Gargoyl Level 1 of the Dungeon (0, 0, D:1) 25 stones (1, -6, D:1) a cursed -2 club (17, 12, D:1) 27 stones (20, 12, D:1) a cursed -1 dagger (20, 15, D:1) 24 bolts (26, 22, D:1) a +0 club (30, 22, D:1) a +0 leather armour (32, -12, D:1) a +0 club (40, -24, D:1) a +0 hand axe (40, -9, D:1) a +0 club (40, 24, D:1) a +0 club (44, 0, D:1) a +0 short sword (45, -2, D:1) a stone (46, -4, D:1) a stone (51, 7, D:1) a +0 club (51, 8, D:1) a +0 club (58, 32, D:1) 13 stones Level 2 of the Dungeon (2, 42, D:2) a +0 cloak (3, 28, D:2) a +0 hand axe (3, 29, D:2) a +0 scale mail (19, 12, D:2) 16 stones (20, 5, D:2) a +0 dagger (27, 7, D:2) a +0 club (32, 5, D:2) 9 stones (40, 7, D:2) a +0 whip (60, 12, D:2) 12 stones (66, 17, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -25, D:3) a +0 short sword (2, -5, D:3) 12 poisoned needles (4, -16, D:3) a +0 scythe a +0 robe (6, 2, D:3) 17 stones (8, -34, D:3) a +0 leather armour (8, 17, D:3) a +0 club (10, -27, D:3) a +0 plate armour (10, 15, D:3) a +0 leather armour (12, 2, D:3) a cursed +0 club (14, 2, D:3) a +0 club (16, -27, D:3) a +0 mace a +0 dagger a +0 leather armour (16, -26, D:3) a +0 club (19, 4, D:3) a +0 flail a +0 chain mail (22, 4, D:3) a +0 dagger (29, -27, D:3) 2 stones (33, -27, D:3) a stone (44, 2, D:3) a +0 dagger (45, -18, D:3) a +0 club a +0 hunting sling 24 stones (45, -17, D:3) a +0 spear (47, -15, D:3) a stone Level 4 of the Dungeon [Shop] Kaneju's Antique Armour Emporium a +1 plate armour of magic resistance (980 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 pair of boots (126 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) the cursed +1 robe of Experimentation {Dex+2} (389 gold) It affects your dexterity (+2). It has a curse placed upon it. a +0 leather armour (56 gold) a cursed +0 robe (2 gold) a +2 scale mail of poison resistance (504 gold) a +2 scale mail of cold resistance (588 gold) (0, 0, D:4) 13 bolts (4, -14, D:4) 22 stones (12, -45, D:4) a +0 whip (12, -44, D:4) a +0 spear (13, -44, D:4) a +0 whip (16, -13, D:4) 29 sling bullets (17, -23, D:4) a +0 club (18, -23, D:4) a +0 club (18, -8, D:4) a +0 spear (19, -24, D:4) a +0 trident (19, -23, D:4) a +0 leather armour a +0 whip (22, -20, D:4) a +0 scale mail (22, -1, D:4) 22 bolts (24, -37, D:4) a +0 robe a +0 dagger (25, -43, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Huaclux's Weapon Boutique a +0 falchion (45 gold) a +0 long sword (52 gold) 20 arrows (60 gold) a +0 hand axe (45 gold) a +0 war axe (52 gold) the +6 lajatang of Infinity {freeze, *Corrode MR- Dex+8} (1065 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+8). It affects your resistance to hostile enchantments. It may corrode you when you take damage. 