Gargoyl Level 1 of the Dungeon (6, -6, D:1) 14 stones (10, -5, D:1) a +0 spear (18, -8, D:1) 11 poisoned needles (24, -26, D:1) a +0 club (26, -22, D:1) a +0 leather armour (36, 0, D:1) a stone (37, 0, D:1) a stone (41, 3, D:1) 12 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 15, D:2) a +0 club a scroll of random uselessness (7, 29, D:2) 27 sling bullets (7, 30, D:2) a +0 club (11, 11, D:2) a +0 dagger (11, 19, D:2) a stone (11, 42, D:2) a +0 chain mail (14, 21, D:2) a stone (18, 8, D:2) a scroll of random uselessness (24, 7, D:2) 13 stones (28, 32, D:2) a +0 dagger (33, 20, D:2) a +0 club (37, 5, D:2) a throwing net (37, 10, D:2) a stone (37, 14, D:2) a +0 club a stone (44, 7, D:2) a scroll of identify (44, 8, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -19, D:3) a +0 dagger (9, -4, D:3) 17 arrows (12, -4, D:3) a +0 short sword (13, -15, D:3) 2 stones (15, -17, D:3) a stone (16, -23, D:3) a stone (16, -22, D:3) 2 stones (16, -21, D:3) a +0 hand axe a +0 leather armour a cursed -1 short sword a +0 ring mail (16, -20, D:3) a +0 club 18 stones (16, -19, D:3) a +0 club a +0 leather armour (16, -18, D:3) a stone (32, -39, D:3) a +0 leather armour (34, -6, D:3) a +0 hand axe a +0 ring mail (34, -4, D:3) a +1 dagger of speed a +0 robe a +0 club a +0 club (35, 4, D:3) 11 bolts (36, -42, D:3) a +0 robe (36, -3, D:3) a +0 dagger a +0 leather armour (37, 13, D:3) a stone (38, -2, D:3) a +0 whip (40, 2, D:3) 15 stones (51, -3, D:3) a +0 falchion (56, -3, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) a -4 ring of intelligence (13, 25, D:4) a +0 chain mail (14, 14, D:4) a +0 club (14, 16, D:4) the cursed +3 dagger "Bumukhla" {pierce, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It has a curse placed upon it. (15, 5, D:4) 27 stones (17, 3, D:4) a +0 hand axe (19, 34, D:4) a +0 cloak (25, 30, D:4) 18 poisoned needles (34, 48, D:4) a +0 ring mail a +0 dagger (35, 47, D:4) a +0 leather armour a +0 leather armour a +0 club (36, 41, D:4) a +0 dagger a +0 robe (37, 10, D:4) a +0 hand axe (37, 40, D:4) a +0 chain mail a +0 flail (39, 39, D:4) 15 stones (44, 18, D:4) a +0 leather armour a +0 club (51, 15, D:4) an uncursed ring of ice (51, 30, D:4) 2 potions of degeneration (55, 15, D:4) a +0 club a +0 ring mail (61, 6, D:4) a scroll of random uselessness Level 5 of the Dungeon [Shop] Tyrem's Jewellery Emporium a +6 ring of protection (1092 gold) the ring "Fanoru" {*Tele rC- rN+ MR+ Dex+4} (359 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of protection from cold (350 gold) a +5 ring of dexterity (576 gold) an uncursed amulet of faith (560 gold) an uncursed ring of magical power (280 gold) a +3 ring of intelligence (219 gold) an uncursed ring of protection from magic (350 gold) a +2 ring of dexterity (105 gold) the amulet "Daym" {Spirit rC+ MP+9 Str+3} (968 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It protects you from cold. It affects your magic capacity (+9). (0, 0, D:5) a +3 dagger (0, 2, D:5) an uncursed staff of power (3, 36, D:5) a