Gargoyl Level 1 of the Dungeon (0, 0, D:1) 24 stones (-1, 4, D:1) 25 stones (-13, 9, D:1) 12 stones (0, 16, D:1) a +0 mace (-8, 20, D:1) a +0 club (-6, 20, D:1) a +0 short sword a stone (-9, 21, D:1) a stone (-6, 21, D:1) a +0 club (-10, 23, D:1) 10 poisoned needles (-20, 27, D:1) 10 gold pieces Level 2 of the Dungeon (33, 0, D:2) a +0 short sword 3 stones (36, 0, D:2) a stone (-2, 7, D:2) a +0 leather armour (22, 8, D:2) a +0 ring mail (18, 14, D:2) a cursed -1 mace (38, 15, D:2) 21 stones (23, 19, D:2) 19 sling bullets (-7, 33, D:2) a +0 leather armour (-7, 43, D:2) a +0 hunting sling (-10, 44, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (-37, 4, D:3) 14 poisoned needles a +0 blowgun (-31, 4, D:3) a +0 robe a +0 dagger a +0 spear (-33, 5, D:3) a +0 dagger a +0 spear (-32, 5, D:3) a +0 chain mail a +0 falchion (-31, 5, D:3) a +1 vampiric spear (-38, 6, D:3) a poisoned needle (-33, 6, D:3) a +0 club (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) (-31, 6, D:3) a +0 falchion a +0 ring mail a +0 short sword (-38, 7, D:3) a poisoned needle (-3, 7, D:3) a +0 dagger (-38, 9, D:3) a poisoned needle (-38, 10, D:3) a poisoned needle (6, 17, D:3) a +1 whip of electrocution (-1, 26, D:3) a +0 leather armour (-16, 28, D:3) a cursed -3 whip (-16, 29, D:3) a +0 spear (-16, 30, D:3) a +0 whip (-43, 31, D:3) a cursed -3 dagger (-8, 38, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) 15 stones (0, 2, D:4) a +0 hand axe (-1, 3, D:4) a +0 short sword (0, 4, D:4) a scroll of noise a +0 flail (2, 7, D:4) a +0 whip (3, 7, D:4) a +0 dagger a +0 robe (29, 7, D:4) a +0 ring mail (14, 8, D:4) a +0 dagger (15, 8, D:4) the +2 robe of an ice cave {rC+ rN+ Stlth+} It protects you from cold. It protects you from negative energy. It makes you more stealthy. a +0 club (-7, 11, D:4) a +0 hand axe (28, 12, D:4) a +0 hunting sling (36, 16, D:4) a stone (27, 18, D:4) a +0 ring mail (33, 19, D:4) a +0 dagger (35, 19, D:4) a stone (37, 20, D:4) a +0 club (35, 21, D:4) a +0 dagger a +0 dagger (36, 21, D:4) a +0 club a +0 dagger 2 stones (37, 21, D:4) a +0 spear a +0 animal skin a +0 club a +1 dagger of venom (39, 21, D:4) a stone (35, 22, D:4) a +0 hunting sling 14 stones (38, 22, D:4) a stone (39, 22, D:4) a stone (20, 25, D:4) 47 stones (39, 27, D:4) 7 curare-tipped needles Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (11, 1, D:5) a jackal corpse (28, 18, D:5) a +0 whip (8, 22, D:5) a +0 club a gnoll skeleton (5, 23, D:5) a +0 spear (unseen) (6, 23, D:5) a +0 halberd (unseen) (-7, 24, D:5) 24 bolts (5, 24, D:5) a +1 spear of venom (2, 25, D:5) a +0 club a gnoll corpse (3, 25, D:5) a +0 club a +0 leather armour a +0 spear a +0 ring mail a gnoll corpse (4, 25, D:5) a +0 club a +0 leather armour a +2 flail of crushing a +0 whip a +0 spear a gnoll corpse a gnoll corpse a gnoll corpse (-6, 27, D:5) a +0 spear a gnoll corpse (skeletalised by now) (-6, 28, D:5) a jackal corpse (skeletalised by now) (-38, 34, D:5) a bread ration (-13, 38, D:5) a hound corpse (skeletalised by now) (-32, 51, D:5) a +0 ring mail (-35, 52, D:5) 26 stones (-12, 62, D:5) the cursed +1 scale mail of the Little Devil {*Contam rF- MR+++ Dex+2} It affects your dexterity (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it.