Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -22, D:1) a +0 hunting sling (13, 11, D:1) a +0 whip (14, 3, D:1) a +0 club (20, -27, D:1) a +0 short sword a stone (23, -27, D:1) a +0 ring mail (24, -15, D:1) 30 stones (24, 10, D:1) 23 arrows (28, -10, D:1) a +0 mace (35, -8, D:1) 9 bolts (36, -2, D:1) a +0 leather armour (37, -26, D:1) a +0 ring mail (41, -30, D:1) a +0 dagger (46, -31, D:1) a +0 ring mail (48, -5, D:1) 3 stones (50, -1, D:1) a stone (50, 2, D:1) a +0 short sword Level 2 of the Dungeon (7, -26, D:2) a +0 pair of boots (14, -31, D:2) 13 stones (15, -29, D:2) a +0 dagger (18, -8, D:2) a cursed -2 dagger (20, -31, D:2) a +0 dagger (22, -31, D:2) a cursed -2 club (28, -17, D:2) a +0 dagger (40, -11, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -12, D:3) 17 sling bullets (4, 23, D:3) a cursed -2 dagger (5, 13, D:3) a +0 short sword (5, 17, D:3) a +0 halberd (6, -10, D:3) 9 arrows (6, 13, D:3) a +0 whip (10, 12, D:3) a +0 dagger 16 stones (12, 3, D:3) 13 stones (14, 4, D:3) a +0 dagger (18, -4, D:3) 23 arrows (23, -2, D:3) a +0 ring mail a +0 dagger (25, 9, D:3) a +0 dagger a +0 robe of magic resistance (26, 9, D:3) a +0 hand axe (27, 2, D:3) 24 sling bullets (27, 9, D:3) a +0 flail (27, 16, D:3) a +0 whip (28, -16, D:3) a +0 mace (28, -14, D:3) a +0 mace (29, -23, D:3) a +0 mace (29, -22, D:3) a +0 mace (29, -21, D:3) a +0 mace (29, -18, D:3) a +0 mace (29, -17, D:3) a +0 mace (29, -15, D:3) a +0 mace (29, 1, D:3) a +0 robe a +2 scimitar (29, 2, D:3) a +0 robe a +0 hand axe (30, -22, D:3) a +4 quarterstaff of chaos a +0 mace (30, -21, D:3) a +0 mace (30, -19, D:3) a +0 mace (31, -23, D:3) a +0 mace (31, -22, D:3) a +0 mace (31, -21, D:3) a +0 mace (33, 0, D:3) a +0 robe a +0 falchion (35, 2, D:3) a +0 robe a cursed +2 mace of freezing (40, 4, D:3) 13 poisoned needles Level 4 of the Dungeon [Shop] Mocaest's Armour Emporium a cursed +0 leather armour (12 gold) a +2 robe of magic resistance (212 gold) the +0 cloak "Jaxuh" {rC++} (348 gold) It greatly protects you from cold. a cursed +0 leather armour (12 gold) a +1 leather armour of cold resistance (168 gold) a +0 leather armour (24 gold) a +0 pair of boots (54 gold) a +0 chain mail (54 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (469 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +1 leather armour of cold resistance (168 gold) a +0 leather armour (24 gold) (0, 0, D:4) a +0 giant spiked club (10, -11, D:4) a +0 ring mail (22, -18, D:4) a +0 giant spiked club (35, 5, D:4) a +0 mace (50, -6, D:4) a cursed -2 hand axe (51, -2, D:4) a +0 club (60, -10, D:4) a +0 club (61, -10, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 1, D:5) a +0 dagger (unseen) (20, 20, D:5) a +0 spear (23, 22, D:5) 13 gold pieces (28, 24, D:5) a +0 quarterstaff (30, 22, D:5) a +0 dagger (34, 18, D:5) a +0 flail