Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -1, D:1) a +0 hunting sling (6, -3, D:1) a +0 dagger (8, 22, D:1) 19 bolts (9, 32, D:1) a +0 leather armour (16, 38, D:1) 11 stones (18, 1, D:1) a +0 club (32, 10, D:1) 5 poisoned needles (36, 32, D:1) a +0 robe (39, 20, D:1) 28 stones (42, 21, D:1) a +0 ring mail (42, 25, D:1) a +0 club (48, -5, D:1) 18 stones (52, 22, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a stone (1, -2, D:2) a stone (1, -1, D:2) a stone (3, -2, D:2) a +0 dagger a stone (4, 13, D:2) a +0 mace a +0 hunting sling 14 stones a +0 scale mail (5, 6, D:2) a +1 quarterstaff of protection (6, -2, D:2) a +0 cloak (6, 14, D:2) a stone (8, -2, D:2) a +0 dagger (8, 15, D:2) a stone (10, 16, D:2) a stone (10, 17, D:2) a stone (11, 17, D:2) a stone (15, -4, D:2) 12 arrows (15, 6, D:2) a +0 whip (17, 12, D:2) a +2 robe of positive energy (18, -2, D:2) 17 stones (29, 1, D:2) 18 stones (31, -10, D:2) a +0 leather armour (36, -10, D:2) a +0 short sword a cursed +0 ring mail a +0 club (38, -9, D:2) a +0 dagger (38, 3, D:2) a +0 ring mail (41, 9, D:2) 13 arrows (52, 13, D:2) a +0 short sword (52, 16, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club (0, 2, D:3) a +0 dagger (1, 6, D:3) a +0 falchion (2, 6, D:3) a +1 hand axe a +0 leather armour a +0 leather armour a +0 whip a +0 leather armour (4, 25, D:3) a +0 dagger (12, 23, D:3) a +0 leather armour (18, 21, D:3) a +0 club (20, -1, D:3) a +2 mace of protection a +0 leather armour (20, 0, D:3) a +0 hand axe (20, 1, D:3) a +0 flail a cursed +0 leather armour (21, -1, D:3) a +0 hand axe (21, 1, D:3) a +0 hand axe (22, -1, D:3) a +0 club a +0 ring mail (24, 19, D:3) a +0 leather armour (39, 29, D:3) a cursed +0 robe (40, 22, D:3) 15 bolts (44, -9, D:3) a +0 ring mail (46, 12, D:3) a stone (47, 13, D:3) a +0 club (47, 14, D:3) a +0 short sword (55, -2, D:3) a +0 whip (55, -1, D:3) a +0 dagger (55, 0, D:3) a +0 whip (64, -1, D:3) a +0 whip a +0 spear (65, -1, D:3) a +0 flail a +0 ring mail a +0 leather armour a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour (15, 0, D:4) a +0 spear (15, 1, D:4) a cursed +0 spear (15, 7, D:4) a +0 hand axe (17, 18, D:4) a cursed -1 club (20, 1, D:4) a +0 flail (20, 35, D:4) 14 sling bullets (21, 0, D:4) a +0 falchion (22, -2, D:4) a +2 dagger of venom a +0 robe (22, 1, D:4) a +0 leather armour (24, 21, D:4) 20 bolts (39, -12, D:4) a +0 club (39, 1, D:4) a +0 hunting sling (57, 12, D:4) 28 arrows Level 5 of the Dungeon (0, 16, D:5) a +1 hand axe of chopping a cursed -1 spear (1, -2, D:5) a +0 club (3, 0, D:5) a +0 mace (5, -16, D:5) 18 stones (9, -13, D:5) a +0 dagger (13, 2, D:5) a +0 giant spiked club (18, 16, D:5) a +0 trident (19, 15, D:5) a +0 hand axe a +0 leather armour (19, 16, D:5) a +0 club (20, 15, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour (28, 3, D:5) 14 bolts (30, 25, D:5) a +0 giant spiked club (36, -12, D:5) a +0 mace (38, -7, D:5) an uncursed amulet of inaccuracy (40, -6, D:5) 27 stones Level 6 of the Dungeon [Shop] Qaelum's Jewellery Boutique an uncursed ring of protection from magic (275 gold) a +4 ring of strength (297 gold) an uncursed amulet of faith (440 gold) a +4 ring of evasion (396 gold) an uncursed ring of resist corrosion (220 gold) an uncursed ring of magical power (220 gold) an uncursed ring of ice (275 gold) an uncursed ring of flight (192 gold) the ring "Tavew" {rCorr *Confuse rElec rF+ MR++} (481 gold) [ring of resist corrosion] It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It may confuse you when you take damage. an uncursed amulet of magic regeneration (330 gold) an uncursed ring of resist corrosion (220 gold) a +4 ring of evasion (396 gold) an uncursed ring of resist corrosion (220 gold) (0, 0, D:6) a +0 long sword (0, 14, D:6) an arrow (1, 14, D:6) an arrow (3, 5, D:6) a +0 giant club (3, 12, D:6) 12 arrows a +0 shortbow (4, 33, D:6) a +0 ring mail (5, 7, D:6) 20 stones (12, 7, D:6) 17 arrows a +0 shortbow (14, 6, D:6) an arrow (14, 7, D:6) a +0 chain mail (14, 19, D:6) 7 stones (15, -14, D:6) a +1 rapier of draining (16, 5, D:6) a cursed +0 chain mail a +0 dagger (16, 6, D:6) an arrow a +0 dagger of flaming a +0 robe (17, 6, D:6) a +0 flail (18, 4, D:6) an arrow (18, 5, D:6) a +0 chain mail a +0 hand axe (19, 5, D:6) an arrow (29, 4, D:6) a +0 short sword (29, 13, D:6) 27 arrows (30, 5, D:6) a +0 trident a +0 leather armour a +0 hand axe a +0 leather armour (31, 6, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (3, -22, D:7) a +0 leather armour (9, -7, D:7) an arrow (10, -10, D:7) 11 arrows a +0 shortbow (17, 6, D:7) 13 arrows (17, 19, D:7) 15 arrows a +0 shortbow (18, 21, D:7) an arrow (19, 22, D:7) 2 arrows (20, 23, D:7) an arrow (22, -24, D:7) a +0 leather armour (31, -13, D:7) a +0 whip (34, -22, D:7) a +0 giant club 2 throwing nets (37, 13, D:7) a +0 trident (44, 4, D:7) a +0 scale mail (44, 15, D:7) a +0 shortbow 21 arrows (46, 15, D:7) an arrow (47, 15, D:7) 2 arrows (48, -21, D:7) a +0 long sword (48, -18, D:7) a +0 flail (50, -19, D:7) 12 arrows Level 8 of the Dungeon [Shop] Korchag's Antique Weapon Emporium a +0 whip (65 gold) a +0 halberd (104 gold) a +0 spear (78 gold) a +0 whip (65 gold) the +8 flail "Xuhaacits" {pain, *Corrode +Fly rN+ Dex+3 Stlth+} (1703 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It protects you from negative energy. It lets you fly. It may corrode you when you take damage. It makes you more stealthy. the +2 long sword of Exquisite Torment {flame, +Rage rF++ MP+9 SInv Stlth-} (1224 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It affects your magic capacity (+9). It lets you see invisible. It lets you go berserk. It makes you less stealthy. a +0 rapier (104 gold) a +0 trident (91 gold) a +0 battleaxe (169 gold) a +0 battleaxe (169 gold) a +0 glaive (169 gold) a +0 greatsling (390 gold) a +0 quarterstaff (104 gold) a +0 flail (91 gold) a +0 battleaxe (169 gold) a +0 hunting sling (39 gold) [Shop] Icoudy's General Store a +0 spear (42 gold) a scroll of enchant weapon (105 gold) a +2 ring mail of magic resistance (294 gold) 18 stones (25 gold) a +0 hunting sling (21 gold) 19 arrows (53 gold) a +0 lajatang (210 gold) a scroll of fear (49 gold) 17 stones (23 gold) a book of Alchemy (1050 