Dungeon Crawl Stone Soup version 0.32-a0-1179-g5fb32589bc (console) character file. Game seed: 13907216585676984033 32 Gandelf the Conjurer (level 3, -5/16 HPs) Began as a Spriggan Conjurer on May 16, 2024. Slain by Terence ... wielding a +1 morningstar of venom (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (763 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 763, Time: 00:02:06 Health: -5/16 AC: 2 Str: 5 XL: 3 Next: 8% Magic: 4/8 EV: 16 Int: 19 God: Gold: 73 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . d - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-5 -> -11), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of fog {unknown} h - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} e - a potion of curing {unknown} Skills: + Level 1.5 Ranged Weapons + Level 2.7 Dodging + Level 3.1 Stealth + Level 2.7 Spellcasting + Level 3.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 36% 1d5 8% 1 Mercury Vapours Alch/Air 4% N/A 24% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Olgreb's Toxic Radiance Alch 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You kill the bat! No target in view! Found 5 stones. You see here 5 stones. An endoplasm comes into view. An endoplasm is nearby! You shoot a sling bullet. The sling bullet completely misses the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! Terence and a rat come into view. Terence is wielding a +1 morningstar of venom. Found 15 gold pieces. You shoot a sling bullet. The sling bullet completely misses Terence. The rat squeaks loudly. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 morningstar of venom and wearing a +0 chain mail (82% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence hits you with a +1 morningstar of venom. You are poisoned. The searing ray hits Terence! Terence is heavily wounded. You feel sick. Terence looks scornfully at you. Terence hits you with a +1 morningstar of venom! Ouch! That really hurt! You die... Terence says, "Time to find some more victims." ##.# ##..# #####..## ##..(..## #..##### ## ##.## ... ##..# .... #...# ..... #...# $...r.#...## ....$.@@...# #####.#....# #.#....# . ##...# .# #...# ## ...# ...# #### You could see Terence and a rat. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A ball python (D:1) 2 bats An endoplasm (D:2) 2 giant cockroaches (D:1) 2 goblins (D:1) A quokka (D:1) A frilled lizard (D:1) 5 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 134 | D:1 | Reached XP level 2. HP: 11/13 MP: 6/6 318 | D:1 | Reached skill level 1 in Ranged Weapons 355 | D:1 | Reached XP level 3. HP: 16/16 MP: 8/8 365 | D:1 | Learned a level 2 spell: Searing Ray 759 | D:2 | Noticed Terence 763 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, lexackson_kobold_supper D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.4 Ranged Weapons | 1 | 1.5 Dodging | | 2.7 Stealth | | 3.1 Spellcasting | | 2.7 Action || total ---------------------------++------- Fire: Sling || 278 Cast: Magic Dart || 2 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 685 | 641 | 44 | 0 | 208 | 2 | 342.5 | Dungeon | 685 | 641 | 44 | 0 | 208 | 2 | 342.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 655 daAuts D:2: 29 daAuts