Dungeon Crawl Stone Soup version 0.32-a0-1324-g5e68aa8d9f (console) character file. Game seed: 11578533164006467671 819 Gandelf the Magician (level 7, -13/32 HPs) Began as a Spriggan Conjurer on June 3, 2024. Mangled by an ogre ... wielding a +0 giant spiked club (36 damage) ... on level 5 of the Dungeon. The game lasted 00:13:11 (5493 turns). Gandelf the Magician (Spriggan Conjurer) Turns: 5493, Time: 00:13:12 Health: -13/32 AC: 4 Str: 5 XL: 7 Next: 63% Magic: 3/17 EV: 17 Int: 20 God: Gold: 474 SH: 0 Dex: 19 Spells: 15/18 levels left rFire . . . i - +3 dagger (drain) rCold . . . (no shield) rNeg . . . a - +2 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth +++ e - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 474 gold pieces. Inventory: Hand Weapons f - a +0 sling i - a +3 dagger of draining (weapon) o - a +0 whip of flaming p - a +0 sling Missiles n - 11 poisoned darts (quivered) t - 4 boomerangs Armour a - a +2 robe (worn) Magical Staves u - a staff of cold Jewellery e - a +6 ring of dexterity (left hand) q - a ring of protection from cold Talismans h - a blade talisman Scrolls b - a scroll of noise {unknown} c - 6 scrolls of identify d - 3 scrolls of amnesia {unknown} g - 3 scrolls of teleportation k - 3 scrolls of immolation l - a scroll of acquirement {unknown} v - 2 scrolls of revelation {unknown} y - a scroll of vulnerability {unknown} A - a scroll of enchant armour B - a scroll of blinking {unknown} Potions j - a potion of heal wounds m - 3 potions of degeneration {unknown} r - 2 potions of ambrosia {unknown} s - 3 potions of lignification {unknown} w - a potion of enlightenment {unknown} x - 3 potions of haste {unknown} z - a potion of curing {unknown} Skills: + Level 0.6 Fighting + Level 3.2 Ranged Weapons + Level 2.9 Throwing + Level 3.1 Dodging + Level 4.2 Stealth + Level 6.0 Spellcasting + Level 4.7 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 6% N/A 16% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Curse of Agony Necr 6% N/A 96% 5 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Cheibriados Trog Wu Jian Xom Shops: D:4 * Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The searing ray hits the orc wizard. The orc wizard is almost dead. You finish channelling your searing ray. The ogre barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (90% to hit) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The orc wizard casts a spell at you. The puff of flame hits you! The ogre closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - ogre Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, slightly transparent, 74% to hit) The searing ray hits the orc wizard! You kill the orc wizard! (Press . to maintain the ray.) Your Spellcasting skill increases to level 6! Things that are here: a +0 dagger; a +0 robe The ogre attacks as it pursues you! The ogre misses you. You hit the orc. You drain the orc. The orc is heavily wounded. The orc barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 90% to hit) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!!! Ouch! That really hurt! You die... ###... .(... ....## ....# .... ..# #.# #.# #. #)# #. ###O# #. ##### #o@.# #.# ..... ##.### #.# .#.#. #.###...####.######..... #.....#.............#.#. #####..o§..##.####...... #..#.#(...# #...#.#. #......#### ##...... #..#(#.# #...... #......# #...... #..##### #.##.## #.o# ########.# ## You could see an ogre and an orc (very drained). Vanquished Creatures A phantom (D:5) A gnoll sergeant (D:5) 2 scorpions (D:4) 3 bombardier beetles 2 hounds 2 orc priests An orc wizard (D:5) An iguana (D:4) A sleepcap (D:5) 9 mummies 3 gnolls (D:5) An adder (D:3) A shadow imp (D:4) 4 ribbon worms A dart slug (D:4) 14 orcs 3 ball pythons 7 bats 7 endoplasms 3 giant cockroaches 8 goblins 7 hobgoblins 5 jackals 8 kobolds 4 quokkas 3 frilled lizards (D:2) 4 gnoll zombies (Ossuary) A hobgoblin zombie (Ossuary) 2 kobold zombies (Ossuary) An orc zombie (Ossuary) 6 rats 116 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 347 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 900 | D:1 | Learned a level 2 spell: Searing Ray 1119 | D:1 | You fall into a shaft and drop 1 floor! 1135 | D:2 | Reached skill level 3 in Spellcasting 1135 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/8 1137 | D:2 | Reached skill level 1 in Ranged Weapons 1276 | D:2 | Found an ornate altar of the Wu Jian Council. 1316 | D:2 | Reached XP level 4. HP: 21/21 MP: 9/9 2450 | D:3 | Reached XP level 5. HP: 25/25 MP: 2/11 3177 | D:3 | Found a faded altar of an unknown god. 3201 | D:3 | Reached skill level 4 in Spellcasting 3625 | D:4 | Reached XP level 6. HP: 29/29 MP: 13/13 3633 | D:4 | Reached skill level 1 in Throwing 3759 | D:4 | Found Giaduet's Gadget Gallery. 3980 | D:4 | Found a snail-covered altar of Cheibriados. 4248 | D:4 | Found a sand-covered staircase. 4260 | Ossuary | Entered an ossuary 4604 | Ossuary | Reached XP level 7. HP: 32/32 MP: 10/15 5030 | D:4 | Found a bloodstained altar of Trog. 5211 | D:5 | Entered Level 5 of the Dungeon 5229 | D:5 | Reached skill level 5 in Spellcasting 5448 | D:5 | Found a shimmering altar of Xom. 5489 | D:5 | Reached skill level 6 in Spellcasting 5493 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring D:2: layout_loops_cross, basic_altar D:3: layout_basic, hellmonk_ecumenical_altar_dog_temple D:4: layout_basic, lightli_temple_of_fire, slow_altar_1, gup_ossuary_entry_pyramid, nicolae_shop_gadgets D:5: layout_loops_ring, tgw_xom, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, serial_bayou_lagoon_a, hangedman_feature_mirror Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 3 4 | 4.7 Spellcasting | 3 4 6 | 6.0 Ranged Weapons | 1 3 | 3.2 Throwing | 2 | 2.9 Dodging | 3 | 3.1 Stealth | 4 | 4.2 Fighting | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Dagger | | 3 | 1 || 4 Fire: Sling | 41 | 8 | || 49 Throw: Dart | | 64 | 13 || 77 Cast: Magic Dart | 33 | 115 | 33 || 181 Searing Ray | 3 | 24 | 12 || 39 Use: Scroll | | 4 | || 4 Potion | | 2 | || 2 Armour: Robe | 7 | 12 | 12 || 31 Dodge: Dodged | 11 | 25 | 14 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4416 | 4339 | 77 | 173 | 3295 | 6 | 736.0 | Dungeon | 3767 | 3690 | 77 | 0 | 2935 | 5 | 753.4 | Ossuary | 649 | 649 | 0 | 173 | 359 | 1 | 649.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1084 daAuts D:4: 878 daAuts D:1: 849 daAuts D:2: 819 daAuts Ossuary: 649 daAuts D:5: 136 daAuts