Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -16, D:1) 5 tomahawks (9, 19, D:1) a +0 whip (16, -5, D:1) a +0 leather armour a +0 ring mail of magic resistance (20, 13, D:1) a +0 whip (25, 30, D:1) a +0 club (26, 1, D:1) a +0 club (27, -6, D:1) a +0 dagger (29, -16, D:1) 18 bolts (29, 23, D:1) a stone (30, 25, D:1) a stone (31, 31, D:1) a +0 short sword (32, 27, D:1) a +0 club (45, -11, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, -2, D:2) 18 stones (3, 17, D:2) a +0 club 15 stones (4, 12, D:2) a stone (4, 13, D:2) a stone (4, 15, D:2) a stone (6, 10, D:2) a stone (9, 1, D:2) a +0 club (13, 12, D:2) 11 sling bullets (15, 11, D:2) an uncursed ring of wizardry (18, 10, D:2) 25 sling bullets (19, -5, D:2) 14 arrows (19, 17, D:2) a +0 pair of boots (23, -8, D:2) a +0 robe (26, 12, D:2) a +0 scale mail (26, 16, D:2) 18 stones (27, 14, D:2) an uncursed amulet of the gourmand (29, -12, D:2) a +0 ring mail (33, -9, D:2) 11 stones (34, -12, D:2) a +0 dagger a +0 dagger (35, 2, D:2) a +0 club (37, 3, D:2) a +0 robe (38, 12, D:2) a stone (39, 14, D:2) a cursed -1 club 5 stones an uncursed ring of see invisible (41, 11, D:2) a stone (42, 11, D:2) a +0 robe (42, 13, D:2) 22 arrows (43, 11, D:2) a stone (43, 22, D:2) 24 stones (54, 17, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +7 club a +0 animal skin (1, 0, D:3) a +0 club (1, 1, D:3) 4 stones (2, 0, D:3) a cursed -2 club a +0 dagger a +0 dagger a +0 hunting sling 10 stones (2, 1, D:3) a +0 club (2, 9, D:3) a +0 dagger a +0 robe (2, 10, D:3) a +0 falchion a +0 leather armour (3, 10, D:3) a +0 short sword (5, 18, D:3) a +0 flail a +0 ring mail (11, 5, D:3) 6 bolts (18, 21, D:3) a +0 falchion (23, -11, D:3) 9 poisoned needles (23, 20, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Sigholo's Armour Shoppe the cursed +1 leather armour of Circular Logic {rPois MR+ Str-3 Int+4} (274 gold) It affects your strength (-3). It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 scale mail of poison resistance (156 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +2 cloak of invisibility (258 gold) a +0 helmet (54 gold) a +0 ring mail (48 gold) a +3 chain mail of cold resistance (318 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) (0, 0, D:4) a +0 short sword (0, 1, D:4) a +0 short sword (2, -1, D:4) a +0 mace (2, 1, D:4) a +0 robe a cursed -2 dagger (10, 21, D:4) 8 poisoned needles (12, 5, D:4) a +0 war axe a +0 robe a +0 dagger (12, 6, D:4) a +0 mace (12, 8, D:4) a +0 dagger a +0 robe (13, 15, D:4) a +0 ring mail (15, -2, D:4) a +0 dagger (23, 12, D:4) a +0 robe (26, 35, D:4) a +0 rapier of flaming a +0 leather armour (34, -1, D:4) a +0 helmet (36, 30, D:4) 31 stones (39, 31, D:4) a +0 short sword (43, 32, D:4) a +0 club (46, 1, D:4) a +0 long sword (48, 9, D:4) a cursed -1 club (51, 12, D:4) 8 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 scythe (5, -21, D:5) a +0 ring mail (11, 26, D:5) a +0 chain mail (15, -25, D:5) a scroll of random uselessness (18, -25, D:5) a +0 dagger (27, 25, D:5) a +0 giant spiked club (38, 18, D:5) a +0 leather armour (41, 11, D:5) 15 sling bullets (42, 24, D:5) a +0 dagger a +0 ring mail Level 6 of the Dungeon (3, 5, D:6) a cursed -3 trident (8, 34, D:6) 22 stones (14, 16, D:6) 19 stones (17, 9, D:6) a +0 club (17, 23, D:6) 15 poisoned needles (22, 4, D:6) a +0 club (23, -1, D:6) 