Gargoyl Level 1 of the Dungeon [Shop] Zauff's Assorted Antiques a wand of iceblast (6) (190 gold) a +1 chain mail of cold resistance (313 gold) a +0 whip (47 gold) a +0 ring mail (76 gold) a wand of paralysis (8) (190 gold) a +0 leather armour (38 gold) a +2 robe of fire resistance (336 gold) a scroll of enchant armour (142 gold) a potion of degeneration (19 gold) a scroll of amnesia (66 gold) [Shop] Zisavi's Book Shop a book of the Earth (520 gold) a book of Debilitation (286 gold) an Inescapable Atlas (442 gold) a book of Conjurations (260 gold) a Trismegistus Codex (364 gold) a Fen Folio (546 gold) a book of Displacement (312 gold) a book of Blood (364 gold) a book of the Spheres (702 gold) the Reference Book on Icy Clay (598 gold) Spells Type Level Known a - Ice Form Ice/Transmutation 4 no b - Lee's Rapid Deconstruction Earth 5 no c - Metabolic Englaciation Hexes/Ice 5 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 yes Ozocubu's Autobiography (312 gold) a book of Geomancy (286 gold) a book of Callings (260 gold) Great Wizards, Vol. VII (390 gold) a Fen Folio (546 gold) [Shop] Owniod's Jewellery Boutique a ring of ice (250 gold) a ring of protection from fire (250 gold) a ring of protection from cold (250 gold) the ring "Nyfic" {Fire Fly rPois Int+4 Slay+3} (593 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. Fly: It grants you flight. a ring of ice (250 gold) a ring of ice (250 gold) a +4 ring of evasion (360 gold) a ring of magical power (200 gold) (0, 0, D:1) 27 stones (15, -2, D:1) a staff of air (15, 4, D:1) a +0 pair of gloves (20, -22, D:1) a +0 hand axe (35, -19, D:1) 14 bolts (40, -16, D:1) a +0 pair of gloves (43, -7, D:1) a +0 flail (48, -3, D:1) a +0 hand axe (54, -16, D:1) a +0 dagger (54, -11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +3 flail (2, -3, D:2) a +0 club (12, -4, D:2) a +0 club (13, -8, D:2) a +0 ring mail (25, 27, D:2) 15 stones (29, 27, D:2) 7 stones (30, 1, D:2) a +0 hand axe (35, 19, D:2) 9 stones (40, 1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -30, D:3) a +0 whip 24 stones (7, -29, D:3) a +0 whip (9, -30, D:3) a +0 spear (24, 24, D:3) a +0 dagger (29, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 6, D:4) a +0 giant club (3, 0, D:4) a +0 dagger of electrocution (7, 16, D:4) a +0 giant spiked club (9, 15, D:4) a +0 club (10, 15, D:4) a +0 flail (12, -26, D:4) a +0 giant spiked club (13, -24, D:4) 2 stones a +0 short sword (19, 20, D:4) a +0 leather armour (24, -22, D:4) 6 gold pieces (24, -21, D:4) 11 gold pieces (24, -20, D:4) 15 gold pieces (24, 2, D:4) a +0 whip 3 poisoned darts (25, -22, D:4) 2 gold pieces (25, -21, D:4) 8 gold pieces (25, -20, D:4) 5 gold pieces (26, -21, D:4) 12 gold pieces Level 5 of the Dungeon (0, 0, D:5) 30 sling bullets (1, -13, D:5) 31 stones (6, 4, D:5) 15 arrows (16, 27, D:5) a +0 war axe (17, -6, D:5) a +0 short sword (25, 9, D:5) a +0 club (25, 10, D:5) a +0 whip a +0 robe a +0 club a +0 whip a +0 club (25, 11, D:5) a +0 whip a +0 spear a +0 spear (25, 12, D:5) a +0 spear (26, -12, D:5) a +0 giant club a +0 dire flail (26, 18, D:5) a +0 chain mail (31, -9, D:5) 12 arrows (31, 12, D:5) 25 stones (36, -1, D:5) a +0 robe (50, 10, D:5) a +0 ring mail (55, -11, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) 19 arrows (6, -6, D:6) 16 sling bullets (15, 9, D:6) a +0 spear (18, -21, D:6) a +0 quarterstaff (21, -16, D:6) a +0 dagger a +0 robe (22, -6, D:6) a +0 giant club (22, 10, D:6) a +2 dagger of venom (25, -11, D:6) 21 arrows (26, 9, D:6) 11 stones (36, 21, D:6) a +0 club (still there?) a +0 chain mail (still there?) (36, 22, D:6) a +0 short sword a +0 chain mail (37, -17, D:6) a +0 giant club (38, 17, D:6) a +1 ring mail of poison resistance (39, 25, D:6) a +0 dagger 5 boomerangs (41, 3, D:6) a +0 ring mail (42, 21, D:6) 21 arrows (45, -11, D:6) a +0 dagger (46, 16, D:6) 19 stones (52, -10, D:6) 22 arrows (52, 18, D:6) a +0 hunting sling (55, 19, D:6) a +0 falchion (57, 20, D:6) a ring of fire Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (2, 28, D:7) the +8 whip of Kena {vorpal, Fly} It inflicts extra damage upon your enemies. Fly: It grants you flight. +0 steam dragon scales (3, 45, D:7) a +0 pair of gloves (6, 18, D:7) a +0 plate armour (7, 2, D:7) a +0 mace of draining (9, 25, D:7) 18 arrows (27, 11, D:7) 15 sling bullets (29, 1, D:7) a +0 club (31, 24, D:7) a +0 great sword (33, 8, D:7) a scroll of noise (36, 48, D:7) a +0 mace (37, 45, D:7) a +4 quarterstaff of chaos a +0 cloak (47, 14, D:7) a +0 shortbow 17 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, -1, D:8) a +0 whip (1, 0, D:8) +0 acid dragon scales a +0 club a +0 dagger (6, -1, D:8) 19 arrows a +0 shortbow (7, -4, D:8) 20 sling bullets (10, -1, D:8) a +0 helmet (17, 13, D:8) a +0 shortbow 12 arrows (17, 16, D:8) 18 stones (28, 14, D:8) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +0 leather armour (33, 5, D:8) a +0 club a +0 leather armour (33, 16, D:8) a +0 hunting sling (36, 7, D:8) a +0 dire flail a +0 giant club (42, 3, D:8) 19 sling bullets (44, 0, D:8) a +0 scimitar Level 9 of the Dungeon (0, 0, D:9) a book of Maledictions (6, -8, D:9) a +0 short sword a +0 dagger 5 poisoned darts (6, -7, D:9) a +0 club a +0 club a stone (6, -6, D:9) a +0 short sword a +0 whip (6, -4, D:9) a +0 plate armour (7, -8, D:9) a +0 short sword 3 poisoned darts (7, -7, D:9) a +0 whip (9, -9, D:9) +0 acid dragon scales (10, -1, D:9) a +0 dagger (14, -19, D:9) a +0 battleaxe (15, -12, D:9) a +0 plate armour (16, -24, D:9) a +0 plate armour (17, -11, D:9) a +0 quarterstaff (18, -10, D:9) 28 stones (19, -21, D:9) a +0 flail (23, -7, D:9) a +0 robe (24, 28, D:9) a +0 troll leather armour (25, 25, D:9) a +0 flail (27, 5, D:9) a +0 mace (28, -7, D:9) 11 stones (38, -6, D:9) a +0 spear (39, -8, D:9) a +2 vorpal spear a +0 ring mail (39, -7, D:9) a +0 club a +0 flail (40, -7, D:9) a +0 whip (40, -4, D:9) a +0 flail (41, 9, D:9) a +0 short sword a curare-tipped dart (43, 10, D:9) 2 boomerangs Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe (3, 23, D:10) a +0 rapier (7, -9, D:10) a +0 giant club a +0 giant club (15, 12, D:10) a +0 falchion (16, -1, D:10) a +0 giant spiked club a +0 giant spiked club (25, 8, D:10) a tin of tremorstones (2/2) (25, 9, D:10) 21 bolts (31, 29, D:10) a +0 war axe 2 stones (32, 29, D:10) a +0 short sword 8 poisoned darts a +0 dagger (32, 30, D:10) a +0 short sword 4 stones a +0 dagger a +0 hand crossbow 27 bolts (33, 29, D:10) 28 stones (33, 31, D:10) a +0 whip 3 stones (33, 41, D:10) 16 stones (36, 37, D:10) a +0 spear (37, 32, D:10) a +0 whip (37, 36, D:10) a +0 spear (37, 37, D:10) a +0 spear (38, 38, D:10) a +4 vorpal spear a +0 ring mail (39, 38, D:10) a +0 spear (40, 38, D:10) a +0 