Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 0 Gargoyl the Skirmisher (level 1, 19/19 HPs) Began as a Ghoul Abyssal Knight on Dec 19, 2016. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (71 turns). Gargoyl the Skirmisher (Ghoul Abyssal Knight) Turns: 71, Time: 00:00:28 Health: 19/19 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 0/1 EV: 11 Int: 7 God: Lugonu [......] Gold: 0 SH: 0 Dex: 8 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... e - amulet of inaccuracy (curse) (no ring) (no ring) @: rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Missiles d - 7 tomahawks (quivered) Armour b - a +0 leather armour (worn) Jewellery e - a cursed amulet of inaccuracy (around neck) Comestibles c - a meat ration Skills: + Level 3.2 Fighting + Level 1.7 Axes + Level 1.7 Armour + Level 0.8 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History d - 7 tomahawks Found a gateway leading deeper into the Abyss. e - a dented copper amulet A small abomination comes into view. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. An entropy weaver comes into view. The entropy weaver twitches its antennae in your direction. A spatial vortex and a starcursed mass come into view. You pass through the gate. Welcome to the Dungeon! You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Oops, that amulet feels deathly cold. e - a cursed amulet of inaccuracy (around neck) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . # ##. .## ... ... ..# #.. #.# #.# #.###.# #...# #.@.# #...# #.###.# #.# #.# ..# #.. #.. ..# #. .# # # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gargoyl the Ghoul Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 52 | Abyss:2 | Noticed a small abomination 65 | Abyss:3 | Noticed an entropy weaver 68 | Abyss:3 | Noticed a starcursed mass 68 | Abyss:3 | Noticed a spatial vortex 69 | D:1 | Escaped the Abyss 71 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1