Garbasso Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (15, -5, D:1) 31 sling bullets (18, 16, D:1) a +0 short sword (22, 1, D:1) a +0 short sword (26, 33, D:1) a +0 hand axe (27, 0, D:1) a +0 dagger (29, 18, D:1) a +0 dagger (31, 24, D:1) 20 sling bullets (32, 6, D:1) a +0 short sword (35, 26, D:1) 10 stones (42, 10, D:1) 19 arrows (45, 5, D:1) 13 arrows (45, 11, D:1) a +0 ring mail (46, 25, D:1) a +0 club (47, 10, D:1) 24 arrows (53, 28, D:1) 17 stones Level 2 of the Dungeon (2, -5, D:2) a +0 club (5, -8, D:2) 9 stones (20, -26, D:2) a +0 hunting sling 17 arrows (20, 4, D:2) 8 sling bullets (29, 7, D:2) 29 arrows (33, -13, D:2) a +0 hunting sling (35, -15, D:2) a +0 flail a +0 chain mail (37, -24, D:2) 26 stones (51, -2, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve a +2 quarterstaff of crushing (1800 gold) the +6 spear of Dissolution {protect, rN+ MR+ Str+5} (6090 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+5). It protects you from negative energy. It affects your resistance to hostile enchantments. the ring of Zask {-Tele rPois MR+ Int+3 Stlth-} (2500 gold) [ring of attention] It affects your intelligence (+3). It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you less stealthy. the +4 ring mail of the First Snow {rPois Regen+ MP-9} (2400 gold) It protects you from poison. It affects your magic capacity (-9). It increases your rate of regeneration. (0, 0, D:3) a +0 club (4, -16, D:3) 14 arrows (15, 21, D:3) 4 large rocks (19, 31, D:3) a +3 rapier (20, 17, D:3) a +0 whip (23, -3, D:3) a +0 plate armour (23, 15, D:3) a +0 scythe (25, -18, D:3) 2 stones a +0 whip a +0 club (27, 28, D:3) a +0 dagger (28, 12, D:3) a +0 ring mail (31, -10, D:3) a stone a +0 club (32, -9, D:3) a stone (32, -4, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 leather armour (32, 22, D:3) a +2 vampiric short sword (38, 5, D:3) 12 arrows (55, 12, D:3) a +0 robe Level 4 of the Dungeon [Shop] Qidih's Magic Scroll Boutique a scroll of fear (35 gold) a scroll of enchant armour (75 gold) a scroll of amnesia (35 gold) a scroll of enchant armour (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of enchant weapon (75 gold) a scroll of fog (20 gold) (0, 0, D:4) 22 arrows (12, 26, D:4) a +0 trident (15, 2, D:4) a +0 club a +0 scale mail (15, 3, D:4) a +0 trident (25, 4, D:4) a +0 leather armour (25, 13, D:4) a cursed -1 dagger (27, 38, D:4) a +0 rapier (29, 17, D:4) a +0 scale mail a +0 dagger a +0 trident a +0 chain mail of positive energy (30, 17, D:4) a +0 leather armour (31, 17, D:4) a cursed -2 morningstar (36, 23, D:4) a +0 giant club (36, 24, D:4) a +0 hand axe a +0 ring mail (36, 33, D:4) a scroll of noise a potion of degeneration Level 5 of the Dungeon [Shop] Lour's Magic Scroll Shoppe a scroll of summoning (95 gold) a scroll of noise (10 gold) a scroll of random uselessness (10 gold) a scroll of identify (20 gold) a scroll of amnesia (35 gold) a scroll of holy word (75 gold) a scroll of random uselessness (10 gold) a scroll of amnesia (35 gold) a scroll of noise (10 gold) (0, 0, D:5) 20 poisoned needles (0, 2, D:5) 10 poisoned needles (4, 0, D:5) a +0 giant club (5, 0, D:5) a +0 ring mail (23, 3, D:5) a +0 whip a +0 arbalest 7 stones (25, 4, D:5) 2 stones (25, 5, D:5) a cursed amulet of inaccuracy (28, 8, D:5) a +0 rapier a cursed +0 leather armour (33, -5, D:5) a cursed -1 dagger a +0 robe (34, -5, D:5) a +0 flail a +0 leather armour (34, -4, D:5) a +0 whip (35, -5, D:5) a +0 mace (45, -1, D:5) a +0 leather armour (53, -7, D:5) a +0 robe (57, 35, D:5) 22 stones Level 6 of the Dungeon [Shop] Roshianta's Weapon Boutique a +0 hunting sling (18 gold) a cursed +0 trident (30 gold) a +4 falchion of holy wrath (328 gold) 7 tomahawks of dispersal (126 gold) 15 arrows (36 gold) a +0 short sword (36 gold) the +8 shortbow "Transmigrator" {velocity, rF- Str+6 Int+3} (760 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+6). It affects your intelligence (+3). It makes you vulnerable to fire. 18 stones (21 gold) a +4 antimagic lajatang (804 gold) a +0 dagger (24 gold) (2, -31, D:6) 15 arrows (2, -14, D:6) a +3 spear (8, -19, D:6) a +0 plate armour (10, -20, D:6) an arrow (10, -15, D:6) a +0 shortbow 16 arrows (10, -14, D:6) a +0 giant club (11, -30, D:6) 19 stones (12, -10, D:6) a +0 helmet of intelligence (17, -18, D:6) a +0 dagger (22, -32, D:6) a +0 rapier (25, -34, D:6) a cursed +0 helmet (30, -21, D:6) 23 stones (30, 15, D:6) 26 stones (32, 1, D:6) a +0 short sword (39, -35, D:6) a +0 flail (41, -2, D:6) a potion of degeneration (52, 8, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (33, 11, D:7) 2 scrolls of random uselessness a +0 shortbow 12 arrows (35, -11, D:7) a throwing net (36, -12, D:7) a +0 giant club (39, -8, D:7) a +0 shortbow 19 arrows (39, -5, D:7) an arrow (39, -4, D:7) an arrow (39, -3, D:7) an arrow (42, 5, D:7) 17 sling bullets (55, 26, D:7) a +0 falchion