12 sling bullets (29, 34, D:6) a +0 giant club (34, 23, D:6) a +0 dagger (37, 32, D:6) 29 stones (45, 34, D:6) a +0 club (48, 32, D:6) 18 poisoned needles Level 7 of the Dungeon (2, -23, D:7) a +0 flail a +0 chain mail (2, -2, D:7) a +6 spear of venom a +2 scale mail a +1 buckler a +0 club (3, -23, D:7) a +0 short sword a +0 leather armour (3, -22, D:7) a +0 dagger of speed a +0 robe (5, 0, D:7) a +0 buckler a +0 trident a +0 scale mail (5, 1, D:7) a +1 whip of electrocution a +0 leather armour (6, 1, D:7) a +1 trident of pain a +0 ring mail (7, -22, D:7) a +0 mace (7, 0, D:7) 16 stones a +2 spear of chaos a +0 spear (8, -1, D:7) a +0 halberd (8, 0, D:7) a +0 spear a +0 spear (11, 0, D:7) 13 stones (29, -22, D:7) 25 stones (32, -10, D:7) a cursed +0 ring mail (36, -4, D:7) a +0 club (36, 4, D:7) a +1 whip of freezing a +2 robe of magic resistance (37, 1, D:7) a +0 pair of gloves (41, -9, D:7) a +0 spear (42, -25, D:7) 23 stones (51, -8, D:7) a +0 hand axe (54, -12, D:7) a +0 dagger a +0 robe a +0 giant spiked club (55, -12, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 11 poisoned needles (6, -23, D:8) a +0 dagger a +0 robe (6, -22, D:8) 21 arrows (6, -21, D:8) a +0 flail (6, -20, D:8) a +0 war axe a +0 leather armour (8, 5, D:8) a +0 war axe (13, -4, D:8) a +0 giant spiked club (14, 4, D:8) 12 stones (24, -6, D:8) a +0 arbalest (27, -18, D:8) a +0 flail (35, -6, D:8) a +0 animal skin (35, -5, D:8) a +0 animal skin (44, -9, D:8) a +0 robe (45, -3, D:8) 12 stones (46, -10, D:8) 23 arrows (46, -2, D:8) a +0 quarterstaff (49, -13, D:8) the +9 staff of Olgreb {rPois} It protects you from poison. (49, -4, D:8) a scroll of remove curse (49, -3, D:8) a +0 scale mail (50, -7, D:8) a +0 ring mail (53, 1, D:8) a +0 war axe Level 9 of the Dungeon (1, 11, D:9) a +0 hunting sling (1, 16, D:9) a +0 giant club (2, -12, D:9) the +1 ring mail of the Special Stars {MP+9 Stlth+} It affects your magic capacity (+9). It makes you more stealthy. (3, -24, D:9) 25 sling bullets (5, -23, D:9) an uncursed ring of poison resistance (11, 13, D:9) a +0 flail of protection a cursed -2 spear (11, 14, D:9) a +0 flail (11, 15, D:9) a +0 halberd (14, 24, D:9) a +0 leather armour (16, -22, D:9) a +0 scale mail (18, -25, D:9) a +0 trident (19, -26, D:9) a +0 club a +0 giant club a +0 giant club (19, -25, D:9) a +0 dagger (22, -31, D:9) 26 arrows (29, -4, D:9) the cursed ring of Fufaph {rElec rC- rN+ EV-2} [ring of evasion] It affects your evasion (-2). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. the ring of the Death Scarab {Fire +Fly rElec rN++ Dex-4} [ring of fire] It enhances your fire magic. It affects your dexterity (-4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It greatly protects you from negative energy. It lets you fly. (32, -7, D:9) a cursed +0 pair of gloves (33, -5, D:9) a +0 pair of boots (34, -6, D:9) 23 stones (35, -6, D:9) 8 stones (38, -9, D:9) 18 sling bullets (38, -7, D:9) 12 poisoned needles (48, -1, D:9) 21 poisoned needles (55, 0, D:9) 8 sling bullets Level 10 of the Dungeon (21, -12, D:10) a +0 giant club (29, 28, D:10) 20 stones (30, 17, D:10) a scroll of random uselessness (31, -6, D:10) a +0 club (31, -5, D:10) a +0 hand axe (31, -4, D:10) a +0 club (32, -5, D:10) a +0 club (32, -4, D:10) a +0 dagger a +0 robe (32, -2, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, -5, D:10) a +0 hand axe a +0 mace (33, 34, D:10) a +0 ring mail (41, -2, D:10) a +0 falchion (43, 6, D:10) an uncursed ring of magical power (46, -2, D:10) a +0 robe a +0 dagger (46, 28, D:10) 15 stones (47, -2, D:10) a +0 leather armour 3 tomahawks of dispersal a +0 hand axe (47, -1, D:10) a +0 short sword (48, -2, D:10) a +0 ring mail a +0 flail (48, -1, D:10) a +0 hand axe (48, 5, D:10) 11 stones Level 11 of the Dungeon (0, 0, D:11) a +0 flail (11, -8, D:11) a +0 robe (16, -42, D:11) a +0 club (19, -6, D:11) a +0 dagger (25, -6, D:11) a +0 robe (30, -33, D:11) a +0 mace (31, -42, D:11) a +0 dagger a cursed +0 leather armour (31, -41, D:11) a +0 club a +0 robe (32, -42, D:11) a +0 dagger (33, -41, D:11) a +0 flail (34, -42, D:11) a cursed -1 giant club a +0 flail a +0 flail a +0 chain mail a +0 whip (35, -2, D:11) a +0 dagger a +0 robe (37, -24, D:11) a +0 leather armour (42, -12, D:11) a +0 flail a +0 plate armour (50, -9, D:11) a cursed +0 leather armour (51, -3, D:11) 4 needles of frenzy (51, -2, D:11) a +0 club a +0 dagger (51, -1, D:11) a +0 war axe a +0 leather armour a +0 ring mail (51, 0, D:11) a cursed -1 mace a +0 leather armour a +0 short sword a cursed +0 plate armour (55, -32, D:11) a +0 giant club a +0 giant club (56, 5, D:11) 18 stones Level 12 of the Dungeon (0, 0, D:12) a +0 robe (7, -3, D:12) a +0 scale mail (8, -18, D:12) the +5 chain mail of Hiakh {+Blink rElec rPois MR-} It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. (9, -49, D:12) 21 bolts (10, 1, D:12) 16 bolts (12, -58, D:12) a +0 robe (22, -26, D:12) 3 arrows (25, -23, D:12) an arrow (26, -14, D:12) a cursed -1 plate armour (27, -23, D:12) an arrow (28, -23, D:12) an arrow (29, -23, D:12) an arrow (30, -45, D:12) 3 large rocks (32, -34, D:12) 22 stones (32, -23, D:12) an arrow (33, -18, D:12) a large rock (34, -22, D:12) an arrow (35, -22, D:12) an arrow (36, -15, D:12) a large rock (38, -25, D:12) a cursed +0 mace a +0 robe a cursed +4 spear a +0 robe an arrow (39, -26, D:12) a +4 long sword a +0 robe (39, -25, D:12) 2 arrows (39, -24, D:12) a +4 flail a +0 robe (39, -23, D:12) a +0 shortbow 23 arrows (39, -22, D:12) a cursed -1 shortbow 21 arrows (39, -20, D:12) a +0 shortbow 8 arrows (40, -26, D:12) a +4 scimitar a +0 robe (40, -25, D:12) an arrow (40, -23, D:12) a +0 shortbow 25 arrows (40, -22, D:12) an arrow (40, -21, D:12) 3 arrows (40, -11, D:12) 3 large rocks (40, -8, D:12) a +0 flail (41, -49, D:12) 19 sling bullets (41, -22, D:12) a +0 shortbow 16 arrows (41, -21, D:12) a +0 shortbow a +0 shortbow 36 arrows (41, -9, D:12) a +2 mace of crushing a +0 plate armour (41, -8, D:12) a +0 dagger a +0 ring mail (42, -54, D:12) a +0 troll leather armour (42, -21, D:12) an arrow (42, -12, D:12) a hippogriff skeleton (49, -33, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) 21 arrows a +0 shortbow (1, 1, D:13) a +0 giant club a +0 giant spiked club (2, -2, D:13) 20 stones (2, 3, D:13) an arrow (2, 4, D:13) an arrow (2, 6, D:13) an arrow (3, -1, D:13) 19 sling bullets (10, 2, D:13) a +0 plate armour (13, 2, D:13) a +0 flail (17, 6, D:13) a cursed -2 long sword (22, 5, D:13) the +6 great mace "Qeantaf" {protect, rElec MR+} It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. It affects your resistance to hostile enchantments. the +1 dire flail of the Elven Halls {antimagic, +Fly