Dungeon Crawl Stone Soup version 0.32-a0-1325-geaf9e87d58 (console) character file. Game seed: 9092118175249648799 62 Gandelf the Conjurer (level 3, 0/16 HPs) Began as a Spriggan Conjurer on June 4, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (2115 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 2115, Time: 00:02:44 Health: 0/16 AC: 2 Str: 5 XL: 3 Next: 85% Magic: 9/9 EV: 16 Int: 19 God: Gold: 54 SH: 0 Dex: 13 Spells: 8/9 levels left rFire + . . n - +0 sling rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (helmet restricted) rElec + (no cloak) rCorr + (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -4), resistant, enlightened, flying, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons d - a +0 quarterstaff m - a +2 dagger of draining n - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of enchant armour {unknown} e - a scroll of fog {unknown} h - a scroll of identify {unknown} j - a scroll of teleportation {unknown} k - 2 scrolls of amnesia {unknown} Potions b - a potion of magic l - a potion of brilliance {unknown} Skills: + Level 2.8 Dodging + Level 3.1 Stealth + Level 3.6 Spellcasting + Level 3.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You feel very sick. The adder completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The adder attacks as it pursues you! The adder misses you. It was a potion of heal wounds. You feel much better. You feel sick. The adder closely misses you. The adder bites you but does no damage. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You see here a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder bites you. You are lethally poisoned! The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder barely misses you. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.# #.###.###.# #####.####.# #.##..# ##..........# #.#.#.## #.......##..# #..###.# ..#...#..#..#####.#.## .#######.#..........# ...###.†.S.#######.## .###.###.#.# #.# ..#(..#)...# ##.## #...#...#########...#### ##.###÷........S@......+ .###...####.#####...#### ## ###.# #.##........# # ..# #.##.....##.# ... ..## #.##.†#.## .# ###..# #.##..#.# # .# #.......###.# ####........# # ##.########## .. #.####.....# . ## #........#.# ..# You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 ball pythons 5 endoplasms 3 giant cockroaches (D:1) 6 goblins 8 hobgoblins A quokka (D:1) 3 bats (D:1) 2 frilled lizards 6 kobolds (D:1) 7 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 329 | D:1 | Reached XP level 2. HP: 12/13 MP: 0/6 1089 | D:1 | Reached XP level 3. HP: 16/16 MP: 1/8 2115 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, chequers_serial_rivers_room_a, hangedman_abyss_or_decor_lesser_grid, serial_bayou_pond_d, minmay_misc_feat_five, st_stairs_14 D:2: layout_loops_corners, serial_glass, glass_columns_b, glass_columns_a, minmay_between Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.7 Spellcasting | 3 | 3.6 Dodging | | 2.8 Stealth | | 3.1 Action || total ---------------------------++------- Fire: Sling || 12 Cast: Magic Dart || 104 Use: Potion || 3 Armour: Robe || 11 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1703 | 1690 | 13 | 0 | 1444 | 2 | 851.5 | Dungeon | 1703 | 1690 | 13 | 0 | 1444 | 2 | 851.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1368 daAuts D:2: 334 daAuts