Dungeon Crawl Stone Soup version 0.32-a0-1324-g5e68aa8d9f (console) character file. Game seed: 4642321197159080516 65 Gandelf the Conjurer (level 3, 0/16 HPs) Began as a Spriggan Conjurer on June 3, 2024. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (1654 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 1654, Time: 00:02:57 Health: 0/16 AC: 2 Str: 5 XL: 3 Next: 92% Magic: 7/8 EV: 16 Int: 19 God: Gold: 139 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . c - +1 short sword (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -1), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons c - a +1 short sword of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery h - a ring of protection from fire Scrolls d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} g - a scroll of acquirement {unknown} Potions b - a potion of magic f - a potion of invisibility {unknown} i - a potion of ambrosia {unknown} Skills: + Level 2.8 Dodging + Level 3.1 Stealth + Level 3.4 Spellcasting + Level 3.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You kill the giant cockroach! A giant cockroach comes into view. The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 139 gold pieces (gained 10). You open the large door. A hobgoblin, an adder, a goblin and an endoplasm come into view. Found an amethyst potion, a metallic cyan potion and a plate armour. The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The hobgoblin shouts! An endoplasm comes into view. The adder hisses angrily. The goblin shouts! The endoplasm quivers. You hit the endoplasm. You kill the endoplasm! You hit the adder. The adder is heavily wounded. A goblin comes into view. It is wielding a +0 club. The adder bites you. You are poisoned. The adder poisons you! You completely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The goblin hits you with a +0 club. The goblin shouts! You hit the goblin. The goblin is moderately wounded. You feel sick. The adder closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The adder misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.##...# ### #......# ....##...# ### ##.##...§§≈..# #.##..≈.[≈..# #.###.##..≈.!§..# #...†#.#.g§≈≈...# #####.## !......# #..# ..J... #..####S'# ##....@g.# ######### You could see an adder, an endoplasm and a goblin. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 5 ball pythons 2 endoplasms 4 giant cockroaches 5 goblins 5 hobgoblins 2 jackals (D:1) 2 quokkas 3 bats (D:2) 2 frilled lizards 4 kobolds (D:1) 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 339 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 999 | D:2 | Learned a level 2 spell: Searing Ray 1078 | D:2 | Reached XP level 3. HP: 16/16 MP: 5/8 1584 | D:2 | Identified the +0 scale mail of the Morning {^Drain rPois | rF+ Regen+} 1654 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring D:2: layout_loops_ring, serial_bayou_ford_a, kennysheep_generic_room_7 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.9 Spellcasting | 3 | 3.4 Dodging | | 2.8 Stealth | | 3.1 Action || total ---------------------------++------- Melee: Short sword || 28 Cast: Magic Dart || 79 Armour: Robe || 16 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1299 | 1292 | 7 | 0 | 1050 | 2 | 649.5 | Dungeon | 1299 | 1292 | 7 | 0 | 1050 | 2 | 649.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 758 daAuts D:2: 541 daAuts