Dungeon Crawl Stone Soup version 0.19.4-9-g45fd643 (webtiles) character file. 0 Gargoyl the Skirmisher (level 1, 15/19 HPs) Began as a Ghoul Abyssal Knight on Feb 21, 2017. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (52 turns). Gargoyl the Skirmisher (Ghoul Abyssal Knight) Turns: 52, Time: 00:00:18 Health: 15/19 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 0/1 EV: 11 Int: 7 God: Lugonu [......] Gold: 15 SH: 0 Dex: 6 (8) Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold + + . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) d - ring of protection from cold @: rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a ring of protection from cold (left claw) Comestibles c - a meat ration Skills: + Level 3.2 Fighting + Level 1.7 Axes + Level 1.7 Armour + Level 0.8 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The quasit shimmers and seems to become two! The quasit closely misses you. x3; The quasit completely misses you. The quasit claws you but does no damage. The quasit claws you. You feel clumsy. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit closely misses you. The rakshasa weaves an illusion. The quasit bites you. You feel clumsy. The quasit completely misses you. The quasit barely misses you. The quasit bites you. The quasit closely misses you. The quasit claws you but does no damage. Unknown command. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. d - a ring of protection from cold (left claw) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #♣ ♣# #.♣.# #@# #P.P# #P♣.♣P# #♣...♣# ... .≈8≈. .≈≈≈. #.≈#≈.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gargoyl the Ghoul Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 30 | Abyss:1 | Noticed a rakshasa 32 | Abyss:1 | Noticed a quasit 34 | Abyss:1 | Noticed a small abomination 50 | D:1 | Escaped the Abyss 52 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Armor: Leather armour || 6 Dodge: Dodged || 13