Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 0, D:1) a potion of degeneration a +0 club (11, -5, D:1) a +0 club (13, -10, D:1) a +0 leather armour (17, -27, D:1) a +0 leather armour (17, 2, D:1) 25 stones (18, -24, D:1) 12 arrows (25, -11, D:1) a +0 club (25, -2, D:1) a +0 leather armour (38, -8, D:1) a +0 whip (42, 5, D:1) a +5 dagger (47, -23, D:1) a stone (47, -21, D:1) a stone (60, -2, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, 0, D:2) a +0 spear (8, 29, D:2) a +0 whip 18 stones (11, -6, D:2) a cursed +0 dagger (14, 25, D:2) 17 stones (14, 44, D:2) 4 large rocks (16, 2, D:2) a cursed -2 hunting sling a +0 club 17 stones (18, 3, D:2) a stone (19, 3, D:2) a stone (20, 3, D:2) a stone (21, 3, D:2) a stone (25, -1, D:2) a +0 hand axe (27, 25, D:2) a +0 whip (30, 4, D:2) a +0 whip (30, 26, D:2) 9 stones (34, 25, D:2) a +0 dagger (38, 1, D:2) a +0 club a +0 mace (39, 0, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club (40, 0, D:2) a +0 hunting sling 19 stones (46, 29, D:2) 3 fruits Level 3 of the Dungeon (0, 0, D:3) a bread ration (2, 1, D:3) a +0 dagger (2, 2, D:3) a +0 short sword a stone (3, 1, D:3) a stone (4, 1, D:3) a stone (5, 1, D:3) a stone (5, 2, D:3) a stone (26, -17, D:3) 6 curare-tipped needles (40, 4, D:3) a +0 hand axe (41, 5, D:3) a +0 club (42, -20, D:3) a +2 robe of cold resistance (43, 16, D:3) a +0 dagger a +0 ring mail (44, -18, D:3) a +0 hand axe a +0 leather armour (44, -17, D:3) a +0 dagger a cursed +0 robe (44, 16, D:3) a +0 whip (44, 17, D:3) a +0 whip (45, -18, D:3) a +0 dagger a +0 robe (46, -18, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Gaetz's Weapon Shop a cursed -3 club (1 gold) a +0 rapier (56 gold) a +1 dagger of venom (131 gold) the +3 halberd of Due Proportion {flame, Int+2} (467 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). a +0 dagger (28 gold) the +7 dagger "Uca Piaq" {elec, rElec Dex+3} (844 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It insulates you from electricity. a +0 mace (42 gold) a +0 club (14 gold) a +2 trident of flaming (256 gold) a +0 spear (42 gold) [Shop] Duonufom's Elemental Accessories a fan of gales (520 gold) an uncursed staff of cold (325 gold) Sif Muna's Almanac of the Mountains (780 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Leda's Liquefaction Hexes/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 a wand of flame (21/48) (149 gold) (0, 0, D:4) a +0 mace (7, -6, D:4) 23 stones (10, -29, D:4) 20 arrows (10, -27, D:4) a +0 robe (13, -9, D:4) 10 poisoned needles (14, -11, D:4) a +0 helmet (15, -22, D:4) a +0 robe (15, -11, D:4) a scroll of noise (16, -9, D:4) 13 stones (18, -31, D:4) an uncursed ring of stealth (19, -28, D:4) 14 stones (19, -16, D:4) 23 bolts (20, -27, D:4) a cursed -1 club (25, -33, D:4) a +0 naga barding (27, -41, D:4) a +0 scale mail (32, -7, D:4) a +0 dagger a +0 robe a +0 robe a +0 dagger (33, -7, D:4) a +0 leather armour a +2 flail of holy wrath (33, -6, D:4) a +0 leather armour a +0 whip (37, 7, D:4) 8 bolts (42, -33, D:4) a +0 falchion Level 5 of the Dungeon (3, 20, D:5) a +0 giant spiked club (10, 9, D:5) 18 arrows (22, -12, D:5) 23 sling bullets (25, 9, D:5) a scroll of immolation (27, -23, D:5) 4 fruits (34, -5, D:5) 18 stones (34, 1, D:5) 25 bolts (37, 7, D:5) a bread ration (40, 31, D:5) 14 bolts (45, 6, D:5) a bread ration (50, 19, D:5) a +0 dagger a +0 ring mail (51, 7, D:5) 3 tomahawks (61, 8, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 ring mail (8, 26, D:6) a cursed +0 ring mail (9, 28, D:6) 16 stones (10, 21, D:6) a +0 short sword a +0 leather armour a +0 whip a +0 dagger a +0 robe (10, 27, D:6) a +0 giant club (11, 23, D:6) a +0 dagger a +0 robe (18, 8, D:6) a +0 falchion a cursed -1 scale mail (18, 39, D:6) 13 arrows (20, 44, D:6) a cursed +0 robe (32, 12, D:6) a +0 robe (40, 47, D:6) 28 sling bullets (43, -5, D:6) 18 stones (47, 20, D:6) a +0 hand axe (52, 41, D:6) a cursed -2 dagger (60, 51, D:6) a +0 war axe Level 7 of the Dungeon (22, -48, D:7) a -2 ring of intelligence (27, -32, D:7) 15 bolts (29, -41, D:7) a +0 hand axe (39, -43, D:7) a potion of degeneration (45, -35, D:7) 8 needles of confusion (48, -15, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, -15, D:8) 