Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, 16, D:1) a +0 spear (19, 3, D:1) 29 bolts (22, 16, D:1) a +0 scale mail (25, 18, D:1) a +0 leather armour (27, 5, D:1) a +0 club (27, 7, D:1) a +0 dagger (29, 7, D:1) a stone (31, -11, D:1) a +0 spear (39, 8, D:1) a +0 short sword (42, 7, D:1) a +0 robe Level 2 of the Dungeon (5, 9, D:2) a cursed -3 club (6, 8, D:2) a +0 hunting sling 9 stones (6, 10, D:2) a stone (6, 12, D:2) a stone (15, -1, D:2) a stone (16, -1, D:2) a stone (17, -1, D:2) a stone (18, -1, D:2) a stone (19, 12, D:2) 2 stones (21, 26, D:2) a +0 long sword (23, 13, D:2) a stone (27, 11, D:2) a +1 dagger of venom (30, 7, D:2) a +0 club (32, 10, D:2) a +0 robe (33, 24, D:2) a +0 robe (52, -2, D:2) 17 arrows (52, 24, D:2) a +0 club Level 3 of the Dungeon (3, 8, D:3) a +0 robe (5, 1, D:3) a +0 whip (9, -16, D:3) a stone (10, 1, D:3) a +0 robe (13, -17, D:3) a +0 dagger (13, -5, D:3) a +0 leather armour (25, -11, D:3) a +0 whip (26, -14, D:3) 11 sling bullets (26, 11, D:3) a +0 ring mail (31, -9, D:3) a throwing net (32, -4, D:3) 25 sling bullets (34, 0, D:3) a cursed -3 club (37, 5, D:3) a +0 club (39, 15, D:3) a +0 chain mail (39, 20, D:3) a +0 robe (47, -12, D:3) a +0 dagger (48, 5, D:3) a cursed -1 club (54, -33, D:3) a +0 short sword a +0 leather armour (57, 8, D:3) a +0 dagger (63, -17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (11, -30, D:4) a +0 hand axe (19, -1, D:4) a +0 dagger a +0 robe (20, 5, D:4) a +1 hand axe a +0 mace (21, 4, D:4) a +0 scale mail a +0 hand axe (21, 5, D:4) a +0 ring mail (27, -40, D:4) a +0 giant club (33, -40, D:4) 19 stones Level 5 of the Dungeon [Shop] Dacluut's Weapon Boutique a +0 dagger (26 gold) the +9 shortbow of Olol {flame, MR+} (819 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. a cursed -1 club (1 gold) a +0 dagger (26 gold) a +0 whip (32 gold) a +0 whip (32 gold) a +0 flail (45 gold) the +9 mace "Spiderbane" {freeze, *Corrode +Blink rF- SInv} (728 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It lets you see invisible. It lets you blink. It may corrode you when you take damage. 22 stones (28 gold) 20 sling bullets (130 gold) a +5 long sword of holy wrath (432 gold) (0, 0, D:5) a +0 quarterstaff (6, -4, D:5) 22 stones (7, -8, D:5) a +0 flail a +0 ring mail (7, -6, D:5) a +0 hand axe (8, -8, D:5) a +0 leather armour an orc corpse (8, -7, D:5) a +0 dagger a +0 robe (13, -27, D:5) a bread ration (14, -17, D:5) 13 poisoned needles (18, -28, D:5) a cursed +0 flail (unseen) (20, -4, D:5) a +0 whip (26, -12, D:5) a +0 hand axe (26, 1, D:5) an adder corpse (skeletalised by now) (28, -13, D:5) a +0 club (28, -12, D:5) a +0 mace a +0 leather armour (30, -12, D:5) an arrow (30, -10, D:5) 2 arrows (31, -9, D:5) an arrow (32, -7, D:5) a +0 shortbow 3 arrows (34, -7, D:5) 11 stones (42, -22, D:5) a scroll of noise