Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 10, D:1) a +0 leather armour (8, -9, D:1) a +0 dagger (11, 19, D:1) a +0 short sword (16, -21, D:1) a +0 dagger a stone (16, -19, D:1) a stone (16, -18, D:1) a stone a +0 hunting sling (20, -7, D:1) 26 stones (23, -1, D:1) a +0 dagger 4 stones (27, 14, D:1) a +0 dagger 3 stones (28, -20, D:1) a +0 club (29, -12, D:1) a +0 club (29, -5, D:1) a stone (29, 17, D:1) a stone (30, -6, D:1) a stone (30, 18, D:1) a stone (32, -6, D:1) a stone (33, -6, D:1) a stone (34, 11, D:1) a +0 flail (35, -7, D:1) a +0 whip (35, 11, D:1) a +0 dagger (35, 12, D:1) a +1 flail of protection Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (10, 3, D:2) a +0 dagger (10, 6, D:2) a cursed -1 dagger a +0 short sword a cursed +0 dagger a +0 hunting sling 6 stones (11, -27, D:2) 26 arrows (30, -35, D:2) a +0 dagger (31, -3, D:2) a +0 club (47, 2, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 ring mail (4, -4, D:3) a +0 hand axe a +0 leather armour (6, 5, D:3) a +0 ring mail (8, 7, D:3) a +0 club (9, -24, D:3) a +3 mace (11, 0, D:3) a +0 club (11, 14, D:3) a +0 dagger (12, 21, D:3) 5 poisoned darts (13, -4, D:3) a +0 scythe a +0 robe (14, -33, D:3) a +0 dagger (23, -4, D:3) a +0 club (24, -20, D:3) a +0 dagger (28, -5, D:3) a +0 club a +0 chain mail (28, -4, D:3) a +0 war axe (28, -2, D:3) a +0 pair of boots (29, 0, D:3) an uncursed ring of attention (30, -8, D:3) a cursed -3 dagger a +0 robe (33, -11, D:3) an uncursed staff of fire Level 4 of the Dungeon [Shop] Tefopili's Antique Weapon Emporium a +0 falchion (81 gold) a +2 vorpal glaive (585 gold) the +11 plutonium sword {*Contam Stlth-} (2700 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 rapier (108 gold) the +0 quarterstaff of the Briny Deep {vorpal, +Inv} (540 gold) It inflicts extra damage upon your enemies. It lets you turn invisible. a +0 dagger (54 gold) a +0 longbow (121 gold) a +0 spear (81 gold) a +0 war axe (94 gold) a +0 whip (67 gold) a +0 hunting sling (40 gold) a +0 trident (94 gold) (0, 0, D:4) a +2 whip of electrocution (3, -9, D:4) a +0 short sword (8, 12, D:4) a +0 leather armour (20, -10, D:4) 16 stones (22, 14, D:4) a +0 hand axe a +0 ring mail (23, 14, D:4) a +0 dagger a +0 robe (23, 15, D:4) a +0 club a +0 dagger a +0 leather armour (25, -21, D:4) a +0 spear (27, 13, D:4) 22 stones (42, -6, D:4) a +0 ring mail (52, -13, D:4) a +0 short sword (53, -16, D:4) a +0 mace a +0 leather armour (54, -16, D:4) a +0 trident (55, -16, D:4) a +0 mace (59, -20, D:4) a +0 dagger a +0 robe (59, -18, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon [Shop] Bilewn's Antique Weapon Emporium a +0 war axe (105 gold) a +0 long sword (105 gold) the +11 arbalest of Wisdom {flame, rN+++ Dex-2} (2607 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-2). It renders you almost immune to negative energy. a +0 long sword (105 gold) a +0 rapier (120 gold) the cursed +1 flail of Disgust {vorpal, rN++ MR+ Str-5 Int+2} (720 gold) It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +7 broad axe "Xoolot" {vorpal, rPois rF- Int+5} (1671 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from poison. a +0 hand axe (90 gold) a +0 hand axe (90 gold) a +0 rapier (120 gold) a +0 glaive (195 gold) a +0 flail (105 gold) [Shop] Pidirib's Antique Weapon Boutique a +6 vorpal flail (744 gold) a +0 halberd (80 gold) a +0 dagger (40 gold) a +1 flail of protection (224 gold) a +2 great sword of protection (396 gold) a cursed -2 club (2 gold) a +0 quarterstaff of pain (240 gold) a +0 falchion (60 gold) [Shop] Qicvoh's Distillery a potion of flight (30 gold) a potion of stabbing (40 gold) a potion of haste (100 gold) a potion of flight (30 gold) a potion of curing (30 gold) a potion of flight (30 gold) a potion of ambrosia (80 gold) (0, 0, D:5) 2 scrolls of torment an uncursed ring of wizardry a +0 plate armour (12, -28, D:5) a +0 hunting sling (17, 13, D:5) 7 poisoned darts (17, 14, D:5) 5 poisoned darts (18, 13, D:5) a +0 dagger a stone (31, -14, D:5) a +0 falchion (32, -2, D:5) a +0 giant spiked club (34, -23, D:5) an arrow (35, -22, D:5) an arrow (36, -21, D:5) an arrow (39, -18, D:5) a +0 shortbow 14 arrows (46, 5, D:5) 21 stones (46, 9, D:5) a +0 rapier a +0 leather armour (50, -2, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 27 bolts (3, -17, D:6) a +0 hand axe (7, -19, D:6) 21 bolts (7, 1, D:6) a +0 robe (10, -8, D:6) 17 arrows (11, -4, D:6) a +0 dire flail a +0 plate armour (11, 34, D:6) a +0 leather armour (12, -6, D:6) a +0 war axe (15, 15, D:6) 7 boomerangs (16, 21, D:6) a +0 giant spiked club (17, -22, D:6) a +0 plate armour (21, 21, D:6) a +0 ring mail (35, 5, D:6) a +1 glaive of distortion (41, 23, D:6) a +0 ring mail Level 7 of the Dungeon (0, 4, D:7) a +0 club (1, 4, D:7) a +0 club a +0 robe (2, 4, D:7) a +0 whip (6, 28, D:7) a +0 dagger a +0 robe (16, 35, D:7) a +0 helmet (32, 14, D:7) a book of Maledictions (32, 16, D:7) 8 bolts (34, 19, D:7) a +0 giant spiked club (36, 15, D:7) 21 stones (37, 27, D:7) a +0 dagger (43, 40, D:7) a +0 chain mail (45, 32, D:7) 2 stones a +0 club (45, 34, D:7) a +0 dagger a +0 leather armour a +0 flail a stone a +0 dagger (46, 34, D:7) 2 stones a +0 dagger (46, 45, D:7) an arrow (47, 4, D:7) a +0 giant club (47, 34, D:7) a +0 battleaxe a +0 plate armour (48, 35, D:7) a stone (48, 45, D:7) an arrow (50, 46, D:7) a +0 shortbow 12 arrows Level 8 of the Dungeon (0, 0, D:8) a +1 flail of protection a +0 dagger a +0 robe (0, 1, D:8) a +0 club a +0 ring mail (0, 2, D:8) a cursed -1 rapier (1, 0, D:8) a +0 short sword (3, 26, D:8) 14 stones (8, 19, D:8) 24 stones (21, 9, D:8) a +0 dagger (40, 9, D:8) a stone (43, 14, D:8) a +0 dire flail a +0 plate armour a +0 short sword (43, 15, D:8) a +0 dagger a +0 short sword a +0 flail a +0 short sword a +0 short sword 13 stones a +0 dagger (47, 6, D:8) 2 potions of brilliance (48, 7, D:8) a