Dungeon Crawl Stone Soup version 0.32-a0-1405-gfa1790ab66 (console) character file. Game seed: 5986040135965615259 343 Gandelf the Magician (level 6, -8/29 HPs) Began as a Spriggan Conjurer on June 10, 2024. Killed from afar by Ijyb (15 damage) ... with a rupture ... on level 3 of the Dungeon. The game lasted 00:09:11 (3671 turns). Gandelf the Magician(Spriggan Conjurer) Turns: 3671, Time: 00:09:11 Health: -8/29 AC: 2 Str: 5 XL: 6 Next: 31% Magic: 6/14 EV: 16 Int: 20 God: Gold: 90 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . q - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons q - a +0 sling (weapon) s - a +0 war axe Missiles p - 5 poisoned darts Armour a - a +0 robe (worn) f - a scarf of harm Jewellery k - an amulet of faith Talismans r - a blade talisman t - a serpent talisman Scrolls d - a scroll of enchant armour {unknown} i - a scroll of immolation {unknown} j - 2 scrolls of noise {unknown} m - a scroll of blinking {unknown} o - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of lignification {unknown} e - a potion of haste {unknown} g - a potion of heal wounds {unknown} h - a potion of berserk rage {unknown} l - 3 potions of curing {unknown} n - a potion of invisibility {unknown} Skills: + Level 0.6 Fighting + Level 3.0 Ranged Weapons + Level 3.3 Dodging + Level 3.7 Stealth + Level 0.7 Unarmed Combat + Level 4.7 Spellcasting + Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 12% 1 Hailstorm Conj/Ice 12% 3d6 16% 3 Frozen Ramparts Ice 8% 1d2 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The adder moves out of view. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger of electrocution, wearing a +0 ring mail and carrying a wand of warping (moderately wounded, 75% to hit) The searing ray hits Ijyb! Ijyb is heavily wounded. (Press . to maintain the ray.) The searing ray misses Ijyb. Ijyb zaps a wand. Space twists violently! The rupture engulfs you! You hear an angry hiss. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger of electrocution, wearing a +0 ring mail and carrying a wand of warping (heavily wounded, 75% to hit) The searing ray hits Ijyb. Ijyb is severely wounded. (Press . to maintain the ray.) The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. Ijyb zaps a wand. Space twists violently! The rupture engulfs you! You blink. * * * LOW HITPOINT WARNING * * * Ijyb screams, "It's all mine!" Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger of electrocution, wearing a +0 ring mail and carrying a wand of warping (severely wounded, 75% to hit) The searing ray hits Ijyb. Ijyb is severely wounded. (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb is almost dead. Ijyb zaps a wand. Space twists violently! The rupture engulfs you! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" ##...#.##.........####....##### ##..............## ##.#.# ####.####.....## ###.# #.# ##...## #.# #######.######)## #÷# #.......†..# #.# #.# #..#######.# #.###########.##### #.###.................# #####.##...##############.. #...........# #.. #.###.##..@## #.. #.###.## #.. #.# #.# #.. ..# #g# #.. ### #.# ##. #.# #. #.# #. #.# ## #.# # #.# # #.# You could see Ijyb. Vanquished Creatures Grinder (D:3) An adder (D:3) 5 gnolls A ribbon worm (D:2) 3 dart slugs 4 ball pythons 6 endoplasms 3 giant cockroaches 2 goblins (D:1) 6 hobgoblins 7 jackals (D:1) 5 kobolds 8 quokkas 7 bats 14 frilled lizards 3 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 245 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 521 | D:1 | Found a faded altar of an unknown god. 811 | D:1 | Reached XP level 3. HP: 9/16 MP: 2/8 939 | D:1 | Learned a level 2 spell: Searing Ray 2360 | D:2 | Reached XP level 4. HP: 21/21 MP: 5/10 3029 | D:3 | Reached XP level 5. HP: 24/24 MP: 8/12 3216 | D:3 | Found a snail-covered altar of Cheibriados. 3216 | D:3 | Noticed Grinder 3241 | D:3 | Killed Grinder 3242 | D:3 | Reached XP level 6. HP: 29/29 MP: 0/14 3659 | D:3 | Noticed Ijyb 3671 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_loops_corners, hellmonk_ecumenical_altar_dog_temple, moated_statue, hangedman_abyss_or_decor_lesser_grid D:2: layout_loops_ring, minmay_lizard_pond D:3: layout_loops_corners, lemuel_doored_altar, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 3 4 | 4.0 Spellcasting | 3 4 | 4.7 Dodging | 3 | 3.3 Ranged Weapons | 3 | 3.0 Fighting | | 0.6 Stealth | | 3.7 Unarmed Combat | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Fire: Sling | | 46 || 46 Cast: Magic Dart | 120 | 6 || 126 Searing Ray | 1 | 15 || 16 Armour: Robe | 10 | 15 || 25 Dodge: Dodged | 29 | 14 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2902 | 2874 | 28 | 2 | 2366 | 3 | 967.3 | Dungeon | 2902 | 2874 | 28 | 2 | 2366 | 3 | 967.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1277 daAuts D:3: 913 daAuts D:2: 711 daAuts