Gargoyl Level 1 of the Dungeon (0, 0, D:1) 30 stones (14, 1, D:1) 12 stones (14, 10, D:1) a +0 hand axe (18, 15, D:1) a +0 club (21, 16, D:1) a +0 dagger (22, 32, D:1) a +0 leather armour (24, 32, D:1) a +0 spear (25, 5, D:1) a +0 ring mail (35, 25, D:1) a +0 robe (37, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, 19, D:2) a stone (8, 17, D:2) a +0 club a +0 hunting sling 26 stones (9, 13, D:2) a +0 dagger a +0 robe (12, 21, D:2) a +0 club (16, 8, D:2) a +0 pair of gloves (16, 12, D:2) 19 stones (17, 3, D:2) a +0 dagger (23, 26, D:2) a stone (24, 25, D:2) a +0 dagger of electrocution (26, 24, D:2) a +0 whip (36, 25, D:2) a +0 spear (37, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 4, D:3) a cursed -2 hand axe (4, 1, D:3) a +0 hand axe a +0 chain mail a +0 spear (5, 2, D:3) a +0 flail (6, 35, D:3) a +0 plate armour (10, 34, D:3) 20 bolts (12, 26, D:3) 13 poisoned needles (15, 12, D:3) a +0 mace (20, 39, D:3) a +0 scythe of slicing a +0 robe of magic resistance (24, 23, D:3) 12 stones (24, 39, D:3) a +0 scale mail (34, 5, D:3) a +0 hand axe (34, 6, D:3) 17 arrows (44, 7, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 dagger a +0 robe a +0 short sword (0, 18, D:4) a +0 dagger a +0 robe a +0 short sword of draining a +3 leather armour (1, 17, D:4) a +0 dagger a +0 robe (2, 0, D:4) a cursed -2 dagger a +0 robe (3, -10, D:4) a +0 robe (4, -2, D:4) 13 poisoned needles (5, 22, D:4) a +0 blowgun (6, 27, D:4) a +0 spear (10, 38, D:4) a cursed -1 ring mail (11, 27, D:4) a +0 mace (14, 33, D:4) a +0 ring mail (19, 30, D:4) a +0 whip (19, 38, D:4) 20 bolts (21, 12, D:4) a +0 giant spiked club (25, -3, D:4) 27 bolts (28, -6, D:4) a +0 rapier (28, -3, D:4) a +0 club a +0 leather armour (28, -1, D:4) a +0 short sword a +0 leather armour (32, 10, D:4) a +0 hand axe (32, 43, D:4) a +0 club (33, -2, D:4) a cursed +0 ring mail (34, 29, D:4) a cursed -2 club (47, 11, D:4) a +0 robe Level 5 of the Dungeon (6, 17, D:5) 18 stones (10, 3, D:5) a +0 dagger (15, 25, D:5) a +0 dagger (16, 15, D:5) 22 arrows (18, 25, D:5) a +0 hand axe a +0 leather armour (18, 26, D:5) a +0 hand axe 4 tomahawks a +0 chain mail (19, 25, D:5) a +0 leather armour (20, 24, D:5) a +0 short sword 2 tomahawks a +0 ring mail (20, 27, D:5) 13 stones (24, 25, D:5) a tomahawk (24, 27, D:5) 16 bolts (27, 4, D:5) a +0 scale mail (29, 27, D:5) a +0 mace (39, 26, D:5) 15 gold pieces (39, 27, D:5) 8 gold pieces (39, 28, D:5) 12 gold pieces (39, 29, D:5) 14 gold pieces (39, 30, D:5) 17 gold pieces (41, 24, D:5) a scroll of random uselessness Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -4, D:6) a +0 dagger a +0 robe (1, -1, D:6) a +0 short sword a +0 chain mail (1, 0, D:6) a +0 short sword (9, -1, D:6) a +0 blowgun (12, -11, D:6) the +1 leather armour of Boiling Hail {+Inv Regen+ Dex+5 Stlth+} It affects your dexterity (+5). It lets you turn invisible. It increases your rate of regeneration. It makes you more stealthy. (12, -1, D:6) 18 bolts (15, 18, D:6) a +0 giant spiked club (17, 12, D:6) a +0 robe (19, -14, D:6) a +0 scale mail (21, 3, D:6) a cursed -3 hand axe (22, 13, D:6) 14 arrows (33, 17, D:6) a +0 dagger (34, 12, D:6) a +0 morningstar of protection (34, 15, D:6) a +0 club a +0 leather armour a +0 dagger a +0 leather armour (34, 21, D:6) 9 bolts (35, 15, D:6) a +0 mace (39, -7, D:6) a +0 short sword (39, -6, D:6) a cursed -2 ring mail a +0 whip a +0 club (40, -6, D:6) a +0 giant club (41, -8, D:6) 25 arrows (41, -6, D:6) a +0 dagger (42, -17, D:6) a +0 leather armour (42, 20, D:6) 27 bolts (43, -7, D:6) a cursed +0 robe (47, 25, D:6) a +0 war axe (49, 29, D:6) a +0 falchion (52, -12, D:6) a +0 short sword a +0 robe a cursed +0 dagger (52, 30, D:6) a +0 longbow (53, -12, D:6) a +0 plate armour a +0 hand axe Level 7 of the Dungeon [Shop] Aqirghen's Weapon Shop a +2 spear of venom (218 gold) a +0 whip (35 gold) a +0 mace (42 gold) a +0 battleaxe (91 gold) a +0 falchion (42 gold) a +0 spear (42 gold) the +6 long sword "Atzo" {speed, *Drain rElec Int+5} (831 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+5). It insulates you from electricity. It causes draining when unequipped. 4 tomahawks (28 gold) 25 arrows (70 gold) a +0 hand axe (42 gold) (0, 0, D:7) a +0 quarterstaff (52, 50, D:7) a leopard gecko corpse (skeletalised by now) (61, 28, D:7) a cursed +0 helmet Level 8 of the Dungeon (0, 0, D:8) 17 gold pieces (14, 24, D:8) a cursed -1 dagger (21, 19, D:8) 26 stones a worker ant corpse (36, 25, D:8) a quokka corpse