Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd69e6 (console) character file. Game seed: 13845509339980247174 2143 Gandelf the Skirmisher (level 9, -7/43 HPs) Began as a Spriggan Conjurer on May 13, 2024. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (18 damage) ... on level 7 of the Dungeon. The game lasted 00:19:19 (8998 turns). Gandelf the Skirmisher (Spriggan Conjurer) Turns: 8998, Time: 00:19:20 Health: -7/43 AC: 5 Str: 5 XL: 9 Next: 9% Magic: 23/28 EV: 18 Int: 19 God: Gold: 389 SH: 0 Dex: 16 Spells: 17/20 levels left rFire . . . i - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (helmet restricted) rElec . M - +2 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth +++ z - ring of poison resistance HPRegen 0.27/turn d - ring of magical power MPRegen 0.21/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 389 gold pieces. Inventory: Hand Weapons i - a +0 sling (weapon) j - a +0 dagger of venom l - a +0 dagger of holy wrath u - a +1 dagger of speed w - a +1 dagger of venom y - a +2 hand axe of draining L - a +3 quarterstaff of chaos Missiles e - 16 poisoned darts o - 3 boomerangs r - 3 curare-tipped darts K - 3 darts of dispersal Armour a - a +0 robe (worn) M - a +2 cloak (worn) Jewellery d - a ring of magical power (right hand) p - an amulet of the acrobat z - a ring of poison resistance (left hand) D - a ring of protection from cold Wands A - a wand of acid (19) I - a wand of flame (24) Scrolls f - 2 scrolls of fog g - 4 scrolls of vulnerability {unknown} h - 2 scrolls of teleportation m - a scroll of enchant armour {unknown} t - 2 scrolls of poison {unknown} B - a scroll of amnesia {unknown} C - a scroll of silence {unknown} F - a scroll of fear {unknown} Potions b - a potion of magic c - 2 potions of lignification k - 3 potions of haste n - 2 potions of attraction q - 2 potions of invisibility s - 7 potions of curing v - 2 potions of degeneration E - 2 potions of heal wounds {unknown} G - 3 potions of might H - 2 potions of brilliance J - a potion of ambrosia {unknown} Skills: + Level 2.9 Fighting + Level 0.7 Axes + Level 8.1 Ranged Weapons + Level 5.6 Dodging + Level 4.4 Stealth + Level 6.1 Spellcasting + Level 4.5 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 11% 1 Slow Hex 20% N/A 11% 1 Summon Small Mammal Summ 20% N/A 11% 1 Call Imp Summ 10% N/A 17% 2 Jinxbite Hex 10% N/A 17% 2 Call Canine Familiar Summ 5% N/A 32% 3 Confusing Touch Hex 5% N/A 32% 3 Vampiric Draining Necr 5% 2d6 32% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 32% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Summon Blazeheart Golem Fire/Summ 5% N/A 73% 4 Vhi's Electric Charge Tloc/Air 10% N/A 73% 4 Alistair's Intoxication Alch 3% N/A 97% 5 Summon Forest Summ/Tloc 2% N/A 97% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Ossuary (visited) Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Yredelemnul Zin The Shining One Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You shoot a sling bullet. The sling bullet hits the jelly. The jelly is almost dead. The jelly hits you. You are splashed with acid! You shoot a sling bullet. The sling bullet hits the jelly. You kill the jelly! HP restored. You now have 389 gold pieces (gained 17). e - 16 poisoned darts (gained 8) Items here: ( ))) ††. Okay, then. Things that are here: a +0 short sword; 4 stones s - 7 potions of curing (gained 1) Found a stone staircase leading up. There is a stone staircase leading up here. d - a ring of magical power You feel your magic capacity increase. d - a ring of magical power (right hand) A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (asleep, 100% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray misses the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. You finish channelling your searing ray. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club!! You die... ..#.#....# #.# ######### ..#......# #.# .##.#....# #.# .......#.# #.# ###......# #.# ##.....# #.# #.# #.# #.# #.# #@# #...O.# #.