Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 5, D:1) a +0 short sword (13, 8, D:1) a +0 whip (17, 8, D:1) a bread ration (19, 3, D:1) 21 stones (20, -19, D:1) a +0 hunting sling (21, 4, D:1) a +0 ring mail (24, -3, D:1) a stone (26, -3, D:1) a stone (26, -2, D:1) a cursed -3 club (26, 2, D:1) 11 arrows (27, -23, D:1) a +0 robe (28, -20, D:1) 14 arrows (28, -3, D:1) 20 bolts (29, -32, D:1) a +0 short sword (29, 3, D:1) a +0 whip (31, -16, D:1) a +0 club (36, 6, D:1) a +0 short sword (43, -8, D:1) 21 stones (44, 20, D:1) a +0 hunting sling (45, -6, D:1) 15 stones (47, 22, D:1) a +0 club Level 2 of the Dungeon (2, 13, D:2) 21 bolts (8, 32, D:2) a +0 dagger (11, 32, D:2) an uncursed ring of wizardry a cursed ring of teleportation (14, 4, D:2) a +0 club (14, 30, D:2) 27 stones (16, 12, D:2) a bread ration (23, 14, D:2) a +2 hunting sling of velocity (29, 18, D:2) a +0 club (32, 26, D:2) a +0 short sword 3 stones (33, 9, D:2) a +0 club (36, 10, D:2) 16 bolts (36, 24, D:2) a +0 hand axe (46, 33, D:2) 20 stones (47, -1, D:2) a +0 dagger (54, -7, D:2) a +0 leather armour (56, -7, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, -28, D:3) the +1 leather armour "Keriqeant" {MP+9 Dex+4} It affects your dexterity (+4). It affects your magic capacity (+9). a +1 leather armour (13, -17, D:3) 16 arrows