Dungeon Crawl Stone Soup version 0.24-a0-434-gd57e52fea8 (webtiles) character file. Game seed: 11261105653972552705 0 Gargoyl the Skirmisher (level 1, -11/19 HPs) Began as a Centaur Abyssal Knight on June 16, 2019. Was a Follower of Lugonu. Mangled by an ancient zyme (12 damage) ... on level 1 of the Abyss. The game lasted 00:00:11 (125 turns). Gargoyl the Skirmisher (Centaur Abyssal Knight) Turns: 125, Time: 00:00:12 Health: -11/19 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Lugonu [*.....] Gold: 10 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, diseased, very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.0 Fighting + Level 1.7 Axes + Level 1.3 Armour + Level 0.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You are suddenly pulled into a different region of the Abyss! You now have 10 gold pieces. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. You feel ill. You feel ill. You feel ill. A shadow comes into view. You barely miss the shadow. The shadow hits you. You closely miss the shadow. The shadow hits you! Unknown command. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss the ancient zyme. Your kick misses the ancient zyme. The ancient zyme hits you! * * * LOW HITPOINT WARNING * * * The ancient zyme hits you! Ouch! That really hurt! You die... #... .###..#..##.# ... # ## ...#......# ... .. ... # .#.#.#... .# # . ..#...#.#.##.#... . #........#. #.# #.#####........ .....#..# ###. #.#.#x###.# #...@####. ###.....# .. #..#{..#...# ####....# ## #.#.## #...# #...# #.#.. ...##.# You could see an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gargoyl the Centaur Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 91 | Abyss:1 | Noticed an ancient zyme 115 | Abyss:1 | Noticed a shadow 125 | Abyss:1 | Mangled by an ancient zyme Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Melee: Hand axe || 3 Armor: Leather armour || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------