12 stones (2, -19, D:8) 25 stones (3, -14, D:8) a +0 plate armour (4, -15, D:8) 27 stones (7, 28, D:8) a +0 dagger a +0 robe a +0 trident (8, -1, D:8) a +0 shortbow 16 arrows (8, 0, D:8) a cursed +0 dagger a +0 ring mail a cursed -1 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 dagger (8, 1, D:8) 3 arrows (10, -10, D:8) a +4 ring mail of fire resistance (10, 17, D:8) a +0 giant spiked club (12, -1, D:8) a +0 dagger a +0 ring mail a +0 hand axe 3 tomahawks (12, 0, D:8) a +0 dagger a +0 robe (12, 1, D:8) 2 tomahawks a cursed +0 leather armour (12, 2, D:8) a +0 dagger a +0 robe (12, 14, D:8) a +0 hunting sling (12, 15, D:8) a +0 halberd (13, 17, D:8) a cursed -3 spear (14, -1, D:8) a +0 centaur barding (18, -11, D:8) 2 fruits (18, 4, D:8) a +0 hand axe a cursed +0 animal skin (18, 15, D:8) a +0 troll leather armour (18, 33, D:8) 16 stones (22, -11, D:8) a +0 leather armour (23, 3, D:8) 2 bread rations (23, 24, D:8) 2 tomahawks (27, -9, D:8) a +0 dagger (28, 14, D:8) 24 stones (29, 24, D:8) a +0 dagger of venom a +0 mace a +0 scale mail a tomahawk (30, -8, D:8) a +0 mace (30, 13, D:8) a +0 war axe (30, 24, D:8) a tomahawk (30, 28, D:8) a potion of degeneration (31, 24, D:8) a +0 chain mail (32, 6, D:8) a +0 mace (33, 6, D:8) 11 arrows (36, 20, D:8) 6 stones (36, 21, D:8) the cursed +0 leather armour "Zoohudum" {rC- MP+9 Str+5} It affects your strength (+5). It makes you vulnerable to cold. It affects your magic capacity (+9). It has a curse placed upon it. (40, -17, D:8) 8 arrows (41, 23, D:8) 10 stones (44, 18, D:8) a +0 falchion (45, 19, D:8) a +0 short sword 2 tomahawks a +0 scale mail a +0 flail a +0 dagger a +0 robe a +0 trident a +0 plate armour (47, -10, D:8) 25 arrows (47, 15, D:8) a +0 battleaxe (47, 26, D:8) a +2 vampiric battleaxe (48, 26, D:8) a +0 short sword (54, 26, D:8) 24 stones (57, 20, D:8) a +0 mace (62, 0, D:8) 21 stones Level 9 of the Dungeon (0, 0, D:9) a disc of storms (2, -28, D:9) a bread ration (12, -35, D:9) an uncursed ring of magical power a cursed amulet of inaccuracy (12, -17, D:9) a +0 giant club (18, 21, D:9) 20 stones (19, -33, D:9) a cursed +0 trident (19, 7, D:9) a +0 scale mail (26, -19, D:9) an uncursed staff of death (27, -33, D:9) a +0 mace a +0 robe (28, -18, D:9) a +0 robe (28, 16, D:9) a +0 giant spiked club a +0 giant club (29, -33, D:9) a +4 short sword a +0 robe a +0 battleaxe a cursed -1 robe (38, -26, D:9) a +0 naga barding (46, 19, D:9) a +0 chain mail (51, 3, D:9) a +0 falchion (52, -34, D:9) a +0 plate armour (52, -4, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a tomahawk (6, 0, D:10) a +0 giant club (7, 0, D:10) a +0 club a +0 scale mail a +0 hand axe a +0 dire flail a +0 plate armour a +0 mace 4 tomahawks a +0 leather armour (9, -26, D:10) a +0 ring mail (9, -22, D:10) a potion of resistance (10, -24, D:10) a +0 spear (11, -25, D:10) a +0 halberd (11, -23, D:10) a +0 spear (11, -12, D:10) a +0 short sword (12, -24, D:10) a +0 spear (13, -14, D:10) a +0 antimagic war axe 2 throwing nets a +0 ring mail (15, -26, D:10) 14 gold pieces (18, -26, D:10) a +0 war axe of venom a bailey (0, 0, Bailey) 358 gold pieces (0, 2, Bailey) the +9 hand axe of Peaduh {flame, rPois Str-3 Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It affects your intelligence (+6). It protects you from poison. (0, 3, Bailey) the Almanac of the Gliding Traveller Spells Type Level a - Recall Summoning/Translocation 3 b - Portal Projectile Translocation 3 c - Summon Lightning Spire Summoning/Air 4 d - Summon Forest Summoning/Translocation 5 (0, 4, Bailey) a +0 vampiric spear (7, 0, Bailey) a +0 chain mail (7, 1, Bailey) a +0 trident a +0 chain mail (7, 2, Bailey) a +0 arbalest 23 bolts a +0 scale mail (8, 1, Bailey) a +0 trident a +0 chain mail (11, 0, Bailey) 3 bolts (14, 3, Bailey) a bolt (15, 2, Bailey) a bolt (16, 2, Bailey) 5 bolts (18, 1, Bailey) a +0 halberd (unseen) (21, 4, Bailey) a bolt (23, 1, Bailey) a bolt (24, 1, Bailey) a +0 spear a +0 plate armour (24, 3, Bailey) a bolt a +0 halberd a +0 chain mail an orc skeleton (25, 1, Bailey) a +0 arbalest 10 bolts a +0 chain mail (26, 0, Bailey) a +0 hand axe of chopping (26, 2, Bailey) a +2 robe of magic resistance