Gargoyl Level 1 of the Dungeon (10, 26, D:1) a +0 spear (15, -5, D:1) a +0 chain mail (19, -29, D:1) a +0 leather armour (20, 12, D:1) 23 sling bullets (25, -18, D:1) a +0 club (30, 12, D:1) a +0 club (31, -24, D:1) 26 sling bullets (35, -7, D:1) a +0 hunting sling (38, -13, D:1) 15 bolts (43, -14, D:1) a +0 short sword (44, 16, D:1) a +0 club (57, 23, D:1) a +0 hunting sling Level 2 of the Dungeon (1, 13, D:2) a +0 club (14, 2, D:2) a +0 club (16, 10, D:2) a stone (16, 13, D:2) a +0 dagger a +0 club 17 stones (28, 3, D:2) 9 stones (31, 8, D:2) a +0 dagger (56, -18, D:2) a cursed +0 leather armour (57, -14, D:2) a +0 club (59, -3, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a cursed -2 dagger (4, -3, D:3) a +0 scale mail (5, -4, D:3) a +0 quarterstaff (5, 3, D:3) a +0 scale mail (6, -2, D:3) a cursed -3 ring of protection (7, 2, D:3) +0 steam dragon scales (13, 26, D:3) a +3 leather armour (15, -5, D:3) 27 stones (15, 0, D:3) 6 poisoned needles (19, 11, D:3) a +0 scale mail a +0 hand axe (19, 12, D:3) a +0 whip (19, 13, D:3) a +0 leather armour a +0 morningstar (19, 15, D:3) 19 stones (20, 13, D:3) a +0 ring mail a +0 whip (26, 30, D:3) a +0 club (29, 29, D:3) a +0 leather armour of cold resistance (33, 7, D:3) a +0 spear (35, 9, D:3) 21 stones (35, 18, D:3) a cursed +0 leather armour (35, 31, D:3) a +0 long sword (42, -6, D:3) a +0 ring mail (44, 20, D:3) a +0 dagger (54, 9, D:3) a +0 dagger a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 flail (58, 24, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Hunir's Antique Weapon Emporium a +2 great sword of electrocution (648 gold) a +2 trident of protection (372 gold) a +5 blowgun (678 gold) a +0 quarterstaff (92 gold) the +1 great mace of the Silent Majority {flame, Fragile rElec rC+++ Dex-3} (1237 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It renders you almost immune to cold. It insulates you from electricity. It will be destroyed if unequipped. a cursed -3 mace (2 gold) a +0 trident (80 gold) a +0 falchion (69 gold) the +9 short sword "Kyvvyec" {pierce, rC++ Stlth+} (1766 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. It makes you more stealthy. (6, 25, D:4) a +0 whip (9, 7, D:4) a +1 ring of slaying (16, 37, D:4) a +0 robe (17, 23, D:4) a +0 mace a +0 flail a +0 ring mail (18, 22, D:4) a +0 trident a +0 ring mail (19, 10, D:4) a +0 giant club (21, -3, D:4) 5 needles of sleeping (22, 19, D:4) a +0 hand axe (24, 19, D:4) a +0 trident Level 5 of the Dungeon (16, -33, D:5) a +0 club (23, 4, D:5) 21 arrows (28, -14, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (35, 4, D:5) a +0 club a +0 club a +0 dagger a +0 robe (49, -24, D:5) a quokka corpse (skeletalised by now) (50, -30, D:5) a +0 war axe