Str+7 Dex-5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). It affects your dexterity (-5). It lets you fly. (25, 3, D:13) a +6 blowgun (25, 5, D:13) a +0 leather armour (26, 9, D:13) a +0 giant club (unseen) (28, 9, D:13) a +0 dire flail (still there?) a cursed +0 giant club (still there?) (29, 7, D:13) a +0 giant club (unseen) (32, 10, D:13) 12 poisoned needles (36, 4, D:13) 20 sling bullets (38, 22, D:13) a cursed ring of teleportation (43, 3, D:13) a manticore corpse (skeletalised by now) (49, 5, D:13) a +0 robe (50, 5, D:13) 4 scrolls of amnesia 7 potions of degeneration Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 silver tomahawks (11, -3, Lair:1) a +0 trident (24, -20, Lair:1) the +1 mace "Uziattass" {flame, Dex+3 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It lets you see invisible. (39, -2, Lair:1) a +0 mace (50, 0, Lair:1) a +0 robe (52, -5, Lair:1) a scarf of cloud immunity (52, 1, Lair:1) a +0 trident (53, -10, Lair:1) a curare-tipped needle (54, -6, Lair:1) a +0 whip Level 2 of the Lair of Beasts (17, 25, Lair:2) an uncursed amulet of the gourmand (18, 12, Lair:2) 21 stones (19, 28, Lair:2) a +0 short sword (20, -4, Lair:2) 11 stones (20, 28, Lair:2) a +2 short sword of flaming (20, 29, Lair:2) a +0 mace a +0 hand axe a +0 mace (23, 35, Lair:2) 12 arrows (31, 27, Lair:2) a cursed +0 plate armour (37, 17, Lair:2) 15 arrows (44, 1, Lair:2) an uncursed amulet of harm (46, 43, Lair:2) a +0 mace (48, 20, Lair:2) 23 stones (52, -3, Lair:2) 17 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (3, 9, Lair:3) a phial of floods (15, -19, Lair:3) 20 arrows (17, -19, Lair:3) a scroll of random uselessness (18, -7, Lair:3) 27 stones (19, -7, Lair:3) a +0 ring mail (23, 7, Lair:3) a +0 hunting sling (28, 14, Lair:3) a +0 fustibalus (28, 23, Lair:3) 14 gold pieces (28, 25, Lair:3) 18 gold pieces (29, 23, Lair:3) 16 sling bullets (29, 25, Lair:3) 22 sling bullets (30, 23, Lair:3) a crystal ball of energy (30, 25, Lair:3) 12 gold pieces (33, -18, Lair:3) a +0 dagger (35, -12, Lair:3) 21 bolts (43, -18, Lair:3) a +0 robe (43, 10, Lair:3) a +0 hunting sling (47, -5, Lair:3) a +0 hat (54, 14, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 stones (20, -3, Lair:4) 8 stones (33, -26, Lair:4) 14 poisoned needles (35, -5, Lair:4) the +7 dagger of Yxzus {elec, rElec rPois SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from poison. It lets you see invisible. (37, -6, Lair:4) a +0 falchion (39, -7, Lair:4) a +0 cloak Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (7, -28, Lair:5) the +4 spear of the Grave {pierce, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). (13, -56, Lair:5) 19 stones (14, -40, Lair:5) a +0 scale mail (26, -42, Lair:5) 22 bolts (27, -42, Lair:5) 11 arrows (38, -23, Lair:5) 17 arrows (42, -35, Lair:5) a +0 hat (43, -38, Lair:5) 9 stones (45, -32, Lair:5) a +0 mace (55, -45, Lair:5) a +0 robe (58, -20, Lair:5) 13 stones Level 6 of the Lair of Beasts (14, -21, Lair:6) a +0 mace (14, -14, Lair:6) a +0 shield (15, 8, Lair:6) a +0 ring mail (17, 9, Lair:6) a phantom mirror (21, -20, Lair:6) a +0 scale mail (26, -12, Lair:6) 17 arrows (54, -33, Lair:6) 15 bolts (54, -6, Lair:6) 22 sling bullets (62, -31, Lair:6) a +0 rapier (64, -37, Lair:6) a +0 helmet (68, -46, Lair:6) a cursed +0 ring mail (68, -34, Lair:6) a +0 pair of gloves