##### You could see a two-headed ogre. Vanquished Creatures A hornet (D:7) A water moccasin (D:4) A black bear (D:5) 2 ogres (D:4) A centaur (D:7) A kobold brigand (D:7) 2 water moccasin zombies (Ossuary) 5 scorpions A burial acolyte (Ossuary) 4 hounds A spectral scorpion (Ossuary) 2 bombardier beetles (D:4) 4 jellies Crazy Yiuf (D:6) An orc priest (D:4) 4 iguanas A sleepcap (D:5) 4 orc wizards 2 crocodile zombies (Ossuary) 2 mummies (Ossuary) 7 adders 6 gnolls 3 adder zombies (Ossuary) A ribbon worm (D:2) 4 dart slugs 16 orcs 8 bats 10 endoplasms 3 giant cockroaches 10 gnoll zombies (Ossuary) 10 goblins 3 hobgoblins 4 jackals 3 quokkas 10 ball pythons 3 frilled lizards 5 jackal zombies (Ossuary) 10 kobolds 2 orc zombies (Ossuary) 10 rats 169 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 214 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 883 | D:1 | Learned a level 2 spell: Searing Ray 1123 | D:2 | Reached XP level 3. HP: 16/16 MP: 8/8 1209 | D:2 | Reached skill level 1 in Ranged Weapons 1371 | D:2 | Identified the +2 whip of Parts Unknown {flame, rElec rC+ | SInv} 1409 | D:2 | Reached XP level 4. HP: 8/21 MP: 6/9 2172 | D:3 | Found a shadowy altar of Dithmenos. 2361 | D:3 | Reached skill level 2 in Ranged Weapons 2533 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2536 | D:3 | Found an opulent altar of Gozag. 2805 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2812 | D:3 | Found a glowing golden altar of the Shining One. 2912 | D:3 | Found a radiant altar of Vehumet. 2997 | D:3 | Reached skill level 3 in Ranged Weapons 2997 | D:3 | Reached XP level 5. HP: 17/25 MP: 2/10 3600 | D:4 | Reached skill level 1 in Fighting 3808 | D:4 | Reached XP level 6. HP: 30/30 MP: 12/12 3877 | D:4 | Noticed a water moccasin 3885 | D:4 | Killed a water moccasin 3886 | D:4 | Reached skill level 4 in Ranged Weapons 4478 | D:4 | Reached skill level 5 in Ranged Weapons 4521 | D:4 | Reached XP level 7. HP: 33/33 MP: 7/13 5097 | D:5 | Entered Level 5 of the Dungeon 5097 | D:5 | Found a staircase to the Ecumenical Temple. 5307 | D:4 | Reached skill level 6 in Ranged Weapons 5665 | D:5 | Reached XP level 8. HP: 15/39 MP: 4/15 5912 | D:5 | Reached skill level 7 in Ranged Weapons 6228 | Temple | Entered the Ecumenical Temple 6414 | D:5 | Found a basalt altar of Yredelemnul. 6594 | D:5 | Found a white marble altar of Elyvilon. 6745 | D:6 | Found a sand-covered staircase. 6757 | Ossuary | Entered an ossuary 7554 | Ossuary | Reached skill level 5 in Spellcasting 7693 | D:6 | Reached skill level 8 in Ranged Weapons 7729 | D:6 | Noticed Jeremiah 7744 | D:6 | Reached skill level 5 in Dodging 8092 | D:6 | Found a shimmering blue altar of Sif Muna. 8352 | D:6 | Found a runed translucent door. 8353 | D:6 | Noticed Crazy Yiuf 8389 | D:6 | Killed Crazy Yiuf 8632 | D:7 | Noticed a hornet 8651 | D:7 | Killed a hornet 8652 | D:7 | Reached XP level 9. HP: 14/43 MP: 4/19 8994 | D:7 | Noticed a two-headed ogre 8998 | D:7 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_cross D:2: layout_loops_cross, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_e, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_pond_b, minmay_octomino_c4 D:3: minmay_bubble_buster, layout_loops_ring, grunt_temple_overflow_opulence, fiery_altar_vehumet, lemuel_tele_altar, grunt_temple_overflow_open D:4: layout_basic D:5: layout_cave_pools, kennysheep_ying_yang, minmay_temple_entry_purple_smoke D:6: layout_loops_ring, nicolae_sif_muna_little_library, nicolae_ossuary_entry_monument, uniq_jeremiah, uniq_crazy_yiuf_cottage D:7: layout_loops_cross, mainiacjoe_overflow_paths Temple: jpeg_temple_alley_garden Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 3 4 | 4.5 Spellcasting | 3 4 6 | 6.1 Ranged Weapons | 1 3 5 6 8 | 8.1 Dodging | 3 4 5 | 5.6 Fighting | 1 2 | 2.9 Stealth | 4 | 4.4 Axes | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 26 | | || 26 Hand axe | | | 12 || 12 Fire: Sling | 47 | 148 | 83 || 278 Cast: Magic Dart | 31 | | 38 || 69 Searing Ray | 6 | 28 | 61 || 95 Use: Scroll | 1 | 6 | 5 || 12 Potion | | | 1 || 1 Armour: Robe | 26 | 32 | 69 || 127 Dodge: Dodged | 50 | 63 | 137 || 250 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7165 | 6903 | 262 | 120 | 5472 | 9 | 796.1 | Dungeon | 6292 | 6032 | 260 | 52 | 4823 | 7 | 898.9 | Temple | 1 | 0 | 1 | 0 | 0 | 1 | 1.0 | Ossuary | 871 | 871 | 0 | 68 | 649 | 1 | 871.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1555 daAuts D:3: 1079 daAuts D:2: 977 daAuts D:5: 876 daAuts Ossuary: 871 daAuts D:1: 725 daAuts D:6: 650 daAuts D:7: 428 daAuts Temple: 1 daAuts