Gargoyl Level 1 of the Dungeon (2, -3, D:1) a +0 leather armour (5, -13, D:1) a +0 short sword (7, -14, D:1) a +0 club (7, -5, D:1) 6 bolts (8, -4, D:1) 29 stones (15, 2, D:1) 15 stones (25, -10, D:1) a +0 dagger (28, -5, D:1) a +0 mace (34, -4, D:1) a +0 short sword a stone (35, -4, D:1) a +1 dagger of venom 5 stones (43, -24, D:1) a +0 robe Level 2 of the Dungeon [Shop] Fisot's Armour Emporium a +0 ring mail (52 gold) a +0 helmet (58 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +4 plate armour of positive energy (611 gold) a +0 ring mail (52 gold) a +2 helmet (214 gold) a +0 leather armour (26 gold) the +0 robe of Lycasy {rElec Str+2} (245 gold) Str: It affects your strength (+2). rElec: It insulates you from electricity. a +0 ring mail (52 gold) a +2 leather armour of fire resistance (247 gold) a +0 helmet (58 gold) the +2 robe "Hero's Friend" {*Slow rCorr Dex+3 Archmagi} (494 gold) Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Archmagi: It increases the power of your magical spells. (2, 19, D:2) a +0 dagger (6, 12, D:2) 16 stones (9, -6, D:2) a +0 short sword (11, 1, D:2) 19 sling bullets (12, -11, D:2) a +0 club (17, -13, D:2) 18 stones (32, 17, D:2) a +0 dagger (33, -11, D:2) a +0 ring mail a +0 dagger (42, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (6, -24, D:3) a +0 whip (6, -19, D:3) a +0 short sword a +0 short sword a +0 short sword a +0 leather armour (12, -17, D:3) a +0 robe (19, 2, D:3) a +0 rapier (24, -6, D:3) a +0 club (27, -20, D:3) a +0 flail a +0 leather armour (35, -4, D:3) a +0 club (37, 5, D:3) a +0 club (38, 4, D:3) a +0 robe a +0 club (38, 5, D:3) a +0 flail a +0 club Level 4 of the Dungeon (4, 8, D:4) a +0 spear (12, -1, D:4) 16 arrows (12, 8, D:4) a +0 hunting sling (13, -19, D:4) a +0 leather armour (17, 25, D:4) 27 arrows (19, 10, D:4) 19 arrows (38, 17, D:4) 20 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 22, D:5) 7 atropa-tipped darts (22, 23, D:5) a +0 flail (24, 32, D:5) a +0 giant club a +1 scimitar of holy wrath a +0 robe (26, 38, D:5) a +0 halberd (29, 37, D:5) the +1 robe of the Shoals {rElec rPois rN+++ Str-2} Str: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. (31, 36, D:5) 3 boomerangs (33, 40, D:5) 23 bolts (37, 28, D:5) a +0 club (38, 4, D:5) a +0 short sword a +0 scale mail a +0 club a +0 mace a +0 club 2 boomerangs a +0 leather armour a +0 hand axe a +0 leather armour (38, 13, D:5) a +0 quarterstaff (52, 5, D:5) an amulet of faith 2 potions of degeneration Level 6 of the Dungeon (0, 0, D:6) a throwing net