Gandelf Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -8, D:1) 4 stones (8, 20, D:1) a stone (9, 20, D:1) a stone (9, 22, D:1) a stone (9, 23, D:1) 3 stones (10, 19, D:1) 3 stones (10, 21, D:1) 4 stones (10, 22, D:1) 2 stones (10, 23, D:1) a stone (11, 20, D:1) 4 stones (11, 22, D:1) 2 stones (11, 23, D:1) a stone (12, 19, D:1) 3 stones (12, 22, D:1) 2 stones (12, 23, D:1) a stone (13, 21, D:1) a stone (14, 20, D:1) 2 stones (14, 21, D:1) 2 stones (14, 22, D:1) a stone (15, 20, D:1) a stone (15, 21, D:1) a stone (15, 22, D:1) a stone (37, -6, D:1) a ball python skeleton (41, 15, D:1) a bat corpse (skeletalised by now) (42, 12, D:1) a +0 scale mail (42, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 17, D:1) a bat corpse (skeletalised by now) (44, 30, D:1) a +0 robe (48, 19, D:1) a hobgoblin corpse (skeletalised by now) (49, -6, D:1) a quokka corpse (skeletalised by now) (52, 8, D:1) a +0 hand axe (52, 10, D:1) a +0 club (56, 10, D:1) a rat skeleton (57, 5, D:1) a quokka skeleton (58, 10, D:1) a bat corpse (skeletalised by now) (59, 11, D:1) a +0 dagger (60, 2, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (2, -2, D:2) a ribbon worm corpse a rat corpse (5, -17, D:2) the +1 ring mail of Dugoar {+Inv rElec Will++ Str-3} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). (5, 11, D:2) 8 stones (6, 13, D:2) an adder corpse (6, 14, D:2) a +0 dagger a +0 dagger (6, 15, D:2) a potion of heal wounds a rat corpse (6, 16, D:2) a +0 club (7, 16, D:2) a +0 dagger a goblin corpse (8, -19, D:2) a +0 dagger (14, -11, D:2) a rat corpse (18, -19, D:2) a +0 club (23, -17, D:2) a +0 club a goblin corpse (skeletalised by now) (33, -8, D:2) a bat corpse (skeletalised by now) (34, -6, D:2) a +0 club a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (38, -12, D:2) a bat corpse (skeletalised by now)