Dungeon Crawl Stone Soup version 0.32-a0-1324-g5e68aa8d9f (console) character file. Game seed: 13312403903508460 317 Gandelf the Magician (level 6, -2/30 HPs) Began as a Spriggan Conjurer on June 3, 2024. Slain by an ice beast (13 damage) ... on level 5 of the Dungeon. The game lasted 00:06:09 (3641 turns). Gandelf the Magician (Spriggan Conjurer) Turns: 3641, Time: 00:06:09 Health: -2/30 AC: 3 Str: 5 XL: 6 Next: 20% Magic: 10/13 EV: 17 Int: 20 God: Gold: 141 SH: 0 Dex: 13 Spells: 10/14 levels left rFire . . . q - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . n - +0 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... d - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.13/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons f - a +0 dagger i - a +0 rapier q - a +0 sling (weapon) v - a +0 sling Missiles u - 3 boomerangs Armour a - a +0 robe (worn) n - a +0 cloak (worn) Jewellery d - an amulet of regeneration (around neck) y - an amulet of the acrobat Talismans x - a granite talisman Scrolls e - a scroll of teleportation h - a scroll of fear {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of noise l - a scroll of torment {unknown} r - 2 scrolls of identify s - 4 scrolls of revelation {unknown} t - a scroll of enchant weapon {unknown} w - a scroll of fog Potions b - a potion of magic c - a potion of brilliance {unknown} g - a potion of lignification {unknown} m - a potion of curing {unknown} o - a potion of resistance p - a potion of cancellation {unknown} Skills: + Level 1.2 Fighting + Level 0.9 Short Blades + Level 2.2 Ranged Weapons + Level 0.2 Throwing + Level 4.2 Dodging + Level 3.4 Stealth + Level 4.5 Spellcasting + Level 3.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 12% 1 Hailstorm Conj/Ice 12% 3d6 16% 3 Mercury Vapours Alch/Air 8% N/A 19% 2 Frozen Ramparts Ice 8% 1d2 36% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Olgreb's Toxic Radiance Alch 4% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The sling bullet barely misses the kobold. The kobold completely misses you. The kobold barely misses you. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is moderately wounded. The kobold completely misses you. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold misses you. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold misses you. The kobold hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! No target in view! x - a granite talisman y - an amulet of the acrobat Done exploring. (D) Dungeon Where to? (Tab/Enter - D:4, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An ice beast comes into view. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the ice beast. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 78% to hit) The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you! You die... #.##### #...Y.# #@# #<# ### You could see an ice beast. Vanquished Creatures A black bear (D:4) A hound (D:4) A bombardier beetle (D:3) 2 jellies 4 adders 2 dart slugs (D:4) A ribbon worm (D:2) An orc (D:4) 5 ball pythons 3 bats 6 endoplasms 2 giant cockroaches 4 goblins 4 hobgoblins A jackal (D:3) 6 kobolds 7 quokkas 2 frilled lizards 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 277 | D:2 | Reached XP level 2. HP: 13/13 MP: 1/6 280 | D:2 | Learned a level 2 spell: Searing Ray 1228 | D:2 | Learned a level 1 spell: Sting 1244 | D:3 | Found a radiant altar of Vehumet. 1453 | D:3 | Reached XP level 3. HP: 16/16 MP: 4/8 2094 | D:3 | Reached XP level 4. HP: 21/21 MP: 10/10 2735 | D:4 | Noticed a black bear 2752 | D:4 | Killed a black bear 2753 | D:4 | Reached skill level 1 in Ranged Weapons 2753 | D:4 | Reached XP level 5. HP: 24/24 MP: 4/12 2828 | D:4 | Reached skill level 1 in Fighting 2923 | D:4 | Reached XP level 6. HP: 30/30 MP: 7/13 3636 | D:5 | Entered Level 5 of the Dungeon 3637 | D:5 | Noticed an ice beast 3641 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring D:2: layout_basic D:3: minmay_chambers_of_threes, layout_loops_ring, vehumet_crystals D:4: layout_basic D:5: layout_basic, chequers_temple_overflow_minitemple, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 3 | 3.9 Dodging | 3 4 | 4.2 Spellcasting | 3 4 | 4.5 Ranged Weapons | 1 2 | 2.2 Fighting | 1 | 1.2 Short Blades | | 0.9 Throwing | | 0.2 Stealth | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 28 | || 28 Fire: Sling | 3 | 72 || 75 Throw: Stone | 4 | || 4 Cast: Magic Dart | 73 | || 73 Searing Ray | 2 | 10 || 12 Use: Scroll | | 5 || 5 Armour: Robe | 12 | 13 || 25 Dodge: Dodged | 47 | 36 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2756 | 2696 | 60 | 100 | 2064 | 5 | 551.2 | Dungeon | 2756 | 2696 | 60 | 100 | 2064 | 5 | 551.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1093 daAuts D:2: 908 daAuts D:4: 684 daAuts D:1: 65 daAuts D:5: 4 daAuts