Dungeon Crawl Stone Soup version 0.19.3-4-gbf9329e (webtiles) character file. Ganmue the Conjurer (Draconian Conjurer) Turns: 661, Time: 00:04:56 Health: 20/20 AC: 4 Str: 10 XL: 2 Next: 13% Magic: 3/5 EV: 12 Int: 15 God: Gold: 8 SH: 0 Dex: 11 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 8 gold pieces. Inventory: Scrolls d - a scroll labeled PUXOMU XOHUE Potions c - a pink potion e - a bubbling yellow potion Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - a bread ration f - 4 chunks of flesh Skills: + Level 2.2 Dodging - Level 1.7 Stealth + Level 0.6 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Conjurations You have 4 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The ball python closely misses you. Things that are here: a dagger; a club; a goblin skeleton You hit the ball python but do no damage. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. You tail-slap the ball python. You kill the ball python! A rat comes into view. You see here a club. The rat moves out of view. Things that are here: a dagger; a club; a goblin skeleton Okay, then. You see here a club. e - a bubbling yellow potion Saving game... please wait. Welcome back, Ganmue the Draconian Conjurer. Press ? for a list of commands and other information. Saving game... please wait. ...................... ................###..# ...........###.####.# #.........# #...##.# #.......### ###.##.. #.......# #...#. #.....###.# ###.#. #....)....# #.#. #..@).###.# #.#. #.......# ..#. ####....# .##. ###....# . #. ....# .. ##.... ....# ##### There are no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 goblins (D:1) 2 kobolds (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 9 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ganmue the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 631 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | | 1.7 Unarmed Combat | | 0.6 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 38 Tailslap || 3 Cast: Magic Dart || 7 Armor: Skin || 11 Dodge: Dodged || 23