Dungeon Crawl Stone Soup version 0.32-a0-1026-g23695124c3 (console) character file. Game seed: 3280111486032370604 1647 Gandelf the Thaumaturge (level 8, -3/37 HPs) Began as a Spriggan Conjurer on Apr 27, 2024. Slain by a wight ... wielding a +7 trident (9 damage) ... on level 6 of the Dungeon. The game lasted 00:13:13 (6855 turns). Gandelf the Thaumaturge (Spriggan Conjurer) Turns: 6855, Time: 00:13:13 Health: -3/37 AC: 3 Str: 11 XL: 8 Next: 67% Magic: 9/21 EV: 22 Int: 20 God: Gold: 322 SH: 0 Dex: 13 Spells: 21/24 levels left rFire . . . z - +4 long sword {freeze, rCorr Stlth+} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . v - +0 cloak rCorr + (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++++ x - +6 ring of strength HPRegen 0.26/turn y - +5 ring of evasion MPRegen 0.17/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 322 gold pieces. Inventory: Hand Weapons n - a +2 dagger of speed u - a +3 quarterstaff of chaos z - the +4 long sword of Giakiwn (weapon) {freeze, rCorr Stlth+} (You found it on level 4 of the Dungeon) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Missiles o - 3 atropa-tipped darts A - 2 boomerangs C - a curare-tipped dart Armour a - a +0 robe (worn) v - a +0 cloak (worn) Jewellery p - a ring of protection from cold x - a +6 ring of strength (left hand) y - a +5 ring of evasion (right hand) Talismans s - a flux talisman Scrolls b - 2 scrolls of noise {unknown} d - 5 scrolls of teleportation {unknown} e - 8 scrolls of identify {unknown} h - a scroll of torment {unknown} j - 2 scrolls of butterflies {unknown} k - 5 scrolls of amnesia {unknown} l - 2 scrolls of fog {unknown} m - a scroll of fear {unknown} q - a scroll of blinking {unknown} r - a scroll of poison {unknown} Potions c - a potion of invisibility {unknown} f - 4 potions of degeneration {unknown} g - a potion of attraction {unknown} i - 2 potions of curing t - 2 potions of haste {unknown} w - 3 potions of heal wounds {unknown} B - a potion of mutation {unknown} D - a potion of resistance {unknown} Skills: + Level 0.8 Fighting + Level 0.1 Long Blades + Level 0.4 Staves + Level 5.2 Dodging + Level 5.0 Stealth + Level 8.5 Spellcasting + Level 6.3 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 84% 1d8 2% 1 Apportation Tloc 16% N/A 9% 1 Necrotise Necr 32% 1d5 9% 1 Summon Small Mammal Summ 32% N/A 9% 1 Lesser Beckoning Tloc 16% N/A 12% 2 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Maxwell's Portable Pile Tloc 8% 2d(6-16) 24% 3 Teleport Other Tloc 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Altars: Elyvilon Vehumet Yredelemnul Beogh Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You kill the adder! The searing ray hits the wight! The wight is severely damaged. The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the orc wizard. The orc wizard is almost dead. The wight misses you. x2 The searing ray hits the wight! You destroy the wight! You finish channelling your searing ray. The wight completely misses you. The orc wizard casts a spell at you. The puff of flame hits you. Your Dodging skill increases to level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight, p - orc wizard Aim: a wight, wielding a +0 falchion and wearing a +0 robe (81% to hit) The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The wight hits you from afar with a +7 trident! You feel drained. The searing ray hits the wight! The wight is severely damaged. The wight completely misses you. The orc wizard completely misses you. The searing ray hits the wight! You destroy the wight! The wight hits you from afar with a +7 trident! * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. Your life force feels restored. Your Stealth skill increases to level 5! You finish channelling your searing ray. The wight hits you from afar with a +7 trident! You die... ##...#### #..)....# #.......# #.......