cursed ring of teleportation (50, 8, D:8) a +0 quarterstaff (55, -23, D:8) 17 stones (55, -20, D:8) a +0 vampiric halberd (55, 10, D:8) a +0 falchion (61, 17, D:8) a +0 helmet Level 9 of the Dungeon (9, 1, D:9) 19 arrows (14, 30, D:9) a +0 short sword a +0 buckler (15, 31, D:9) a +0 mace a +0 chain mail (15, 32, D:9) a +0 dagger a +0 robe (19, 8, D:9) a +0 flail (19, 9, D:9) a +1 hand axe a cursed -1 long sword a +0 chain mail a +0 leather armour a +0 ring mail (20, 9, D:9) a +0 dagger a +0 robe (20, 10, D:9) +0 steam dragon scales a +0 dagger a +0 scale mail a +0 short sword (21, 8, D:9) a +0 war axe (21, 10, D:9) 2 boomerangs a +0 chain mail a +0 hand axe a +0 flail a +0 dagger (29, 2, D:9) 19 stones (35, -5, D:9) 24 sling bullets (40, -3, D:9) a +0 hand axe (45, -3, D:9) a +0 dagger (54, 18, D:9) a +0 pair of gloves (58, 6, D:9) 19 poisoned darts Level 1 of the Lair of Beasts (11, -5, Lair:1) 26 stones (14, -7, Lair:1) a +0 robe (16, 3, Lair:1) a +0 chain mail (23, -20, Lair:1) a +0 robe a +0 dagger (23, -1, Lair:1) 21 stones (25, -33, Lair:1) 21 arrows (27, -28, Lair:1) 22 bolts (27, -17, Lair:1) a +0 helmet (28, -39, Lair:1) a +0 plate armour (30, -25, Lair:1) a +0 mace (35, -13, Lair:1) 15 stones (37, -27, Lair:1) a +0 dagger (38, 7, Lair:1) an uncursed staff of cold a +1 robe of cold resistance (43, -2, Lair:1) 16 sling bullets (49, -41, Lair:1) a +0 chain mail (60, -37, Lair:1) a +1 scimitar of flaming a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (8, -6, Lair:2) the +5 dagger of Arbitration {protect, rPois Str+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It protects you from poison. (12, 2, Lair:2) a +0 leather armour (21, -2, Lair:2) 15 stones (26, -5, Lair:2) a ration (30, -26, Lair:2) 3 large rocks (30, 27, Lair:2) a +0 ring mail (30, 29, Lair:2) a scroll of vulnerability (32, 27, Lair:2) 13 gold pieces (32, 29, Lair:2) a +0 leather armour (33, -5, Lair:2) 19 gold pieces (33, 27, Lair:2) a +2 war axe of electrocution (33, 30, Lair:2) a +0 broad axe (34, -6, Lair:2) a +0 war axe (34, -5, Lair:2) a +0 naga barding (34, -3, Lair:2) the +0 ring mail of Music {SInv} It lets you see invisible. (34, -2, Lair:2) 33 gold pieces (41, -5, Lair:2) 15 sling bullets (49, -12, Lair:2) 22 bolts (50, 28, Lair:2) a +0 dagger (55, -26, Lair:2) a crocodile skeleton (61, 12, Lair:2) 12 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of identify (2, -1, Lair:3) a +0 scale mail (13, 10, Lair:3) a yak skeleton (14, 10, Lair:3) a yak corpse a yak corpse (17, -14, Lair:3) a scroll of amnesia (24, -3, Lair:3) a +0 chain mail (27, 16, Lair:3) 22 sling bullets (28, 35, Lair:3) a water moccasin corpse (skeletalised by now) (35, 5, Lair:3) 3 potions of degeneration (36, 24, Lair:3) 18 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword a +0 robe (3, 7, Lair:4) a scroll of identify (8, 8, Lair:4) a +0 dagger (15, -4, Lair:4) a +3 scale mail (23, -13, Lair:4) 28 sling bullets