Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d66d (webtiles) character file. 0 Gargoyl the Skirmisher (level 1, 19/19 HPs) Began as a Centaur Abyssal Knight on Dec 27, 2017. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (69 turns). Gargoyl the Skirmisher (Centaur Abyssal Knight) Turns: 69, Time: 00:00:25 Health: 19/19 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/2 EV: 9 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) Regen 0.1/turn d - ring of wizardry MPRegen 0.1/turn (no ring) @: very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a ring of wizardry (left hand) Comestibles c - a bread ration Skills: + Level 3.0 Fighting + Level 1.7 Axes + Level 1.3 Armour + Level 0.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History There is a gateway leading deeper into the Abyss here. You can't go up here! You feel yourself growing ill in the presence of the ancient zyme. The fire bat looks sick. The fire bat barely misses you. You plunge deeper into the Abyss. Found a club. Found a gateway leading deeper into the Abyss. You can't go down here! Unknown command. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. A killer bee and a meliai come into view. The killer bee buzzes angrily. The meliai buzzes angrily. Found a robe. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. d - a ring of wizardry (left hand) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣♣♣♣♣ ♣♣...P♣ ♣..@..♣ ♣......♣ ♣♣♣..♣.♣ ♣♣..♣♣ ♣.♣ ..♣ .♣♣ . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gargoyl the Centaur Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 60 | Abyss:1 | Noticed a small abomination 60 | Abyss:1 | Noticed an ancient zyme 62 | Abyss:1 | Noticed a fire bat 66 | Abyss:3 | Noticed a killer bee 66 | Abyss:3 | Noticed a meliai 67 | D:1 | Escaped the Abyss 69 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Dodge: Dodged || 1