Dungeon Crawl Stone Soup version 0.29-a0-819-g94b489e0ae (webtiles) character file. Game seed: 10257939651186436252 7 Garessta the Gusty (level 1, -1/7 HPs) Began as a Felid Air Elementalist on July 6, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (428 turns). Garessta the Gusty (Felid Air Elementalist) Turns: 428, Time: 00:00:46 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 91% Magic: 0/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of haste {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting - Level 0.8 Conjurations + Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 8% 3-4/arc 14% 2 Swiftness Air 11% N/A 19% 3 Airstrike Air 5% 0-3+ 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. The jackal closely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal completely misses you. The jackal attacks as you move away! The jackal misses you. The zap misses the jackal. The jackal misses you. The jackal bites you. You scratch the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. You closely miss the jackal. The jackal closely misses you. The jackal misses you. You scratch the jackal. The jackal is lightly wounded. The jackal closely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. x2 You scratch the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The jackal attacks as you move away! The jackal misses you. You see here a quokka skeleton. The jackal attacks as you move away! The jackal closely misses you. You are too injured to fight recklessly! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 60% to hit) The zap hits the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You die... #.. #...#.### #.# #........ #.# ###.#.... #.# #.>...†.# ####.# #.#.#.#.#)# ###########.##.# #.#.#.#.#.# ###...........##.####.#.#.#.#.# ###......######h##.#....#.#.#.#.# .........+......@......>#.#.#.#.# #.#......######.##.#.##.#.#.#.#.# ..#......# #.##.#.##.#.#.#.#.# ..#......# #.##.#......#.#.#.# ....#.#+## ####.##.####.###.#.#.# #.###.#.####.##.##......# #.#.#.# ......#......##.###########.#.#.# #.####.....#.##.#.............#.# #.# ##..)##......#########.#.#.# You could see a jackal. Vanquished Creatures A dart slug (D:1) A bat (D:1) A kobold (D:1) A quokka (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Garessta the Felid Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 340 | D:1 | Reached skill level 3 in Air Magic 428 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, shapermc_ecumenical_altar_petra, minmay_misc_feat_cross Skill XL: | 1 | ---------------+----+----- Air Magic | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Shock || 19 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 400 | 400 | 0 | 0 | 345 | 1 | 400.0 | Dungeon | 400 | 400 | 0 | 0 | 345 | 1 | 400.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 400 daAuts