cursed +0 club (3, 39, D:5) 5 needles of sleeping (6, 4, D:5) a +0 arbalest (6, 29, D:5) a +0 leather armour (7, 16, D:5) 21 bolts (15, 30, D:5) a +0 short sword (16, 34, D:5) 21 stones (17, 26, D:5) a +0 robe (18, 6, D:5) 3 tomahawks (21, 8, D:5) a +0 plate armour (22, 3, D:5) a +0 falchion (27, 13, D:5) a +2 whip of freezing a +0 robe a +0 animal skin (28, 6, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) 12 poisoned needles (7, 23, D:6) a +0 club (10, 27, D:6) a +0 giant club (11, 9, D:6) a +0 giant club (21, 40, D:6) a +0 plate armour (25, 0, D:6) a +0 club (25, 37, D:6) a +0 mace a +0 robe (29, 34, D:6) a +0 dagger (42, 47, D:6) 12 stones (45, 13, D:6) a +0 trident 2 tomahawks (45, 14, D:6) a +0 whip a +0 dagger a +2 robe of magic resistance (45, 15, D:6) a +0 dagger a +0 scale mail (47, -2, D:6) a potion of degeneration (47, 6, D:6) a +0 dagger a +0 leather armour (47, 25, D:6) a +0 whip a +0 robe (51, 19, D:6) a +0 club (52, 18, D:6) a +0 flail (52, 31, D:6) 3 large rocks 2 potions of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (0, 1, D:7) a +0 whip a +0 halberd (2, 6, D:7) a +0 pair of gloves (3, -10, D:7) 17 arrows (3, -9, D:7) a +0 short sword (4, -25, D:7) a +0 flail (9, -21, D:7) a +0 robe a cursed +3 halberd a +0 robe (10, -21, D:7) a cursed -2 dire flail a +0 robe a +2 flail a +0 robe a +0 dagger a +0 robe (11, 24, D:7) 13 sling bullets (15, 25, D:7) a +0 hunting sling (26, -16, D:7) a +0 short sword (26, 27, D:7) 19 bolts (29, -14, D:7) a +0 leather armour a +0 whip (29, -13, D:7) a cursed -2 mace (35, -10, D:7) a +0 dagger of draining (35, 14, D:7) a +0 ring mail 21 sling bullets a +0 quarterstaff a +0 hunting sling (35, 15, D:7) a sling bullet (35, 16, D:7) a sling bullet (35, 18, D:7) a sling bullet (37, 12, D:7) an uncursed ring of fire (39, -15, D:7) a +0 quarterstaff a +0 robe (39, -12, D:7) a +0 flail a +0 robe (39, -2, D:7) a +0 halberd (40, -2, D:7) a +0 flail (40, -1, D:7) 4 tomahawks (41, -14, D:7) a +0 dagger a +0 leather armour a +0 club 2 tomahawks a +0 ring mail (41, -2, D:7) a +0 spear (43, -18, D:7) a +1 spear of piercing (45, -18, D:7) a +0 spear (45, -17, D:7) a +0 spear (46, -18, D:7) a +0 whip a +0 leather armour a cursed -2 dagger (47, -18, D:7) a +0 dagger a +0 robe a +0 dagger a cursed -2 robe a +0 club a +0 ring mail (60, -15, D:7) a +0 helmet Level 8 of the Dungeon (1, -23, D:8) a +0 flail (5, -18, D:8) 9 stones a +1 spear of venom a +0 club a +0 scale mail (5, -15, D:8) a stone a +0 spear (5, -14, D:8) 2 stones (5, -13, D:8) a stone (6, -17, D:8) 8 stones a +2 spear of piercing (8, -40, D:8) a +0 club (10, -55, D:8) a +0 dagger (12, -14, D:8) a +0 chain mail (26, -7, D:8) an arrow (27, -9, D:8) an arrow (27, -4, D:8) an arrow (27, -2, D:8) a +0 shortbow 11 arrows (28, -31, D:8) a +0 plate armour (28, -21, D:8) a +0 giant spiked club (28, -6, D:8) an arrow (31, -14, D:8) a +0 leather armour (33, -17, D:8) 4 large rocks (34, -8, D:8) a +0 long sword (44, -39, D:8) 22 stones (44, -23, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 antimagic giant spiked club a +2 antimagic short sword (11, -17, D:9) 23 poisoned needles (11, 18, D:9) a +0 hunting sling (19, 19, D:9) a +0 mace (22, -3, D:9) a +0 mace a +0 ring mail (23, -3, D:9) a +0 mace of crushing a +0 plate armour (24, -3, D:9) a +0 club a +0 scale mail (26, -16, D:9) 19 stones (31, 4, D:9) a +0 short sword (32, 4, D:9) a +0 robe a +0 dagger (33, 1, D:9) a +0 mace (33, 2, D:9) a +0 short sword (33, 4, D:9) a +0 ring mail a +0 flail (36, 18, D:9) a +0 falchion (42, 8, D:9) a stone a +0 short sword (43, 8, D:9) 3 stones a +0 club (44, 8, D:9) a stone (47, -17, D:9) a +2 falchion the +9 great sword "Tebloev" {freeze, rF- MR+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you see invisible. (48, -13, D:9) 15 bolts (52, -7, D:9) a +0 short sword (53, 19, D:9) an arrow (53, 20, D:9) an arrow (53, 21, D:9) an arrow (53, 23, D:9) a +0 dagger a +0 robe (54, 23, D:9) a +0 shortbow 6 arrows (54, 24, D:9) a +0 club (55, 24, D:9) a +0 dagger a +0 robe an arrow (61, -12, D:9) a +0 leather armour a +0 flail a +0 leather armour a +0 flail (61, -11, D:9) a +0 ring mail a +0 chain mail a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (2, 0, Lair:1) the amulet of Rud Zasm {Faith rF+ rC++ Dex+2 Slay-2} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from fire. It greatly protects you from cold. (3, 0, Lair:1) an uncursed staff of poison (4, 0, Lair:1) 16 gold pieces (5, -18, Lair:1) a +0 chain mail (7, -18, Lair:1) a +0 leather armour (9, -21, Lair:1) 8 bolts (12, 4, Lair:1) 9 arrows (16, -47, Lair:1) a +0 chain mail (16, -1, Lair:1) a +3 hunting sling of velocity (20, -12, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 27 arrows (27, -5, Lair:2) 18 bolts (31, 5, Lair:2) 26 bolts (33, 30, Lair:2) 13 arrows (34, 23, Lair:2) a +0 scale mail (35, 28, Lair:2) a +0 leather armour (39, 26, Lair:2) an uncursed staff of power (40, 23, Lair:2) 15 stones (41, 3, Lair:2) the +1 robe "Yjety" {rPois Dex+2 Stlth-} It affects your dexterity (+2). It protects you from poison. It makes you less stealthy. (49, 4, Lair:2) a +0 leather armour (49, 7, Lair:2) 3 tomahawks Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 stones (3, -17, Lair:3) 29 stones (15, -29, Lair:3) 26 stones (15, -26, Lair:3) a +0 battleaxe (18, -7, Lair:3) a potion of lignification (33, -19, Lair:3) a +0 pair of gloves (40, -22, Lair:3) a book of Cantrips (45, -28, Lair:3) 14 stones (49, -38, Lair:3) 4 javelins (52, -39, Lair:3) a +2 great sword a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of remove curse (1, -4, Lair:4) 21 gold pieces (4, -7, Lair:4) a book of Spatial Translocations (5, 30, Lair:4) a wand of acid (6) (10, -4, Lair:4) a basilisk corpse (skeletalised by now) (12, 26, Lair:4) 10 gold pieces (14, 1, Lair:4) a +0 leather armour (14, 8, Lair:4) a +0 rapier (16, 23, Lair:4) 22 gold pieces (20, 24, Lair:4) a ration (21, 23, Lair:4) 14 gold pieces (21, 24, Lair:4) 17 sling bullets (41, 19, Lair:4) an uncursed staff of conjuration