Dungeon Crawl Stone Soup version 0.32-a0-1331-gbe264ac2b7 (console) character file. Game seed: 8627804158320663091 22 Gandelf the Conjurer (level 2, -2/13 HPs) Began as a Spriggan Conjurer on June 7, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:29 (695 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 695, Time: 00:02:29 Health: -2/13 AC: 2 Str: 3 XL: 2 Next: 68% Magic: 0/7 EV: 16 Int: 19 God: Gold: 41 SH: 5 Dex: 13 Spells: 4/7 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... g - amulet of reflection Stlth ++ h - ring of positive energy HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: reflection @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - an amulet of reflection (around neck) h - a ring of positive energy (left hand) Talismans c - a flux talisman Scrolls d - a scroll of noise {unknown} e - a scroll of brand weapon {unknown} f - a scroll of summoning {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 3.0 Stealth + Level 3.2 Spellcasting + Level 3.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You kill the ball python! A gnoll is nearby! You are out of magic! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is severely wounded. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is almost dead. You block the gnoll's attack. You barely miss the gnoll. Your punch misses the gnoll. The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll misses you. You barely miss the gnoll. The gnoll is almost dead. You block the gnoll's attack. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... #.# ####.#####.##. #.### #... ...##. #...# ########### ###.#.####......(# #...#...##.......# #.#####.##.......# #...#...##.......# ###.#.####.......# #...# #.......### #.### #.......#.. #@# ####.####.# #g# #........ #######.# ##....... #.......# ##.###.. #.#####.##########.###.. ##.)............g........ ..........########....... ##.#..##÷.# #..####. #........# ##....[.. #.#.#.#..# #...####. #.#...÷..# #...# ## You could see a gnoll. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 298 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/7 384 | D:1 | Learned a level 2 spell: Searing Ray 695 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.4 Spellcasting | 3 | 3.2 Dodging | | 2.7 Stealth | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 44 Armour: Robe || 5 Dodge: Dodged || 5 Block: Other || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 561 | 561 | 0 | 0 | 354 | 1 | 561.0 | Dungeon | 561 | 561 | 0 | 0 | 354 | 1 | 561.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 561 daAuts