Dungeon Crawl Stone Soup version 0.25-a0-464-g3004169c2b (webtiles) character file. Game seed: 6769603464560012485, levelgen mode: deterministic 0 Gargoyl the Skirmisher (level 1, 3/19 HPs) Began as a Centaur Abyssal Knight on Feb 4, 2020. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (154 turns). Gargoyl the Skirmisher (Centaur Abyssal Knight) Turns: 154, Time: 00:00:55 Health: 3/19 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/2 EV: 9 Int: 17 God: Lugonu [......] Gold: 13 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.06/turn d - +6 ring of intelligence MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a +6 ring of intelligence (left hand) Comestibles c - a ration Skills: + Level 3.0 Fighting + Level 1.7 Axes + Level 1.3 Armour + Level 0.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Found a ruby ring. A large abomination comes into view. An apocalypse crab comes into view. You feel yourself growing ill in the presence of the ancient zyme. You feel yourself growing ill in the presence of the ancient zyme. You feel yourself growing ill in the presence of the ancient zyme. The quicksilver dragon skeleton bites you. * * * LOW HITPOINT WARNING * * * The quicksilver dragon skeleton barely misses you. A chaos spawn comes into view. The chaos spawn gurgles horribly! A tentacled starspawn comes into view. d - a ruby ring There are no items here. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You feel clever. d - a +6 ring of intelligence (left hand) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### #....# #.@..+ #....# ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gargoyl the Centaur Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 16 | Abyss:1 | Found an ancient bone altar of Kikubaaqudgha. 33 | Abyss:1 | Noticed a quicksilver dragon skeleton 50 | Abyss:1 | Noticed a small abomination 73 | Abyss:1 | Noticed a large abomination 98 | Abyss:1 | Noticed an ancient zyme 101 | Abyss:1 | Noticed a large abomination 102 | Abyss:1 | Noticed an apocalypse crab 132 | Abyss:1 | Noticed a chaos spawn 148 | Abyss:1 | Noticed a tentacled starspawn 152 | D:1 | Escaped the Abyss 154 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic Action || total -------------------------++------- Invok: Depart the Abyss || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------