Dungeon Crawl Stone Soup version 0.32-a0-1405-gfa1790ab66 (console) character file. Game seed: 9245373357714430827 44 Gandelf the Conjurer (level 3, -1/16 HPs) Began as a Spriggan Conjurer on June 11, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:10 (1289 turns). Gandelf the Conjurer(Spriggan Conjurer) Turns: 1289, Time: 00:02:10 Health: -1/16 AC: 2 Str: 5 XL: 3 Next: 41% Magic: 7/8 EV: 16 Int: 19 God: Gold: 49 SH: 5 Dex: 13 Spells: 7/8 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... d - amulet of reflection Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: reflection @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of reflection (around neck) Scrolls c - a scroll of amnesia {unknown} Potions b - a potion of magic Skills: + Level 2.8 Dodging + Level 3.2 Stealth + Level 3.0 Spellcasting + Level 3.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Maxwell's Portable Pile Tloc 2% 2d(5-14) 41% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Magnavolt Erth/Air 1% 3d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You are too injured to fight recklessly! You see here a +0 dagger. There is a stone staircase leading down, spattered with blood here. You see here a +0 dagger. There is a stone staircase leading down, spattered with blood here. You see here 2 javelins. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll shouts! The magic dart hits the gnoll. You kill the gnoll! Your Spellcasting skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Done exploring. (D) Dungeon Where to? (Tab/Enter - D:2, ? - help) You see here a +0 dagger. There is a stone staircase leading down, spattered with blood here. You climb downwards. The gnoll hits you with a +0 club. There is a stone staircase leading up here. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The adder closely misses you. The gnoll completely misses you. You climb upwards. There is a stone staircase leading down, spattered with blood here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You closely miss the adder. The adder bites you but does no damage. The gnoll hits you with a +0 club! You die... #.#....##.#..........#.## #.##. #....####.######.#.##...#####.##) #.÷...........##.#.##...........# ..#..####.###.##.#.##...#####.##. #.#................###### #.#.# .....######...##.### #..## ..#### #.#.##.# #.#.# ### #.#.##.# #.##. # #.#.##.# #####.##. #.#.##g# #.....##. #.#.##@# #.######. #.#.##S# #.# #. ####### #.#.##.# #.# #. #.....# #.#.##.# #.# #. #.###.# #.#.##.# #.# #. ..# #.# #(#.##.# #.# #. #.###.# #.#.##.# #.# #. #.....#####.#.##.########.######. ....).........).#......#......... ......#####...[###........######. ###.#.######.)#.#...#####........ You could see a gnoll and an adder. Vanquished Creatures A gnoll (D:1) 2 ball pythons (D:1) 2 bats (D:1) 4 endoplasms (D:1) 7 goblins (D:1) 3 hobgoblins 4 kobolds (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 190 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 760 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/8 1289 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring, serial_bayou_ford_a D:2: layout_loops_corners, grunt_ministairs_11 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.7 Spellcasting | 3 | 3.0 Dodging | | 2.8 Stealth | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 58 Armour: Robe || 6 Dodge: Dodged || 10 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1009 | 967 | 42 | 0 | 790 | 2 | 504.5 | Dungeon | 1009 | 967 | 42 | 0 | 790 | 2 | 504.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1001 daAuts D:2: 8 daAuts