 87 | 117 | 70 || 274 Searing Ray | | 10 | 18 || 28 Armour: Robe | 11 | 10 | 34 || 55 Dodge: Dodged | 9 | 40 | 55 || 104 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5526 | 5263 | 263 | 40 | 4323 | 7 | 789.4 | Dungeon | 5524 | 5263 | 261 | 40 | 4323 | 6 | 920.7 | Temple | 1 | 0 | 1 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1178 daAuts D:2: 1084 daAuts D:5: 1016 daAuts D:3: 938 daAuts D:6: 663 daAuts D:1: 643 daAuts Temple: 1 daAuts