Dungeon Crawl Stone Soup version 0.33-a0-800-g511808601d (console) character file. Game seed: 4938712926029725067 787 Gandelf the Magician (level 7, -1/34 HPs) Began as a Spriggan Conjurer on Jan 29, 2025. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:10:14 (5214 turns). Gandelf the Magician (Spriggan Conjurer) Turns: 5214, Time: 00:10:15 Health: -1/34 AC: 2 Str: 5 XL: 7 Next: 56% Magic: 14/26 EV: 17 Int: 20 God: Gold: 176 SH: 0 Dex: 16 Spells: 15/18 levels left rFire . . . l - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv + g - ring "Gianu" {Wiz Dex+3 Slay+3} Will +.... i - ring of magical power Stlth +++ HPRegen 0.25/turn MPRegen 0.20/turn %: wizardry (x1) @: lethally poisoned (-1 -> -11), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons l - a +0 sling (weapon) u - a +0 sling Missiles q - 3 boomerangs s - 6 darts of disjunction v - 2 poisoned darts Armour a - a +0 robe (worn) e - an orb of guile Jewellery g - the ring "Gianu" (worn) {Wiz Dex+3 Slay+3} (You found it on level 2 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). i - a ring of magical power (worn) p - a ring of poison resistance t - a +6 ring of dexterity Scrolls h - a scroll of torment {unknown} j - 2 scrolls of enchant weapon k - a scroll of poison {unknown} m - a scroll of amnesia {unknown} n - 3 scrolls of teleportation {unknown} o - 2 scrolls of immolation {unknown} w - a scroll of fear {unknown} y - a scroll of acquirement {unknown} Potions b - a potion of magic c - 2 potions of lignification d - 3 potions of cancellation {unknown} f - 3 potions of haste r - a potion of attraction {unknown} x - 2 potions of curing {unknown} z - a potion of brilliance {unknown} Skills: + Level 1.7 Fighting + Level 1.7 Ranged Weapons + Level 3.7 Dodging + Level 4.9 Stealth + Level 0.3 Unarmed Combat + Level 6.1 Spellcasting + Level 5.0 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 24% N/A 4% 1 Grave Claw Necr 12% 2d7 6% 2 Summon Ice Beast Ice/Summ 6% N/A 12% 3 Vampiric Draining Necr 6% 2d6 12% 3 Fulminant Prism Conj/Alch 8% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 16% 4 Summon Seismosaurus Egg Summ/Erth 6% N/A 38% 4 Summon Mana Viper Hex/Summ 6% N/A 71% 5 Monstrous Menagerie Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Trog Shops: D:5 [ Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History The scorpion is severely wounded. You finish channelling your searing ray. You feel sick. The scorpion misses you. You feel sick. The scorpion closely misses you. You feel sick. The scorpion attacks as it pursues you! The scorpion closely misses you. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 79% to hit) The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. (Press . to maintain the ray.) You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is almost dead. The searing ray hits the scorpion. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. You die... ..#.. .......###.# ..### ###...## #.# . ...#.# #.# +###.# #.# .# #.# #.# #.# #.# #.# #†# #@# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A black bear (D:3) An ogre (D:4) A phantom (D:4) 2 scorpions (D:5) 3 howler monkeys A bombardier beetle (D:3) A hound (D:4) An orc priest (D:4) Natasha (thrice) (D:4) 4 adders 4 gnolls (D:4) A ribbon worm (D:2) 3 dart slugs (D:1) 16 orcs 4 endoplasms 3 giant cockroaches 9 goblins 15 hobgoblins 9 jackals 9 kobolds 2 quokkas (D:1) 2 ball pythons 6 bats 5 frilled lizards 3 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 612 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 666 | D:1 | Learned a level 2 spell: Searing Ray 729 | D:1 | Reached skill level 3 in Spellcasting 1483 | D:2 | Reached XP level 3. HP: 16/16 MP: 0/8 2307 | D:2 | Identified the ring "Gianu" {Wiz Dex+3 Slay+3} 2485 | D:3 | Reached XP level 4. HP: 16/21 MP: 1/10 2896 | D:3 | Found an opulent altar of Gozag. 2958 | D:3 | Noticed a black bear 2989 | D:3 | Killed a black bear 2990 | D:3 | Reached skill level 4 in Spellcasting 2990 | D:3 | Reached XP level 5. HP: 18/24 MP: 5/12 3572 | D:4 | Noticed a phantom 3579 | D:4 | Found a bloodstained altar of Trog. 3579 | D:4 | Noticed an ogre 3584 | D:4 | Killed a phantom 3585 | D:4 | Reached XP level 6. HP: 27/29 MP: 11/14 3630 | D:4 | Reached skill level 5 in Spellcasting 4142 | D:4 | Noticed Natasha 4147 | D:4 | Killed Natasha 4148 | D:4 | Reached skill level 5 in Conjurations 4148 | D:4 | Reached XP level 7. HP: 19/32 MP: 16/16 4324 | D:4 | Noticed Natasha 4334 | D:4 | Killed Natasha 4335 | D:4 | Reached skill level 1 in Fighting 4575 | D:4 | Reached skill level 6 in Spellcasting 4680 | D:4 | Noticed Natasha 4686 | D:4 | Killed Natasha 4975 | D:5 | Entered Level 5 of the Dungeon 4981 | D:5 | Found Huibeasch's Armour Boutique. 5027 | D:5 | Reached skill level 1 in Ranged Weapons 5214 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_corners, chequers_serial_rivers_micro_c D:2: layout_basic, serial_bayou_ford_a D:3: layout_rooms, grunt_gozag_breadcrumbs D:4: corexii_shantytown, layout_basic, trog_three_pillars_becter, uniq_natasha D:5: old_forge, layout_basic, nicolae_dithmenos_shadow_blocks, mainiacjoe_overflow_alcove_1, ebering_ghost_gozag, serial_shops, nicolae_lakefront_shop Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 3 4 5 | 5.0 Spellcasting | 3 4 5 6 | 6.1 Dodging | 3 | 3.7 Stealth | 4 | 4.9 Fighting | 1 | 1.7 Ranged Weapons | 1 | 1.7 Unarmed Combat | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 17 | | || 17 Punch | 1 | | || 1 Fire: Sling | | | 110 || 110 Cast: Magic Dart | 112 | 110 | 12 || 234 Searing Ray | | 5 | 13 || 18 Use: Scroll | 2 | | 4 || 6 Armour: Robe | 14 | 18 | 50 || 82 Dodge: Dodged | 30 | 29 | 82 || 141 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4196 | 4108 | 88 | 77 | 3180 | 5 | 839.2 | Dungeon | 4196 | 4108 | 88 | 77 | 3180 | 5 | 839.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1385 daAuts D:2: 1028 daAuts D:1: 965 daAuts D:3: 719 daAuts D:5: 97 daAuts