spear (46, 23, D:10) a +0 plate armour a +0 battleaxe a +0 flail a +0 plate armour 8 boomerangs a +0 short sword (46, 24, D:10) a +0 chain mail a +2 vorpal dire flail (49, 32, D:10) a +0 trident (50, 24, D:10) a +0 chain mail a +0 hand axe (50, 25, D:10) a +0 chain mail a +0 trident (51, 24, D:10) a +3 dagger a +0 club (52, 24, D:10) a +0 flail (53, 27, D:10) a +0 vorpal hand axe (55, -6, D:10) a +0 cloak (55, 34, D:10) a scroll of vulnerability (56, 1, D:10) a +0 leather armour (57, 15, D:10) a +0 mace of holy wrath (58, 3, D:10) a +0 troll leather armour (58, 36, D:10) a scroll of vulnerability (61, -2, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 robe (1, -27, D:11) a scroll of amnesia (1, 0, D:11) 15 arrows (4, -34, D:11) a +0 dagger (6, -21, D:11) 8 stones (6, -15, D:11) a +0 leather armour a +0 club (8, -15, D:11) a +0 dagger a +0 robe a +0 dagger (10, -22, D:11) a +0 ring mail (14, 2, D:11) a +0 trident (26, -33, D:11) a +0 plate armour a +3 glaive a +0 ring mail a +0 short sword (26, -27, D:11) a +0 hand axe a +0 hand axe (27, -33, D:11) a +0 plate armour a +0 scimitar (27, -27, D:11) a +0 chain mail a +0 short sword (27, -8, D:11) a +0 chain mail (31, -27, D:11) a +0 chain mail 6 boomerangs a +0 scimitar (32, -32, D:11) a +0 hunting sling (32, -28, D:11) a +0 robe a +3 scimitar of flaming a +0 hand axe a +0 hand axe a +0 leather armour a +0 mace a +0 mace (32, -27, D:11) a +0 whip a +0 dagger (32, -25, D:11) a +0 chain mail a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour (3, -6, D:12) the +4 chain mail of the Abyss {+Inv rF- rN+ Str+5} Str: It affects your strength (+5). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. +Inv: It lets you turn invisible. (13, 13, D:12) a +0 scale mail (14, -20, D:12) a +0 robe (14, -7, D:12) 15 stones (14, 13, D:12) a +0 ring mail (24, 1, D:12) a +0 hand axe (24, 13, D:12) a +0 shortbow 25 arrows (40, -12, D:12) 18 stones (42, -7, D:12) a +0 leather armour (46, 11, D:12) 18 stones (46, 21, D:12) a +0 flail (46, 22, D:12) a +2 trident of pain a +0 chain mail (46, 23, D:12) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (49, 5, D:12) a +0 hunting sling Level 13 of the Dungeon (0, 0, D:13) a +0 rapier (10, 8, D:13) a +0 rapier (11, -34, D:13) a +0 hand axe a +0 leather armour (11, -28, D:13) a +0 dagger a +0 robe (11, -17, D:13) a scroll of vulnerability (12, 0, D:13) a +0 robe (13, -39, D:13) a +0 dagger a +0 robe (26, -28, D:13) a +0 robe (26, -6, D:13) a +0 mace (28, -10, D:13) 6 atropa-tipped darts (29, -43, D:13) a +0 shortbow of freezing a +0 shortbow 38 arrows (30, -43, D:13) a +0 shortbow 20 arrows (30, -41, D:13) a +0 shortbow 24 arrows (36, -6, D:13) the +1 robe "Hoichom" {Dex+3} Dex: It affects your dexterity (+3). (37, -6, D:13) a +0 hand axe (38, -34, D:13) a +1 long sword (38, -23, D:13) a +0 short sword (40, -34, D:13) a +2 tower shield a +0 buckler (46, -36, D:13) a +0 plate armour (47, -31, D:13) a +0 great sword (48, -34, D:13) a +0 war axe (49, -36, D:13) a +0 plate armour a +0 war axe (50, -35, D:13) a +0 plate armour a +0 great mace (51, -27, D:13) 20 arrows (52, -17, D:13) a +0 plate armour a +0 great sword of holy wrath (55, -28, D:13) a +0 flail Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (10, -10, D:14) a +0 leather armour (17, 2, D:14) a +0 dagger (18, -43, D:14) a +0 leather armour (26, -33, D:14) a +0 robe (30, -27, D:14) a +0 whip (33, -12, D:14) a +3 long sword of holy wrath (34, -21, D:14) a +1 ring mail of cold resistance a +2 triple sword of freezing (38, 1, D:14) a +0 robe (39, -41, D:14) a +0 robe (39, -22, D:14) a +0 war axe (39, -15, D:14) 16 arrows (42, -31, D:14) a +0 chain mail (43, -29, D:14) a +0 ring mail (43, -16, D:14) 4 large rocks (44, -22, D:14) a +0 quarterstaff (56, -42, D:14) a scroll of immolation (56, -7, D:14) a +0 pair of gloves (56, -6, D:14) a scroll of summoning (56, -5, D:14) a scroll of torment (57, -30, D:14) a +0 long sword a +0 robe (57, -7, D:14) 22 stones (57, -5, D:14) 14 gold pieces (67, -40, D:14) a +0 demon trident of venom a +0 plate armour a +0 tower shield Level 15 of the Dungeon (0, 0, D:15) a +0 war axe a +0 ring mail a +0 kite shield (0, 1, D:15) a +0 broad axe a +3 spectral hand axe a +0 arbalest 17 bolts a +0 ring mail (6, 16, D:15) a +0 trident a +0 robe (12, 19, D:15) 17 stones (16, 0, D:15) +0 fire dragon scales (19, -5, D:15) a +0 ring mail (26, -5, D:15) the +6 hand crossbow of Turmoil {venom, rElec rF- MP+9 Int+4} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (28, 2, D:15) a potion of attraction (29, 30, D:15) a +0 long sword (30, -21, D:15) a +0 whip (32, -8, D:15) a scroll of amnesia (42, -5, D:15) a +0 war axe (51, 6, D:15) a +0 shortbow 21 arrows (52, -18, D:15) a +2 bardiche a +0 leather armour (52, 5, D:15) a +0 shortbow a +0 shortbow 39 arrows (52, 6, D:15) a +0 shortbow 20 arrows (53, 5, D:15) a +0 shortbow a +0 shortbow 36 arrows (54, -13, D:15) a +0 war axe (56, -8, D:15) 15 arrows Level 1 of the Orcish Mines [Shop] Plog's Assorted Antiques a +0 robe (21 gold) a +0 leather armour (60 gold) a potion of lignification (90 gold) a wand of iceblast (7) (330 gold) the +6 arbalest of Okawaru's Outrage {vorpal, rElec rF+ MP-9 Dex+4} (1416 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rF: It protects you from fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). a wand of paralysis (8) (300 gold) a scroll of magic mapping (105 gold) a condenser vane (1200 gold) a +0 ring mail (120 gold) a scroll of amnesia (105 gold) a +0 club (30 gold) a potion of resistance (300 gold) (0, 0, Orc:1) a +0 club (0, 1, Orc:1) a +0 giant spiked club (1, -2, Orc:1) a +0 whip (1, -1, Orc:1) a +0 giant club a +0 giant club (2, -3, Orc:1) a +0 giant spiked club a +0 giant club (2, 12, Orc:1) a +0 dagger a +0 robe (3, -3, Orc:1) a +0 giant club a +0 giant club (3, -1, Orc:1) a +1 dire flail of protection a +0 dire flail (4, 13, Orc:1) a +0 short sword a +0 chain mail a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe a +0 mace a +2 dagger of holy wrath a +0 robe a +0 halberd a +0 plate armour (4, 14, Orc:1) a +0 dagger a +0 robe a +0 giant club (4, 15, Orc:1) a +0 mace a +0 plate armour a +0 short sword a +0 chain mail (38, 15, Orc:1) a +0 dagger of venom a +0 leather armour (38, 16, Orc:1) a +1 mace of protection a +0 plate armour a +0 dire flail a +0 chain mail (38, 17, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (39, 16, Orc:1) a +0 dagger a +0 robe (39, 19, Orc:1) a +0 giant club a +0 giant club (40, 17, Orc:1) a +0 dagger a +0 robe (42, 19, Orc:1) a +0 whip (53, -29, Orc:1) a +0 plate armour a +0 mace (56, -19, Orc:1) a +0 halberd (57, -16, Orc:1) a +0 giant club (57, -14, Orc:1) a +0 whip of venom (58, -14, Orc:1) a +0 club (59, -18, Orc:1) a +0 robe a +0 whip (60, -10, Orc:1) a +0 club (61, -10, Orc:1) a +0 mace a +0 dagger a +0 robe a +0 flail a +0 mace a +0 club a +0 short sword a +0 plate armour Level 2 of the Orcish Mines [Shop] Guph's Antique Weapon Emporium a +0 flail (133 gold) a +2 vorpal mace (627 gold) a +6 hunting sling (1273 gold) a +0 vorpal mace (247 gold) a +0 spear (114 gold) a +0 hand axe (114 gold) the +4 short sword of Okawaru's Condemnation {freeze, +Blink rC+ Str+3 Int+2} (2162 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Int: It affects your intelligence (+2). rC: It protects you from cold. +Blink: It lets you blink. a +0 halberd of protection (258 gold) a +2 hand crossbow of flaming (695 gold) a +0 longbow (171 gold) [Shop] Ughosk's Antique Armour Shop a +2 scale mail of fire resistance (546 gold) a +0 scale mail (104 gold) +0 steam dragon scales (1040 gold) a +0 leather armour (52 gold) a +0 plate armour (598 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) a +0 plate armour (598 gold) [Shop] Zamify's General Store a +0 falchion (33 gold) a wand of flame (19) (115 gold) a potion of attraction (33 gold) the ring "Lotoe" {rC+ rN+ MP+9} (420 gold) [ring of magical power] rC: It protects you from cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). 2 atropa-tipped darts (13 gold) 9 arrows (19 gold) the +1 pair of gloves of Indomitability {rC+ rCorr} (320 gold) rC: It protects you from cold. rCorr: It protects you from acid and corrosion. 24 sling bullets (132 gold) a lightning rod (4/4) (330 gold) 29 arrows (63 gold) 8 arrows (17 gold) [Shop] Baapnad's Book Boutique a book of Sloth (540 gold) a manual of Maces & Flails (1200 gold) Sif Muna's Almanac of the Entrancing Snowflakes (450 gold) Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 yes b - Hailstorm Conjuration/Ice 4 no c - Summon Mana Viper Hexes/Summoning 5 no the Handbook of the Oath (240 gold) Spells Type Level Known a - Confusing Touch Hexes 3 no b - Tukima's Dance Hexes 3 yes a book of Unlife (540 gold) a book of Alchemy (420 gold) a book of Burglary (420 gold) a There-And-Back Book (450 gold) Fanaj's Tome of Enchanting Heat (390 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Sticky Flame Conjuration/Fire 4 yes c - Fulminant Prism Conjuration/Hexes 4 no a book of Flames (300 gold) (0, 0, Orc:2) a +0 hand axe 6 large rocks a +0 dagger a +0 ring mail (0, 1, Orc:2) a +0 dagger (0, 2, Orc:2) a +0 hand axe a +0 chain mail (1, -1, Orc:2) 4 large rocks a +0 dagger a +0 robe a +0 battleaxe 8 boomerangs a +0 chain mail a +0 dire flail a +0 dire flail (3, -2, Orc:2) a +0 hand axe (12, -13, Orc:2) 4 large rocks (12, -12, Orc:2) 4 large rocks (20, -16, Orc:2) 5 large rocks (31, -12, Orc:2) a +0 hand axe (35, -8, Orc:2) a +0 ring mail a +3 hand axe (36, -9, Orc:2) a +0 giant club (40, -6, Orc:2) a +0 giant club (41, -5, Orc:2) a +0 robe a +2 dagger of venom (42, 11, Orc:2) a +0 hand axe (43, 11, Orc:2) a +0 short sword a +0 short sword a +0 leather armour (44, -3, Orc:2) a +0 giant spiked club a +0 giant club (44, -1, Orc:2) a +0 club (44, 0, Orc:2) 4 large rocks (45, -3, Orc:2) a +0 robe a +0 whip (45, -1, Orc:2) a +0 dagger (46, -3, Orc:2) a +0 giant club a +0 giant spiked club (46, 1, Orc:2) a +0 chain mail a +0 trident (46, 17, Orc:2) a +0 dire flail a +0 dire flail of draining (47, 0, Orc:2) 3 large rocks (47, 1, Orc:2) a +0 leather armour a +0 hand axe (47, 17, Orc:2) a +0 dagger (51, 17, Orc:2) a +0 mace (52, 16, Orc:2) a +0 club (52, 17, Orc:2) a +0 whip a +1 hand axe of draining a +0 ring mail (63, 33, Orc:2) a +0 hand axe a +0 hand axe a +0 leather armour (63, 34, Orc:2) a +0 flail a +0 battleaxe a +0 plate armour (65, 33, Orc:2) a +0 flail (68, 16, Orc:2) 5 large rocks (73, 24, Orc:2) 4 large rocks (73, 25, Orc:2) a +0 war axe a +0 chain mail (73, 26, Orc:2) a +0 scimitar a +0 plate armour (74, 26, Orc:2) a +0 club (75, 25, Orc:2) a +2 war axe a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of vulnerability (0, 10, Lair:1) a +0 chain mail (14, -28, Lair:1) 19 stones (18, -12, Lair:1) a +0 falchion (19, -10, Lair:1) a +0 chain mail (20, 4, Lair:1) a +0 leather armour (40, -32, Lair:1) 15 arrows (46, -35, Lair:1) a +0 long sword (46, 10, Lair:1) 15 bolts (50, -13, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 stones (19, -14, Lair:2) 19 stones (29, -7, Lair:2) a scroll of vulnerability (36, -15, Lair:2) 23 sling bullets (36, 10, Lair:2) a +0 trident (36, 17, Lair:2) a +0 leather armour (41, -17, Lair:2) a scroll of vulnerability (48, -8, Lair:2) a +0 spear (50, -12, Lair:2) a +0 short sword (51, -12, Lair:2) a scroll of vulnerability (63, -5, Lair:2) the +9 ring mail of Ikhlob {Will+ rCorr Str+2 Stlth+} Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (18, -25, Lair:3) a scroll of immolation (18, 0, Lair:3) a scroll of immolation (20, 5, Lair:3) 15 stones (29, -25, Lair:3) a +0 giant club (33, -21, Lair:3) a +0 plate armour (38, -11, Lair:3) 23 arrows (52, -39, Lair:3) a +0 trident (53, -1, Lair:3) a +0 battleaxe (54, -14, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 stones (20, -6, Lair:4) a +0 robe (23, 10, Lair:4) a +0 plate armour (23, 18, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) 8 arrows (2, -21, Lair:5) a potion of degeneration (7, 13, Lair:5) a +0 plate armour (8, 25, Lair:5) a +0 great sword (18, 18, Lair:5) a potion of attraction (19, 14, Lair:5) a +0 quarterstaff (38, 16, Lair:5) 13 sling bullets (42, 9, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scimitar (7, 20, Lair:6) 18 sling bullets (9, 11, Lair:6) the +3 hunting sling "Ultimatum" {freeze, rN+ Will- Str+5} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). rN: It protects you from negative energy. Will: It decreases your willpower. (14, 17, Lair:6) a scroll of immolation (15, -3, Lair:6) a +0 whip (18, -4, Lair:6) the +8 chain mail "Mish" {Dex+7 Slay-6 Stlth+} Dex: It affects your dexterity (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). Stlth: It makes you more stealthy. (20, 18, Lair:6) a scroll of noise (26, 17, Lair:6) 22 arrows (31, -6, Lair:6) 26 stones (43, 24, Lair:6) 18 arrows (45, 22, Lair:6) a phantom mirror (50, -10, Lair:6) a +0 bardiche Level 1 of the Swamp (0, 0, Swamp:1) a +0 trident (8, 0, Swamp:1) 21 stones (15, 18, Swamp:1) a +0 rapier of electrocution a +0 cloak of stealth a +1 pair of gloves (37, 33, Swamp:1) 18 bolts (43, 42, Swamp:1) 23 sling bullets (44, 44, Swamp:1) 13 arrows (49, 6, Swamp:1) a bunyip corpse (skeletalised by now) (51, 4, Swamp:1) a scroll of noise (54, 34, Swamp:1) a +0 scale mail (62, 32, Swamp:1) 11 arrows Level 2 of the Swamp (0, 0, Swamp:2) a +0 dagger (2, 0, Swamp:2) a +0 leather armour (11, -6, Swamp:2) 18 sling bullets