Dungeon Crawl Stone Soup version 0.32-a0-1175-gca21d12091 (console) character file. Game seed: 10382440214806999695 54 Gandelf the Conjurer (level 3, -14/16 HPs) Began as a Spriggan Conjurer on May 15, 2024. Demolished by an ogre ... wielding a +0 giant spiked club (30 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (1368 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 1368, Time: 00:02:44 Health: -14/16 AC: 2 Str: 5 XL: 3 Next: 66% Magic: 1/8 EV: 16 Int: 19 God: Gold: 43 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans c - a blade talisman g - a blade talisman Scrolls d - 2 scrolls of immolation e - a scroll of acquirement {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic h - a potion of lignification {unknown} Skills: + Level 2.9 Dodging + Level 3.2 Stealth + Level 3.3 Spellcasting + Level 3.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Memorise Searing Ray, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found a leather armour. You see here a +0 leather armour. Done exploring. Done exploring. There is a shaft here. There is a stone staircase leading down here. You climb downwards. Found a mace. There is a stone staircase leading up here. Jessica and an ogre come into view. Jessica is wielding a +4 club and wearing a +0 robe of willpower. Found 8 stones. The magic dart hits Jessica but does no damage. Jessica shouts! The ogre shouts! The magic dart hits Jessica. Jessica is moderately wounded. An adder comes into view. There is a stone staircase leading up here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Jessica Aim: Jessica, wielding a +4 club and wearing a +0 robe of willpower (moderately wounded, 78% to hit) The searing ray hits Jessica. You kill Jessica! (Press . to maintain the ray.) The adder hisses angrily. The searing ray hits the ogre. The ogre is moderately wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... # # .#. .≈ #.# .~. #.#####.~~ #.#..~..~~ #...~≈.~~≈ #.......~~ #@.S...... ##O#####.# ........)..O.(# .#####≈.####### #≈.# #~≈≈ .#.) ##.≈ ≈≈≈# You could see an ogre and an adder. Vanquished Creatures Jessica (D:2) A dart slug (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 321 | D:1 | Found Tedyel's General Store. 420 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 625 | D:1 | Found a faded altar of an unknown god. 1290 | D:1 | Reached XP level 3. HP: 16/16 MP: 4/8 1293 | D:1 | Learned a level 2 spell: Searing Ray 1360 | D:2 | Noticed Jessica 1360 | D:2 | Noticed an ogre 1364 | D:2 | Killed Jessica 1368 | D:2 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, hellmonk_ecumenical_altar_blasted, serial_shops, shop D:2: layout_loops_ring, basic_altar, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, minmay_crystal_room, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.7 Spellcasting | 3 | 3.3 Dodging | | 2.9 Stealth | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 62 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1060 | 1051 | 9 | 0 | 869 | 2 | 530.0 | Dungeon | 1060 | 1051 | 9 | 0 | 869 | 2 | 530.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1052 daAuts D:2: 8 daAuts