# ########..##.## ##.......####'#### #...........#....# #......#....#....# #....<.#....#....# ##.............)## . #############.@###.. #..o)$..... #....z..... #<......... #######....# ###....# #..z...# #..oo..# #oo.zh># #o.....# #......# You could see a wight and an orc wizard (invisible). Vanquished Creatures Sigmund (D:2) 6 phantoms A kobold brigand (D:5) 3 scorpions (D:5) A water moccasin zombie (D:4) 2 wights (D:6) 2 centaur zombies (D:4) A jelly (D:5) 2 bombardier beetles 2 hounds (D:5) An orc priest (D:5) Crazy Yiuf (D:3) Terence (D:3) An iguana (D:5) A scorpion zombie (D:4) 3 hound zombies (D:4) 3 gnolls (D:4) 6 adders 3 ufetubi (D:5) 2 adder zombies (D:4) 2 adder skeletons (D:4) 3 dart slugs A ribbon worm (D:2) 16 orcs 6 bats (D:2) 7 endoplasms 6 giant cockroaches 9 goblins 10 hobgoblins 12 kobolds 4 quokkas 9 ball pythons 2 frilled lizards A goblin skeleton (D:5) A jackal skeleton (D:5) A kobold zombie (D:5) 4 rats 137 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 319 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 1023 | D:2 | Noticed Sigmund 1029 | D:1 | Learned a level 2 spell: Searing Ray 1456 | D:2 | Reached XP level 3. HP: 16/16 MP: 5/8 1490 | D:2 | Reached skill level 3 in Spellcasting 2066 | D:2 | Killed Sigmund 2067 | D:2 | Reached skill level 4 in Spellcasting 2067 | D:2 | Reached XP level 4. HP: 12/21 MP: 6/11 2067 | D:2 | Reached XP level 5. HP: 14/24 MP: 6/12 2258 | D:3 | Noticed Terence 2265 | D:3 | Killed Terence 2590 | D:3 | Found a runed translucent door. 2591 | D:3 | Noticed Crazy Yiuf 2654 | D:3 | Found a roughly hewn altar of Beogh. 2663 | D:3 | Reached XP level 6. HP: 28/28 MP: 5/14 2676 | D:3 | Found a faded altar of an unknown god. 2898 | D:3 | Found a white marble altar of Elyvilon. 3156 | D:3 | Killed Crazy Yiuf 3400 | D:4 | Reached skill level 5 in Spellcasting 3412 | D:4 | Reached skill level 5 in Conjurations 3586 | D:4 | Reached XP level 7. HP: 29/32 MP: 2/16 3745 | D:4 | Found a staircase to the Ecumenical Temple. 3927 | D:4 | Reached skill level 6 in Spellcasting 4663 | D:4 | Reached skill level 7 in Spellcasting 4850 | D:4 | Identified the +4 long sword of Giakiwn {freeze, rCorr | Stlth+} 5068 | D:5 | Entered Level 5 of the Dungeon 5068 | D:5 | Noticed a human 5068 | D:5 | Found a runed translucent door. 5074 | D:5 | Found a basalt altar of Yredelemnul. 5133 | D:5 | Reached XP level 8. HP: 37/37 MP: 10/19 5756 | D:5 | Reached skill level 8 in Spellcasting 6022 | D:5 | Found a radiant altar of Vehumet. 6852 | D:6 | Reached skill level 5 in Dodging 6855 | D:6 | Reached skill level 5 in Stealth 6855 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, nicolae_the_louvre D:2: layout_rooms, uniq_sigmund D:3: layout_rooms, mainiacjoe_overflow_cross_hatched, hellmonk_ecumenical_altar_defaced_shrine, uniq_crazy_yiuf_cottage, uniq_terence D:4: layout_cave_pools, minmay_temple_entry_junction_2, serial_undead, serial_undead_a, serial_undead_a, serial_undead_f, serial_undead_d D:5: layout_layer_cave, fiery_altar_vehumet, dk_yredelemnul_ordeal, minmay_fractal_squares_5 D:6: layout_gridville, regret_index_kikubaaqudgha_part_by_part, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 3 4 5 6 | 6.3 Spellcasting | 4 5 7 8 | 8.5 Dodging | 3 4 5 | 5.2 Stealth | 4 5 | 5.0 Fighting | | 0.8 Long Blades | | 0.1 Staves | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | | 4 | || 4 Long sword | | | 2 || 2 Cast: Magic Dart | 102 | 90 | 259 || 451 Searing Ray | 4 | 6 | 12 || 22 Use: Potion | 2 | | || 2 Armour: Robe | 10 | 19 | 41 || 70 Dodge: Dodged | 10 | 37 | 103 || 150 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5663 | 5460 | 203 | 5 | 4555 | 6 | 943.8 | Dungeon | 5663 | 5460 | 203 | 5 | 4555 | 6 | 943.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1366 daAuts D:4: 1257 daAuts D:1: 1074 daAuts D:3: 1062 daAuts D:2: 843 daAuts D:6: 59 daAuts