21 sling bullets (157 gold) the +1 shortbow "Baykkil" {venom, *Corrode +Fly Int+2 Dex+2} (307 gold) It poisons the ammo it fires. It affects your intelligence (+2). It affects your dexterity (+2). It lets you fly. It may corrode you when you take damage. a +0 morningstar of protection (102 gold) a +0 glaive (97 gold) [Shop] Zeemen's Book Shop a book of Callings (360 gold) a book of Maledictions (300 gold) Sif Muna's Catalogue of Shifting Evil (730 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Spider Form Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Hydra Form Transmutation 6 a book of Cantrips (240 gold) a book of Minor Magic (240 gold) a book of Burglary (900 gold) the Grimoire of the Six Wars (552 gold) Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Inner Flame Hexes/Fire 3 d - Spider Form Transmutation/Poison 3 e - Discord Hexes 8 a book of Beasts (660 gold) a book of Power (540 gold) a book of Debilitation (480 gold) a book of Power (540 gold) a book of Geomancy (420 gold) a book of Changes (300 gold) [Shop] Udweux's Weapon Emporium a +0 mace (39 gold) a +0 falchion (39 gold) a +0 flail (45 gold) a +5 great mace of crushing (477 gold) 18 sling bullets (117 gold) a +0 hand crossbow (45 gold) the +1 hand axe "Jualicri" {antimagic, SInv} (327 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you see invisible. 12 bolts (31 gold) a +0 quarterstaff (52 gold) the cursed +1 whip of Keihac {freeze, rC+} (266 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It has a curse placed upon it. a +0 dagger (26 gold) a +0 war axe (45 gold) the +9 dagger "Ogaef" {pierce, Dex+2} (769 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). 13 stones (16 gold) [Shop] Emuges's Weapon Boutique 23 stones (34 gold) a +1 morningstar of protection (177 gold) a +0 trident (52 gold) a +0 club (15 gold) a +0 long sword (52 gold) a +2 long sword of holy wrath (274 gold) 8 bolts (24 gold) a cursed -3 rapier (1 gold) 12 arrows (36 gold) 24 stones (36 gold) [Shop] Tikuk's Distillery a potion of ambrosia (104 gold) a potion of curing (39 gold) 2 potions of curing (78 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of degeneration (13 gold) (2, 14, D:5) an uncursed amulet of harm (5, 8, D:5) a ration (6, 8, D:5) a ration (16, 19, D:5) a +0 glaive a +0 chain mail (18, 24, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 mace (19, 35, D:5) a +4 dagger (24, 18, D:5) a +0 giant club (25, 17, D:5) a cursed +0 dagger a +0 robe a cursed +0 giant spiked club (29, 18, D:5) a +0 robe (31, 26, D:5) a +0 flail a +0 ring mail a +0 flail (37, 36, D:5) an arrow (37, 37, D:5) an arrow (37, 39, D:5) 24 arrows a +0 shortbow (39, 8, D:5) a +0 whip a +0 spear (39, 9, D:5) a +0 leather armour a +0 whip (41, 9, D:5) a throwing net a +0 halberd (42, 9, D:5) a +0 whip (52, 24, D:5) 2 curare-tipped needles (53, 17, D:5) a +0 flail Level 6 of the Dungeon (1, -1, D:6) a +0 giant club (4, -9, D:6) a +0 blowgun (7, 15, D:6) a +0 club a +0 club a +0 club a +0 whip a gnoll corpse (skeletalised by now) (16, 2, D:6) a +0 robe a cursed +4 short sword of freezing (20, -1, D:6) a +4 halberd of freezing a cursed -2 robe (20, 0, D:6) a +0 mace a +0 robe (21, 3, D:6) a cursed -3 quarterstaff (36, 14, D:6) a +0 long sword (43, 2, D:6) a +0 leather armour (48, -5, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (7, -16, D:7) 12 poisoned needles (24, -9, D:7) a +0 dagger (33, -2, D:7) 25 stones (34, -7, D:7) a scroll of teleportation (35, -10, D:7) a book of Frost (37, -4, D:7) a +0 hand axe (37, -3, D:7) a +0 club a +0 leather armour (37, 2, D:7) a +0 quarterstaff (38, -4, D:7) a +0 hand axe (40, -10, D:7) 10 gold pieces