gold) 10 stones (14 gold) [Shop] Yreroiqo's Armour Emporium the +3 gold dragon armour of Grace {rPois rF+ rC+ SInv Stlth+} (1488 gold) It protects you from fire. It protects you from cold. It protects you from poison. It lets you see invisible. It makes you more stealthy. a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +2 plate armour of magic resistance (560 gold) a +3 leather armour of positive energy (294 gold) a +1 pair of gloves (161 gold) a +0 pair of gloves (63 gold) [Shop] Gackybb's Gadget Shoppe a lamp of fire (480 gold) a fan of gales (480 gold) a wand of acid (6/15) (240 gold) a legendary deck of summoning (312 gold) a plain deck of summoning (168 gold) a wand of lightning (6/15) (120 gold) a box of beasts (240 gold) a plain deck of defence (168 gold) a wand of lightning (3/15) (84 gold) [Shop] Woxotsyi's General Store an uncursed ring of poison resistance (240 gold) a scroll of identify (24 gold) a slice of pizza (18 gold) 34 stones (40 gold) a phantom mirror (360 gold) a +0 leather armour (24 gold) a scroll of torment (90 gold) a +0 chain mail of fire resistance (138 gold) 13 stones (15 gold) a +0 long sword (42 gold) (5, 23, D:8) a +0 long sword (12, 21, D:8) a +0 ring mail a +0 trident (12, 22, D:8) a scroll of vulnerability a +0 leather armour a +0 dagger a +0 robe a +0 whip (13, 22, D:8) a +0 robe a +0 dagger (18, 28, D:8) a +0 great sword 18 stones a +0 robe (21, 28, D:8) a stone (22, 28, D:8) a stone (25, 28, D:8) a stone Level 9 of the Dungeon (14, 24, D:9) a +0 quarterstaff (23, 25, D:9) a +2 cloak (26, 0, D:9) a +0 chain mail (26, 36, D:9) a +0 flail a +0 ring mail (26, 37, D:9) a +0 dagger (27, 18, D:9) a +0 war axe (27, 24, D:9) a +3 dagger of chaos a +2 robe of magic resistance (45, 0, D:9) a +1 hat of magic resistance (47, 31, D:9) a +0 falchion (52, 26, D:9) a +0 leather armour (55, 2, D:9) a +0 club a +0 dagger 4 stones (56, 5, D:9) a stone (57, 38, D:9) a +0 dagger of distortion a +0 robe (57, 43, D:9) a cursed -2 quarterstaff (58, 35, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 28 arrows (10, -18, D:10) a +0 giant club (13, -4, D:10) 17 stones (19, 4, D:10) a +1 cloak (24, 24, D:10) an arrow (24, 26, D:10) an arrow (24, 27, D:10) 2 arrows (24, 30, D:10) a +0 shortbow 8 arrows (25, 8, D:10) a +1 longbow of evasion (30, 16, D:10) a cursed -2 whip (31, 12, D:10) a potion of degeneration (33, 1, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (6, -11, D:11) an arrow (7, -11, D:11) an arrow (8, -17, D:11) a +0 shortbow 22 arrows (9, -19, D:11) a +0 glaive (still there?) a +0 trident (still there?) (9, -17, D:11) a potion of cancellation (9, -16, D:11) a +2 hat (9, -10, D:11) a +0 short sword a +0 shortbow 11 arrows a centaur corpse (10, -1, D:11) a +0 giant club a large rock a hill giant skeleton (11, -1, D:11) a black bear corpse (13, -1, D:11) a large rock (17, 10, D:11) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (18, 2, D:11) a +0 club (18, 9, D:11) a cursed -1 club a +0 whip a +0 leather armour (18, 10, D:11) a +0 dagger a +0 robe (28, -5, D:11) a +0 flail (28, -2, D:11) a +0 giant spiked club